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Unread 09-22-2010, 12:10 PM  
katarn0
The Wary

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@Kragenwar
Thank you so very much for an amazing plugin.

I have not had the time to look at any of the LUA stuff to see what can and cannot be done, but I do realize that the one thing I would probably like the most to be added possibly cannot be added. Is there a way that you can see what abilities the character has access to?

For my burglar I use Burglar's Advantage and then it goes on to Double-edged Strike. But I am still currently so low that I cannot use the abilities after Double-edged Strike, so those five abilities pop up and I cannot click anything to get them to disappear in case Burglar's Advantage comes back again.

Also, do you know if it is possible to not show the Skill Tooltip? If so that would be a great option to allow for disabling.

Another two questions I have are can you tell what a Warden has currently put in to their Gambit queue and can you tell what Gambits the Warden has access to?

Thanks for your time and once again for creating this Plugin,

katarn0
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Unread 09-21-2010, 03:54 PM  
Kragenwar
The Undying
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Forum posts: 26
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@eduel80
This was a bug that appeared in v1.0.0 if you didn't have digital Utopias DUInterface library. To resolve the issue you can download v1.0.3 above by clicking on the download link at the top of the page.
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Unread 09-21-2010, 01:55 PM  
eduel80
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After typing /plugins load KragenBars I get the following error / output.

Code:
 Welcome to KragenBars
- To set up your class specific bars type /kragenbars <guardian | burglar | champion | captain>
... Online\Plugins\KragenPlugs\DUInterface\CheckBox.lua:38: Failed to load background image.
Unable to load "KragenBars".
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Unread 09-20-2010, 11:58 PM  
Kragenwar
The Undying
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@aaronr
KragenBars, like a lot of plugins, requires Turbine's base libraries and example plugins (which really should have been installed automatically on release to the live servers).

You can download it here:
http://content.turbine.com/sites/lot..._LuaPlugins.7z

It contains the Turbine and Turbine Plugins folders which should both be in your My Documents/The Lord of The Rings Online/Plugins/ folder (along side the KragenPlugs folder).
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Unread 09-20-2010, 08:51 PM  
Kragenwar
The Undying
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@nolesrule
Both To The King and Shield Smash do not have buff effect that indicate when they can be used. It seems if a single skill is unlocked by using another skill turbine just unlocks it on skill use rather then firing a buff effect like they do for the initial block and parry reactives or when multiple skills need to open. Unfortunatly I can only tie into the buffs and dont know when you use skills. That leaves the only option being opening to the king when the retaliation effect goes away (buff effect used to trigger overwhelm, whirling and thrust). But I wouldnt be able to tell the difference between you actually using thrust or overwhelm (making to the king available) or using whirling or just not using any of them in time. This seemed like it would really mess up the responsiveness of the plugin. Hopefully the API gets opened up or I am able to figure out another work around.

As for Salt the Wound, I would basically need to guess when to show it and remove it (for the same reasons as above), so you might as well have it up all the time. If/When the API allows me to see the debuffs/buffs on the mob you are targetting, I could make it show Salt The Wound whenever there is a Thrust bleed ticking on the mob. Hopefully Turbine adds that to the API soon.

Last edited by Kragenwar : 09-20-2010 at 08:54 PM.
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Unread 09-20-2010, 06:51 PM  
nolesrule
The Wary

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Tried this on my guardian, and found an issue.

At first I thought it was because of a second parry response, but it turns out that it doesn't advance to To The King following Thrust or Overwhelm.

In addition, while not technically part of the chain, a Guardian will typically hit Salt the Wound as part of the Thrust chain option.

Last edited by nolesrule : 09-20-2010 at 06:56 PM.
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Unread 09-20-2010, 05:35 PM  
aaronr
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When I try to load KragenBars in-game, I get the following message.
...Rings Online\Plugins\KragenPlugs\KragenBars\Main.lua:3: Unable to resolve package "Turbine.UI.Extensions".

Anyone know what's up with that?
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Unread 09-19-2010, 04:44 PM  
Lurkerinthemist
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The fix worked great, Kragen, Thanks!
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Unread 09-19-2010, 02:17 PM  
Kragenwar
The Undying
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@MrJackDaw
The Setup UI is made using Digital Utopia's DUInterface UI Library that he posted on the Lotro Forums. I included the library in my own folder as to not worry about overwritting his DUInterface and breaking Palantir if he is using a more updated version. In the first release I posted some of the Resource image files were still referencing from his folder, which I didn't catch because I had Palantir. The issue should be resolved in the new version.

Last edited by Kragenwar : 09-20-2010 at 05:19 PM.
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Unread 09-19-2010, 01:24 PM  
MrJackdaw
The Undying
 
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Do some of the files come from Palantir?
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Unread 09-19-2010, 12:45 PM  
Kragenwar
The Undying
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@Lurkerinthemist
The tactics buff icon doesn't disappear because it could possibly cause problems if your in the habbit of buffing yourself first and wanna actually replace the icons on your hotbar with the KragenBar icon. Once you buff yourself, you wouldnt have any icons left to buff other people. I suppose I could provide a checkbox option so the choice is up to the user. I'll put that on my to do list. Ultimately I am hoping Turbine opens up the API to let us tie into what buffs are on everyone in your fellowship, then I could make it only appear if someone in the group doesnt have one active.

I wasn't aware of the issue with F12, thank you for bringing it to my attention. I assumed all lua plugins also became invisible when you hide the UI, never thought to test. I'll get a fix for that next time I am working on it.

I never got those loading bugs in testing. I am using the UI Library Digital Utopia posted and it seems to be referencing the resource files from his Palantir plugin. So if you don't have Palantir you may experience errors. I just did a quick fix and posted an updated version (v1.0.2) which should resolve these issues. The new file can be downloaded here as soon as it is approved by their admins.

@Rakethorn
I plan to make the bars moveable in the next update. Just wasn't the way I designed it originally because I had no intention of having other people use it.

Also your setup issues should be resolved with the update mentioned above.



Thanks for pointing these issues out, I really appreciate it.
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Unread 09-19-2010, 12:05 PM  
Rakethorn
The Wary

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How do you actually move the location of the icons? ctrl\ doesn't seems to work on this.

Also, how do you get the setup menu to appear? /kragenbars setup does not seem to do anything?
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Unread 09-19-2010, 10:26 AM  
Lurkerinthemist
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Loaded this on a captain and a champ. It's pretty cool actually. Not sure why the Tactics buff indicator doesn't go away when you have a Tactics buff applied.

Also the skillbar doesn't disappear with the rest of the UI when you hit F12 - gonna hose up my picture takin'.

The loading code is buggy, and it will eventually start up on oh...the 7th time or so.
Online\Plugins\KragenPlugs\DUI nterface\CheckBox.lua:38: Failed to load background image
Online\Plugins\KragenPlugs\Kra genBars\Main.lua:73: attempt to index global 'setupWindow' (a nil value)
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Unread 09-19-2010, 10:23 AM  
The Old One
The Undying
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This is just great. I'll use this on all my freeps.
Edit. the 4 it can be used for are the only 4 I play lol.

Last edited by The Old One : 09-19-2010 at 10:24 AM.
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Unread 09-19-2010, 06:17 AM  
daimon
The Undying
 
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Excellent!
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