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Category: LotRO Stand-Alone PluginsTravel Window II |
Patch & Add-on List |
File Name |
Version |
Size |
Author |
Date |
Type |
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2.3.2 |
104.35 Kb |
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09-12-2024 03:22 PM |
Addon |
Main-Window Caro with many skills
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Mini-Window Caro with few skills
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Mini-Window Pulldown closed
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This plugin creates a single window that contains available travel skills, including race, class, housing, and reputation skills. It is a further development of the "Travel Window" plugin, that has been worked on by multiple authors before.
Since this plugin is a 100% replacement for "Travel Window" you should not have both enabled at the same time. You can keep them both installed though.
The plugin has four modes of operation - icon grid, text list, pulldown list and carousel. These can be switched from the menu that opens when you right-click the plugin. This menu also gives you access to the options window.
Installation:
This is a full plugin and can be installed standalone. Follow the general plugin installation instructions to install Travel Window II or update the install (depends on your OS).
I recommend you install and manage your plugins with the LOTRO Plugin Compendium found at this URL, since it will install plugins cleanly: LOTRO Plugin Compendium App
FAQ:
Why does my racial skill show up even though I do not have the racial trait equipped? - Because once the trait is acquired, it is classified as a "learned" skill by LOTRO itself, even though it is greyed out. Travel Window II, unfortunately, has no way of knowing if you have the racial trait equipped and the skill is usable. If you are not using the skill permanently, you can use the Enable/Disable options to hide it like any other skill.
How do I use the Carousel mode? - Use the mousewheel while hovering over the travel skill icon to change the selected skill.
Version history:
v2.4.0
- add: newly learned skills will be detected automatically and become visible and usable in TW II
- add: new option to use skill name as label instead of location name
- add: incorporated RU translations by Svertalf
- add: new options tab with list of still learnable travel skills
- add: acquisition method for skills on still learnable skills tab (beta, EN only)
- enhance: checkboxes in options now have better labels so checkbox marked means "turned on"
- enhance: minor improvements to main window scaling, mostly fixing scaling issues
Huge kudos to @whiterabbit963 for making this release possible!
Rest of changelog found here.
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Archive List (Old Versions) |
File Name |
Version |
Size |
Author |
Date |
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v2.4.0 |
111.13 Kb |
Hyoss |
09-25-2024 03:38 PM |
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v2.3.1b |
96.60 Kb |
Hyoss |
05-21-2024 02:40 PM |
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v2.3.1 |
95.88 Kb |
Hyoss |
05-19-2024 05:18 AM |
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v2.3.0 |
95.88 Kb |
Hyoss |
05-05-2024 08:37 AM |
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v2.2.0 |
92.46 Kb |
Hyoss |
03-03-2024 08:32 PM |
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v2.1.0 |
96.96 Kb |
Hyoss |
02-23-2024 12:58 PM |
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v2.0.0 |
103.78 Kb |
Hyoss |
02-20-2024 05:35 PM |
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v1.4.0 |
737.95 Kb |
Hyoss |
01-08-2024 06:59 PM |
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v1.3.0 |
738.72 Kb |
Hyoss |
01-07-2024 05:38 PM |
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v1.2.0 |
736.79 Kb |
Hyoss |
12-31-2023 12:16 PM |
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v1.1.0 |
736.33 Kb |
Hyoss |
11-27-2023 05:42 PM |
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v1.0.29alpha |
735.79 Kb |
Hyoss |
11-18-2023 06:17 PM |
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v1.0.28alpha |
734.95 Kb |
Hyoss |
10-27-2023 04:30 PM |
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v1.0.27b |
733.18 Kb |
Hyoss |
06-14-2023 03:15 PM |
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v1.0.27 |
733.22 Kb |
Hyoss |
06-14-2023 03:07 PM |
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v1.0.26beta |
733.23 Kb |
Hyoss |
06-14-2023 11:19 AM |
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v1.0.25beta |
733.43 Kb |
Hyoss |
04-06-2023 08:49 AM |
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v1.0.24beta |
733.26 Kb |
Hyoss |
03-31-2023 06:35 AM |
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v1.0.23beta |
96.75 Kb |
Hyoss |
12-05-2022 03:58 AM |
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v1.0.22beta |
96.78 Kb |
Hyoss |
12-04-2022 06:44 PM |
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v1.0.21beta |
96.98 Kb |
Hyoss |
11-16-2022 06:05 PM |
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v1.0.20beta |
102.19 Kb |
Hyoss |
05-29-2022 05:23 AM |
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v1.0.19beta |
102.05 Kb |
Hyoss |
04-19-2022 05:46 PM |
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v1.0.18beta |
101.29 Kb |
Hyoss |
12-04-2021 06:39 PM |
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v1.0.17beta |
101.26 Kb |
Hyoss |
11-30-2021 03:05 AM |
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v1.0.16beta |
101.25 Kb |
Hyoss |
11-12-2021 06:18 PM |
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v1.0.15beta |
100.95 Kb |
Hyoss |
10-18-2021 04:46 PM |
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v1.0.14beta |
95.28 Kb |
Hyoss |
06-16-2021 12:00 AM |
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v1.0.13beta |
94.43 Kb |
Hyoss |
04-07-2021 03:31 AM |
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v1.0.12beta |
94.39 Kb |
Hyoss |
03-20-2021 02:58 PM |
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v1.0.11hotfix2 |
93.10 Kb |
Hyoss |
03-10-2021 04:39 AM |
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v1.0.11hotfix1 |
92.98 Kb |
Hyoss |
03-10-2021 04:16 AM |
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v1.0.10beta |
92.94 Kb |
Hyoss |
03-06-2021 06:25 PM |
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v1.0.9beta2 |
90.39 Kb |
Hyoss |
02-25-2021 07:11 PM |
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v1.0.8beta |
88.58 Kb |
Hyoss |
01-08-2021 01:02 PM |
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v1.0.7beta |
88.49 Kb |
Hyoss |
01-07-2021 04:49 PM |
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1.0.5beta |
87.12 Kb |
Hyoss |
01-02-2021 05:23 PM |
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1.0.3beta |
92.00 Kb |
Hyoss |
12-16-2020 12:41 PM |
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1.0.2beta |
91.97 Kb |
Hyoss |
12-16-2020 11:37 AM |
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1.0.1beta |
91.99 Kb |
Hyoss |
12-15-2020 07:23 PM |
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1.0beta |
91.97 Kb |
Hyoss |
12-15-2020 06:45 PM |
File Statistics |
User Rating: |
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Downloads: |
322274 |
Views: |
198202 |
Favorites: |
75 |
Uploaded By: |
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Last Modified: |
N/A |
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12-15-2020, 08:57 PM
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The Undying
Forum posts: 202
File comments: 458
Uploads: 20
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Here are some suggestions I posted a couple of years ago but Thaliruth never got around to doing:
- Automatically sort alphabetically -- by destination, not skill name (so, "Jarnfast", not "Muster in Jarnfast")
- Automatically sort by most-recently-used (the sort should be redone each time you use a skill)
- Automatically sort by distance (ditto)
- The ability to manually rename skills (e.g. "Return Home 1")
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12-16-2020, 02:42 PM
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The Undying
Forum posts: 153
File comments: 315
Uploads: 3
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Quote:
Here are some suggestions I posted a couple of years ago but Thaliruth never got around to doing:
- Automatically sort alphabetically -- by destination, not skill name (so, "Jarnfast", not "Muster in Jarnfast")
- Automatically sort by most-recently-used (the sort should be redone each time you use a skill)
- Automatically sort by distance (ditto)
- The ability to manually rename skills (e.g. "Return Home 1")
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Thanks, I have added these to the project board at https://github.com/wduda/TravelWindowII/projects/1
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12-16-2020, 09:33 PM
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The Wary
Forum posts: 0
File comments: 26
Uploads: 4
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Glad to see that you back on this, and on a new incarnation of it at that.
I was using the original Travel Window just last night and noticed the sorting was all wonky. I was going to post something about it to Thaliruth but I just noticed this evening that there's a new version on the compendium.
I can't help but want to support both projects since I did some work on the original Travel Window plugin in the past.
Last edited by Shugotenshi : 12-16-2020 at 09:36 PM.
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12-17-2020, 04:15 AM
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The Undying
Forum posts: 153
File comments: 315
Uploads: 3
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Quote:
Glad to see that you back on this, and on a new incarnation of it at that.
I was using the original Travel Window just last night and noticed the sorting was all wonky. I was going to post something about it to Thaliruth but I just noticed this evening that there's a new version on the compendium.
I can't help but want to support both projects since I did some work on the original Travel Window plugin in the past.
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I have identified the sorting bug as the next thing I want to tackle, so hopefully, I can find out what is happening with that next. You should be able to see my project board here: https://github.com/wduda/TravelWindowII/projects/1
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12-27-2020, 10:32 PM
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The Unscathed
Forum posts: 15
File comments: 64
Uploads: 4
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Locking the toggle button.
Great plugin! I’m a new player but I can see that this is going to save a lot of space on my skill bars, especially for Hunter and Warden.
I could not find a way to lock the position of the little toggle button, and it can be moved whether I have the general UI layout locked or unlocked. Is there a way to lock its position so that it can’t be inadvertently moved?
Last edited by JohnMHammer : 12-27-2020 at 10:34 PM.
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01-02-2021, 05:18 PM
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The Undying
Forum posts: 153
File comments: 315
Uploads: 3
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Re: Locking the toggle button.
Quote:
Great plugin! I’m a new player but I can see that this is going to save a lot of space on my skill bars, especially for Hunter and Warden.
I could not find a way to lock the position of the little toggle button, and it can be moved whether I have the general UI layout locked or unlocked. Is there a way to lock its position so that it can’t be inadvertently moved?
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There is no such option, but this sounds like a feature I should be able to add soon. Added it to my feature request list.
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01-02-2021, 10:54 PM
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The Undefeated
Forum posts: 5
File comments: 1
Uploads: 0
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Trouble running travel plugin
I believe I've correctly installed the travel window II plugin to the plugin folder and also the Beta Lua Plugins script.
When I try to run the plugin in game via /plugins load travel I get the following error:
... Online\Plugins\DhorPlugins\Travel\TravelWindow.lua :1029: table index is nil
What does this mean?
Thanks
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01-03-2021, 03:48 AM
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The Undying
Forum posts: 153
File comments: 315
Uploads: 3
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Re: Trouble running travel plugin
Quote:
I believe I've correctly installed the travel window II plugin to the plugin folder and also the Beta Lua Plugins script.
When I try to run the plugin in game via /plugins load travel I get the following error:
... Online\Plugins\DhorPlugins\Travel\TravelWindow.lua :1029: table index is nil
What does this mean?
Thanks
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EDIT: I was away from my computer and was able to find the clear answer. The command you are using is trying to load Travel Window, not Travel Window II. You have to use
Code:
/plugins load "Travel Window II"
to load Travel Window II. I highly recommend you use the built in plugin manager for convenience rather than using commands for loading plugins though.
Last edited by Hyoss : 01-03-2021 at 08:27 AM.
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01-03-2021, 08:41 AM
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The Wary
Forum posts: 0
File comments: 6
Uploads: 0
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missing premium house german client
HI,
in update 1.05 I miss the entry of the premium house. I use the german client. If I change back to version 1.03 I find the premium house in the list.
THX verry much for your work. The plugin helps me a lot in the game.
Sorry for my bad english
Dyri
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01-03-2021, 11:28 AM
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The Undying
Forum posts: 153
File comments: 315
Uploads: 3
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Re: missing premium house german client
Quote:
HI,
in update 1.05 I miss the entry of the premium house. I use the german client. If I change back to version 1.03 I find the premium house in the list.
THX verry much for your work. The plugin helps me a lot in the game.
Sorry for my bad english
Dyri
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Hi, thanks for the bug report! I will fix this later today, it is caused by a typo I made.
Danke fuer den Bugbericht, ich werde das heute korrigieren und eine neue Version rausgeben die das behebt, war ein Tippfehler meinerseits. Wahrscheinlich funktionieren die meisten Skills aber nicht in dem Plugin, oder? Ich konnte nicht alle testen aber die Version die ich von Thaliruth uebernommen hab hatte alle deutschen Skills ohne Funktion soweit ich weiss.
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01-03-2021, 11:43 AM
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The Unscathed
Forum posts: 15
File comments: 64
Uploads: 4
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Some bugs, v1.0.5beta
I decided to try to configure TravelWindowII for my Hunter today (2021-01-03). It works fine for the most part but I did run into the following things:
1- The "Travel Options" window does not remember its position. (Also, like the toggle button, there is no way to lock its position to prevent inadvertent moves.)
2- Under Travel Options->Select, if I un-check either "Rivendell (Racial)" or "Rivendell (Rep)" the skill display window removes both.
3- The "Return to Camp" skill always sorts to the end of the list even though I have it set to the top of the list in Travel Options->Sort. If I close the Travel Options window and then reopen it, some random travel skill appears at the top of the sort list and "Return to Camp" is back where it was before I moved it (near the bottom).
4- If I attempt to sort "Ost Guruth (Rep)" to a higher position on the list, it moves to the new position on the list but the icon position does not change in the skill display window. If I then close and reopen the "Travel Options" window, "Ost Guruth (Rep)" appears in the lower location from which I had previously moved it rather than where I placed it.
I hope it's OK to post bug reports here. If you would prefer them elsewhere, preferably not some place where I'd have to create a new account, I'll use that other method in the future.
Thanks for the work you're putting into TravelWindowII!
Last edited by JohnMHammer : 01-03-2021 at 11:45 AM.
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01-03-2021, 12:26 PM
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The Wary
Forum posts: 0
File comments: 5
Uploads: 0
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It also seems like for the Icon Grid, the sort button doesn't work as well. Forochel seems to be missing as well (I made sure it was checked) but whenever I try to sort one travel skill, a random one will move (Aka Whenever I move misty mountains, it moves Snowbourn instead).
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01-03-2021, 01:02 PM
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The Undying
Forum posts: 20
File comments: 146
Uploads: 0
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I went back into the game after a long time and found out that there is a new version of the plugin, I only have a minor problem. in the old version of the Travel Window plugin I had the visibility of the icons of not yet purchased milestones turned on, what I can't turn on in your version, can you advise me how to turn it on? see picture
in the settings there is a travel ability to Bree (rep) and Bree (racial) and when I turn off one of them, both of which were not in the old version will disappear. then when I move one of them to another position I move to that new position both.
further lacks Shire (racial) travel ability; he does not remember the order of the icons as I set them
Last edited by vecny.samotar : 01-03-2021 at 03:15 PM.
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01-03-2021, 01:57 PM
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The Undying
Forum posts: 153
File comments: 315
Uploads: 3
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Re: Some bugs, v1.0.5beta
Quote:
I decided to try to configure TravelWindowII for my Hunter today (2021-01-03). It works fine for the most part but I did run into the following things:
1- The "Travel Options" window does not remember its position. (Also, like the toggle button, there is no way to lock its position to prevent inadvertent moves.)
2- Under Travel Options->Select, if I un-check either "Rivendell (Racial)" or "Rivendell (Rep)" the skill display window removes both.
3- The "Return to Camp" skill always sorts to the end of the list even though I have it set to the top of the list in Travel Options->Sort. If I close the Travel Options window and then reopen it, some random travel skill appears at the top of the sort list and "Return to Camp" is back where it was before I moved it (near the bottom).
4- If I attempt to sort "Ost Guruth (Rep)" to a higher position on the list, it moves to the new position on the list but the icon position does not change in the skill display window. If I then close and reopen the "Travel Options" window, "Ost Guruth (Rep)" appears in the lower location from which I had previously moved it rather than where I placed it.
I hope it's OK to post bug reports here. If you would prefer them elsewhere, preferably not some place where I'd have to create a new account, I'll use that other method in the future.
Thanks for the work you're putting into TravelWindowII!
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Thanks so much for providing the input and bug reports!
Regarding where to post these, if you happen to have a GitHub account because you are a software developer you can post them there, but otherwise do not bother and this page here is perfectly fine for that. I use GitHub to track all known bugs and feature ideas, and these can be found here: https://github.com/wduda/TravelWindowII/projects/1
Answer towards the actual features/bugs in separate post.
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01-03-2021, 02:57 PM
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The Wary
Forum posts: 0
File comments: 6
Uploads: 0
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missing premium house german client
Hi Hyoss,
PHP Code:
Hi, thanks for the bug report! I will fix this later today, it is caused by a typo I made. Danke fuer den Bugbericht, ich werde das heute korrigieren und eine neue Version rausgeben die das behebt, war ein Tippfehler meinerseits. Wahrscheinlich funktionieren die meisten Skills aber nicht in dem Plugin, oder? Ich konnte nicht alle testen aber die Version die ich von Thaliruth uebernommen hab hatte alle deutschen Skills ohne Funktion soweit ich weiss.
I switched back to 1.03, cause the Premium I use verry often.
In the short time I used 1.05 all used ports worked well.
THX for your zeal.
With the old version from Thaliruth I had no problems. Or I did not regocnized them.
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