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Unread 02-13-2010, 02:06 PM  
Deewe
The Undying
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Hi Qayzar,

when you switch from an UI to another that moves elements, that can't be moved while in game with "Ctrl+\", like the auto attack indicator, you have to choose the UI, log out then back in.

Only when you get back into the game your UI will work fine, it has been an issue since launch.

Last edited by Deewe : 02-13-2010 at 02:15 PM.
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Unread 02-13-2010, 03:32 PM  
qayzar
The Wary

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When I logged out last night, my UI skin was Yessh.....when I log in sometime today...the main bar will be in the middle of screen. This happens every time on each toon....I dont change UI skin during play.
When I have used other skins, the main toolbar doesnt move.

Thanks for responding
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Unread 02-13-2010, 04:00 PM  
Deewe
The Undying
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Weird, maybe the setting isn't saved.

It could be an issue with read/write file security. What is your OS? Are you using and admin account on your computer?

Does anybody else has the same issue?

For the others UI, apart very few, they don't move static elements as I do, like the auto attack indicator or fervor pips. So it's normal that their skins don't have this issue.

As I wrote before the problem lies in LotRo's way to handle some of the UI settings, there's nothing we can do about.
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Unread 02-13-2010, 05:17 PM  
qayzar
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I use win XP
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Unread 02-13-2010, 06:07 PM  
Deewe
The Undying
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Then you should not have an issue.

Are you playing in full screen mode or in windowed one?
Did you change your resolution?
Did you change the size of the main tool bar? (It also changes the position of the eye.)

Maybe post a pic before and after, that could help.
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Unread 02-14-2010, 03:22 AM  
qayzar
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Are you playing in full screen mode or in windowed one?

Full screen

Did you change your resolution?

No its still 1024 x 768

Did you change the size of the main tool bar? (It also changes the position of the eye.)

No, I changed nothing....dont know how to change anything.....my vitals still dont show like the ones in your hunter picture. The eye is in the same place as if I wasnt using a UI at all..at the bottom to the left of the main hotbar.
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Unread 02-14-2010, 02:43 PM  
Deewe
The Undying
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For the hunter I moved the vitals bars in game with "CTRL"+"\", you can do the same easily.

Please post a link to a pic of your UI.
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Unread 02-14-2010, 05:00 PM  
qayzar
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Last edited by qayzar : 02-14-2010 at 05:13 PM.
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Unread 02-14-2010, 07:28 PM  
Deewe
The Undying
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The before pic is what you should have when your toolbar size has been changed.

Go to Options
=> UI settings
=> scroll down to the end, set the TOOLBAR slider size to 1.
=> accept.

That should do the trick.

I was finally able to re test the UI on an account and it works fine. Maybe delete and re download the skin in your: my_docs\The Lord of the Rings Online\UI\Skins\Yessh
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Unread 02-14-2010, 07:38 PM  
qayzar
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thanks...will try it and let you know
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Unread 02-14-2010, 07:56 PM  
qayzar
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http://img706.imageshack.us/i/screenshot00009r.jpg/


that made the toolbar WAY too big....eye is too big.

Guess I will have to select UI none when i log out and reset it to Yessh when I log back in.....and reset the size of toolbar to where I had it

thanks for all your help....
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Unread 02-15-2010, 08:56 AM  
Deewe
The Undying
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The eye position is embedded in the toolbar frame so with Turbine system, when you use the slider to change the toolbar size you move around both.

What you can do is set your toolbar size then edit the below lines in the XML file to set everything to your liking:

<Element ID=""ToolbarField"" X=""0"" Y=""0"" Width=""1680"" Height=""1050"" Detach=""1"">"
<Element ID=""ToolbarFieldMain"" X=""0"" Y=""965"" Width=""1680"" Height=""1050"" /> "
<Element ID=""LevelMeter"" X=""0"" Y=""1043"" Width=""1680"" Height=""6"">"
<Element ID=""LevelMeterFill"" X=""0"" Y=""630"" Width=""420"" Height=""6"">"
<Element ID="LevelMeter_BonusMeter" X="0" Y="0" Width="420" Height="6" />
</Element>
<Element ID="ToolbarButton_LevelUpXP_TutorialHighlight" X="1" Y="1" Width="1" Height="1" />
<Element ID="ToolbarButton_Experience_TutorialHighlight" X="1" Y="1" Width="1" Height="1" />
<Element ID="LevelMeterText" X="0" Y="0" Width="1" Height="1" />
</Element>

<Element ID=""Toolbar_Quickslot"" X=""630"" Y=""1000"" Width=""420"" Height=""35"" /> "
<!-- quickslot location. X values 0-1260 (Center=630 for 1680x1050) / Y values 0-1000 --> "

<Element ID=""AutoAttackIndicatorButton"" X=""800"" Y=""826"" Width=""79"" Height=""79"" /> "
<Element ID=""ViolentModeIndicator"" X=""808"" Y=""836"" Width=""63"" Height=""63"" /> "
<Element ID="ToolbarButton_AutoAttack_TutorialHighlight" X="0" Y="0" Width="1" Height="1" />

<Element ID=""GamePlay_FervorPipDisplay"" X=""795"" Y=""813"" Width=""90"" Height=""41"" /> "
<Element ID=""GamePlay_AimPipDisplay"" X=""795"" Y=""813"" Width=""90"" Height=""41"" /> "
<Element ID=""Gameplay_AtunementUI"" X=""795"" Y=""813"" Width=""90"" Height=""41"">"
<Element ID="PipDisplay_Atunement_Pips" X="0" Y="0" Width="90" Height="41" />
</Element>
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Unread 02-15-2010, 01:33 PM  
qayzar
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so if my toolbar slider is set to 55........what numbers do use to edit what you said in your previous post?

sorry a computer noob here

thx
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Unread 02-15-2010, 02:04 PM  
Deewe
The Undying
Interface Author - Click to view interfaces

Forum posts: 104
File comments: 94
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I don't know the numbers,
but: Element ID="ToolbarFieldMain" X="0" Y="965" Width="1680" Height="1050"

X: horitontal posiiton from 0 to 1024 in your rez
Y: vertical position
Width: width of the UI element, is sometimes the screen width
Height: height of the UI element, is sometimes the screen width


A good example is:
<Element ID="Toolbar_Quickslot" X="348" Y="718" Width="420" Height="35" />
- <!-- quickslot location. X values 0-604 (Center=302 for 1024x768) / Y values 0-718
-->

So you might want to edit the X and Y position, more like the Y first (vertical one)
I don't have any magic formula you need to test numbers.

Last edited by Deewe : 02-15-2010 at 02:07 PM.
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Unread 02-24-2010, 03:30 PM  
Deewe
The Undying
Interface Author - Click to view interfaces

Forum posts: 104
File comments: 94
Uploads: 6
Thanks to Wiked Mouse, I added the accomplishments tabs from his great UI.

Done some other tweakings like:
  • Changed the swarm vitals
  • Fixed the progress bar and fixed mounted progression bar
  • Changed the crafting meter bar and icons
  • Deleted the top of the quest map tracker
  • Fixed the crafting selection bar
  • Changed the dressing panel zoom buttons
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