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Unread 07-09-2010, 11:26 AM  
Erdna
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Awesome. thanks.
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Unread 07-09-2010, 07:24 AM  
daimon
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Erdna: Ah the .layout files.. it shouldn't matter if you overwrite those. layout files are only used for loading a predifined UI layout. those can be used with a command /ui layout load <filename>
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Unread 07-07-2010, 10:54 AM  
Erdna
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I tried adding it, but it wants to overwrite the layouts. Not sure if thats a problem or not.

Thanks for a quick response.
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Unread 07-06-2010, 06:20 AM  
daimon
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Cheers.

Erdna: yeah you can. just make sure you don't overwrite anything. Creep version is stand-alone skin, tho it's a bit outdated but should still work.
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Unread 07-06-2010, 04:08 AM  
Erdna
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Great ui. I love it.
I downloaded the Daimonui3creep version too, but it looks like it has alot of the same file names.
Can I use both at the same time?
This one for freep side, and creep one for creep side, without screwing anything up?
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Unread 06-14-2010, 11:14 AM  
Twidy
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Oh yeah have read it im so sorry ,
i moved the mean 3rd bar just out of it hehe

ah to bad for the vitals, but im sure i will get used to it
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Unread 06-14-2010, 07:55 AM  
daimon
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Legowulf: Thanks. Not promising anything but we will see. I have some other projects that take priority atm.
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Unread 06-13-2010, 12:59 PM  
Legowulf
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Hey Daimon, this UI is awesome and looks amazing. I love the Daimon 4 UI interface but its a little too tall for me. I would love to see one about 2 quickslots tall. I realize you have the universal interface but its only a single quickslot high and doesn't have the door of Durin. Hopefully I don't sound too fussy or picky, I love the interface, would just like to see it shrunk a bit. Thanks
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Unread 06-13-2010, 05:17 AM  
daimon
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Twidy: yup that's a known problem and it's listed in the readme file. there isn't a fix for it, devs have been informed years ago about it but it hasn't been fixed. only way you might get it work over the mainbar is to lock the bar from the options - otherwise you need to locate it outside the mainbar area like shown in the preview pic. There isn't an option to swap the vitals other way around I'm afraid.
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Unread 06-12-2010, 01:43 PM  
Twidy
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Hi,
first wonderfull UI using the mirkwood one Very nice

the 3rd quickslot bars vanish allways in the background when i login my chars and the chatwindo moves slightly up.
Dont matter where i put the 3rd bar it allways go behind the "mirkwood scene"
dont know if other have that same problem?

Oh and is that possible to switch your vitals and opponent vitals so they fit in the UI
i would love to have my on the left but np if dont work
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Unread 06-06-2010, 09:01 AM  
daimon
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Just want to remind you that The Shades are performing today at 8pm BST at Laurelin EN-RP server in Celomdim (poster above, or you can type /servertime ingame to compare it to your own time-zone), the elven starting area where the shire is just a bit southwest from the town itself. I'll be there myself as well so see you there

edit: fixed the starting time

Last edited by daimon : 06-06-2010 at 12:02 PM.
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Unread 06-05-2010, 08:55 AM  
daimon
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Thankees.

Yay 50k downloads reached! Thanks for the support, votes and all <3
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Unread 05-28-2010, 10:45 AM  
Amagon
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\o/ UI 4.0 + Mirky weeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee

very nice sir. well done.


one thing, is there anyway to just use the default bag setting, instead of the slim one?

Last edited by Amagon : 05-29-2010 at 02:24 PM.
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Unread 05-26-2010, 06:37 AM  
daimon
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Unread 05-24-2010, 05:51 AM  
daimon
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Thanks

GameOver: The icons in the launch menu. Yeah I know about that one but until they wont reveal more of the code so I can edit them it will probably stay as it is Im afraid. And nope I haven't edited the AH panel because I think it's pretty funtional as it is. But then again having it bigger wouldn't be a bad thing as when you're browsing AH there isn't much need to have other panels open thus saving the screen space. Barter panel enlargement might be a good idea. I'll look into them.

KnightOps: Probably not gonna happen. The bigger 3D portraits are under consideration for Mini/Uni. About the FM button.. it's not a glitch actually. I hated the original FM button but didn't have the time to modify the button any further and thought to give some use for the old Autoattack button as it isn't in use in my skin in the original spot anyways.
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