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02-13-2021, 11:57 AM
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The Indomitable
Forum posts: 14
File comments: 360
Uploads: 32
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Quote:
I'm sorry to bother you again, but one thought occurred to me (I admit it's not exactly my mind).
in the craft section (the icon of which profession character controls) there is a link to the Recipe Tracker v2 plugin. this link is convenient if the user wants to know what recipes he learned on another character but if he only wants to find out at what level he is (master, supreme, etc.) on other characters so that in the Recipe Tracker v2 all characters are annoying and a bit demanding time and lots of them. The idea lies in the fact that a contextual text would be added where it would be written at the same level in individual professions given the character of control. this would appear when the mouse pointed to the profession icon (this link to Recipe Tracker v2) as it is when you point to the race icon and thus the text of which race is the character.
I saw something some time ago in another similar plugin than yours when I looked at requests to add in the comments in the LOTRO Plugin Compendium only now I can not find the plugin and when I use your plugin for one function it would be unnecessary especially if you are willing in reasonably invaded included and implemented in your plugin
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i was thinking about something like that
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02-13-2021, 12:05 PM
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The Wary
Forum posts: 0
File comments: 28
Uploads: 0
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Thanks for fixing the things that I mentioned in my last comment. I've found some more minor translation issues: - Armsman, Woodsman, and Yeoman should not have the "m" in the middle capitalized.
- LotRO uses "gender" instead of "sex," "male" instead of "man" (when referring to sex/gender), and "female" instead of "woman."
One additional bug: The portrait for the wrong gender is sometimes displayed. I haven't been able to figure out the pattern yet, but going into the "Define Gender" box, closing it, and validating changes fixes the problem until you log out.
Feature request: In the stats window, in addition to showing the ratings (e.g. physical mastery, resistance, tactical mitigation, incoming healing, etc.), could you also show the relevant percentages and whether they're at cap or not? I see two reasonable ways of doing this. One is to mirror the game's character panel and show the percentage when you hover over the stat. My preferred option, though, would be just to show both at once, similar to the way the TitanBar plugin does when you hover over your character's name. See below:
You can also use the CalcStat plugin to do the calculations for you rather than having to maintain a whole bunch of calculations yourself as they're changed by SSG in future updates.
We (or at least I) appreciate the hard work you're putting into all these plugins!
-Joe
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02-13-2021, 04:34 PM
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The Indomitable
Forum posts: 14
File comments: 360
Uploads: 32
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Quote:
Thanks for fixing the things that I mentioned in my last comment. I've found some more minor translation issues:- Armsman, Woodsman, and Yeoman should not have the "m" in the middle capitalized.
- LotRO uses "gender" instead of "sex," "male" instead of "man" (when referring to sex/gender), and "female" instead of "woman."
One additional bug: The portrait for the wrong gender is sometimes displayed. I haven't been able to figure out the pattern yet, but going into the "Define Gender" box, closing it, and validating changes fixes the problem until you log out.
Feature request: In the stats window, in addition to showing the ratings (e.g. physical mastery, resistance, tactical mitigation, incoming healing, etc.), could you also show the relevant percentages and whether they're at cap or not? I see two reasonable ways of doing this. One is to mirror the game's character panel and show the percentage when you hover over the stat. My preferred option, though, would be just to show both at once, similar to the way the TitanBar plugin does when you hover over your character's name. See below:
You can also use the CalcStat plugin to do the calculations for you rather than having to maintain a whole bunch of calculations yourself as they're changed by SSG in future updates.
We (or at least I) appreciate the hard work you're putting into all these plugins!
-Joe
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All has been done
thanks for your feed back
Homeo
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02-13-2021, 09:21 PM
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The Indomitable
Forum posts: 14
File comments: 360
Uploads: 32
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Quote:
I'm sorry to bother you again, but one thought occurred to me (I admit it's not exactly my mind).
in the craft section (the icon of which profession character controls) there is a link to the Recipe Tracker v2 plugin. this link is convenient if the user wants to know what recipes he learned on another character but if he only wants to find out at what level he is (master, supreme, etc.) on other characters so that in the Recipe Tracker v2 all characters are annoying and a bit demanding time and lots of them. The idea lies in the fact that a contextual text would be added where it would be written at the same level in individual professions given the character of control. this would appear when the mouse pointed to the profession icon (this link to Recipe Tracker v2) as it is when you point to the race icon and thus the text of which race is the character.
I saw something some time ago in another similar plugin than yours when I looked at requests to add in the comments in the LOTRO Plugin Compendium only now I can not find the plugin and when I use your plugin for one function it would be unnecessary especially if you are willing in reasonably invaded included and implemented in your plugin
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I have done what you told me to do
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02-15-2021, 01:25 PM
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The Wary
Forum posts: 0
File comments: 5
Uploads: 0
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Thanks
Just wanted to say thanks for the plugin.
I like it a lot and it's working great across my alts.
I may make a few suggestions but I'll save them for now till I've played with it a few more weeks.
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02-15-2021, 05:03 PM
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The Indomitable
Forum posts: 14
File comments: 360
Uploads: 32
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Re: Thanks
Quote:
Just wanted to say thanks for the plugin.
I like it a lot and it's working great across my alts.
I may make a few suggestions but I'll save them for now till I've played with it a few more weeks.
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thank you, much pleasure
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02-17-2021, 10:10 AM
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The Undying
Forum posts: 20
File comments: 146
Uploads: 0
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after entering the / Alt options display, this error message will pop up on my right
Quote:
...ings Online\Plugins\Homeopatix\AltHolic\Commands.lua:37 : attempt to index global 'OptionsWindow' (a nil
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I previously deleted all data from Documents \ The Lord of the Rings Online \ PluginData \ because it doesn't work for me for some reason Shift + click on the plugin icon so I wanted to set up the plugin again
then when I point to the coin icon (gold) the window flashes instead of being boo still open during the time when I point to the coin icon
in terms of money (gold) shows incorrect values as it does not include [Bag of Copper Coins] items [Bag of Gold Coins] [Bag of Silver Coins] if the user has purchased them
Last edited by vecny.samotar : 02-17-2021 at 10:38 AM.
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02-17-2021, 12:36 PM
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The Indomitable
Forum posts: 14
File comments: 360
Uploads: 32
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Quote:
after entering the / Alt options display, this error message will pop up on my right
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thanks for the feed back
Quote:
I previously deleted all data from Documents \ The Lord of the Rings Online \ PluginData \ because it doesn't work for me for some reason Shift + click on the plugin icon so I wanted to set up the plugin again
then when I point to the coin icon (gold) the window flashes instead of being boo still open during the time when I point to the coin icon
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i did many check and i can not reproduce your probleme, everything is working fine
Quote:
in terms of money (gold) shows incorrect values as it does not include [Bag of Copper Coins] items [Bag of Gold Coins] [Bag of Silver Coins] if the user has purchased them
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Gold show the correct value, because it show what is inside the wallet
[Bag of Copper Coins], [Bag of Gold Coins], [Bag of Silver Coins] are not money but items than can be convert to money, that is not the same and it is not taking in consideration in the wallet, so i do not compte them
Last edited by homeopatix : 02-17-2021 at 12:37 PM.
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02-20-2021, 08:51 AM
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The Wary
Forum posts: 0
File comments: 1
Uploads: 0
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I love it
Really cool plugin thank you so much for making this up
keep on the good work
Billy
Last edited by billybobThornton : 02-20-2021 at 08:52 AM.
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02-20-2021, 08:53 AM
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The Indomitable
Forum posts: 14
File comments: 360
Uploads: 32
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Re: I love it
Quote:
Really cool plugin thank you so much for making this up
keep on the good work
Billy
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thank you for the comment, i appreciate
Homeopatix
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02-21-2021, 07:27 PM
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The Undying
Forum posts: 20
File comments: 146
Uploads: 0
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Quote:
Quote:
Quote:
in terms of money (gold) shows incorrect values as it does not include [Bag of Copper Coins] items [Bag of Gold Coins] [Bag of Silver Coins] if the user has purchased them
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Gold show the correct value, because it show what is inside the wallet
[Bag of Copper Coins], [Bag of Gold Coins], [Bag of Silver Coins] are not money but items than can be convert to money, that is not the same and it is not taking in consideration in the wallet, so i do not compte them
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damage (regrets) that the items [Bag of Copper Coins] [Bag of Gold Coins] [Bag of Silver Coins] does not count in the total amount of money (gold) because then the resulting amount is incorrect, while these items are the only way to store money ( gold) in share storage since in the game there is no possibility to save money in share storage.
Edit: now it occurred to me that the TitanBar plugin can do it, so it can be done so that the total amount is included [Bag of Copper Coins] [Bag of Gold Coins] [Bag of Silver Coins]
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02-21-2021, 08:05 PM
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The Indomitable
Forum posts: 14
File comments: 360
Uploads: 32
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Quote:
Gold show the correct value, because it show what is inside the wallet
[Bag of Copper Coins], [Bag of Gold Coins], [Bag of Silver Coins] are not money but items than can be convert to money, that is not the same and it is not taking in consideration in the wallet, so i do not compte them
damage (regrets) that the items [Bag of Copper Coins] [Bag of Gold Coins] [Bag of Silver Coins] does not count in the total amount of money (gold) because then the resulting amount is incorrect, while these items are the only way to store money ( gold) in share storage since in the game there is no possibility to save money in share storage.
Edit: now it occurred to me that the TitanBar plugin can do it, so it can be done so that the total amount is included [Bag of Copper Coins] [Bag of Gold Coins] [Bag of Silver Coins]
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i will think about it
Edit : I have done the update
Last edited by homeopatix : 02-22-2021 at 03:42 PM.
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02-23-2021, 02:18 AM
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The Undying
Forum posts: 20
File comments: 146
Uploads: 0
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thank you for the quick edit
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02-23-2021, 05:39 AM
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The Indomitable
Forum posts: 14
File comments: 360
Uploads: 32
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Quote:
thank you for the quick edit
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no problem, much pleasure
just a little question
what do you think about the buttons i have added in the search do you think it is understandable
or it will be better to use the little icons that i used in the plugins, the little bag, little chest, little bag of coins or little sharedstorage ?
Homeo
Last edited by homeopatix : 02-23-2021 at 05:45 AM.
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02-24-2021, 02:37 AM
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The Undying
Forum posts: 20
File comments: 146
Uploads: 0
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in my opinion the buttons are convenient, I could adjust the search sooner.
I will give an example: I want to display the contents of the wallet what can be done on individual characters but I want to know what I have on all the characters in the wallet so I click on the search and just click the wallet (without writing any text) and I see that nothing happened so the wallet content was not displayed . What I want to say is simply at least I personally in most cases I do not know the name of the item and I orient myself with pictures of the icons of individual items. which still bothers me a lot that you used a line view of items in the plugin and not a tabular one as in the alt wallet and Alt Inventory plugins. so it takes a long time for the user to scroll to the bottom of the list
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