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10-22-2020, 02:41 AM
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The Wary
Forum posts: 0
File comments: 1
Uploads: 0
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Found a couple bugs
Found a couple bugs.
1. Adding chat effects using the in-game interface and then reloading will cause PrimePlugins to crash.
2. After updating any PrimeAdded*.plugindata files, if you reload the plugin using the in-game interface, it will wipe out what you edited. Workaround is to set the files you edited as read-only, reload the plugin in-game and then remove the read-only property. It's possible that this bug also exists for all the rest of the plugindata files.
Last edited by Pablems : 10-22-2020 at 02:43 AM.
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10-28-2020, 02:06 PM
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The Wary
Forum posts: 0
File comments: 9
Uploads: 3
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Quote:
Nice re-work. More tedious overall.
There is a message in chat and on screen window, when temporary immune state is expired. I cannot see how I can remove that message if I don't want that to appear.
Overall excellent and keep up the good work!!
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This is part of the skill alerts timers, you can find it on page 9 on the setup, if you do not want the alerts untick the alerts box.
Quote:
edit: tbh, I have some issues fixing swap item message too. I add the swap item, but no message when I equip it. I will search it more, but any help would be awesome.
edit 2: I figured out the new swap item configuration. No message now, just icons, ok. Cheers!
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I added some stuff to the weapon swap options that should help in 7.03
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10-28-2020, 02:08 PM
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The Wary
Forum posts: 0
File comments: 9
Uploads: 3
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Re: Found a couple bugs
Quote:
Found a couple bugs.
1. Adding chat effects using the in-game interface and then reloading will cause PrimePlugins to crash.
2. After updating any PrimeAdded*.plugindata files, if you reload the plugin using the in-game interface, it will wipe out what you edited. Workaround is to set the files you edited as read-only, reload the plugin in-game and then remove the read-only property. It's possible that this bug also exists for all the rest of the plugindata files.
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The bug should be resolved in 7.03.
As for your 2nd point the plugin keeps your added alerts in its memory. If you cahnge them when it is open it will overwrite the file again. The plugin needs to be unloaded in order for your changes to fix.
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11-01-2020, 08:00 AM
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The Wary
Forum posts: 0
File comments: 73
Uploads: 0
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Unload PrimePlugin only
Heya I like your plugin and have a question.
I am only loading the plugin from Plugins Manager if I am doing instances/raids where the plugin is working.
Is there any option to unload the plugin after finishing the instance, because I don't need it when doing solo landscape quests etc. and it is not an option in plugins manager, only unload all and this I don't want to do.
Right now I relog my character for unload and would like to avoid having to do so.
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11-01-2020, 10:28 AM
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The Undying
Forum posts: 47
File comments: 107
Uploads: 1
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Re: Unload PrimePlugin only
Quote:
Heya I like your plugin and have a question.
I am only loading the plugin from Plugins Manager if I am doing instances/raids where the plugin is working.
Is there any option to unload the plugin after finishing the instance, because I don't need it when doing solo landscape quests etc. and it is not an option in plugins manager, only unload all and this I don't want to do.
Right now I relog my character for unload and would like to avoid having to do so.
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You should be able to do it with command like /plugins unload PrimePlugin
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11-01-2020, 12:38 PM
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The Wary
Forum posts: 0
File comments: 73
Uploads: 0
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Re: Re: Unload PrimePlugin only
Quote:
You should be able to do it with command like /plugins unload PrimePlugin
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Aha, thank you very much.
Will try this. Didn't know of this command.
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11-16-2020, 12:37 PM
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The Wary
Forum posts: 0
File comments: 1
Uploads: 0
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Hi,
Does anyone else have problem with skill list height when trying to add certain skill inside Skill Overlay menu? I do have plenty of skills and on my screen, I can only see skills starting with letter 'D' to last option which is 'No skill'. Every other skill whose name start with letter before 'D' is not visible to me, it looks like its out of game window border. Is there any way to solve this?
Thanks.
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11-19-2020, 09:25 PM
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The Wary
Forum posts: 0
File comments: 11
Uploads: 0
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Tried the latest version and getting these errors when I attempt to enable the plugin.
Code:
gs Online\Plugins\PrimePlugins\RaidTools\MoveBox.lua:1: attempt to call global 'class' (a nil value)
nline\Plugins\PrimePlugins\RaidTools\__init__.lua:10: Failed to import package "PrimePlugins.RaidTools.MoveBox".
Rings Online\Plugins\PrimePlugins\RaidTools\Main.lua:2: Failed to import package "PrimePlugins.RaidTools".
gs Online\Plugins\PrimePlugins\RaidTools\MoveBox.lua:1: attempt to call global 'class' (a nil value)
Online\Plugins\PrimePlugins\RaidTools\__init__.lua:10: Failed to import package "PrimePlugins.RaidTools.MoveBox".
...Rings Online\Plugins\PrimePlugins\RaidTools\Main.lua:2: Failed to import package "PrimePlugins.RaidTools".
Previous version(7.06) works fine.
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11-20-2020, 11:06 AM
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The Wary
Forum posts: 0
File comments: 9
Uploads: 3
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Quote:
Hi,
Does anyone else have problem with skill list height when trying to add certain skill inside Skill Overlay menu? I do have plenty of skills and on my screen, I can only see skills starting with letter 'D' to last option which is 'No skill'. Every other skill whose name start with letter before 'D' is not visible to me, it looks like its out of game window border. Is there any way to solve this?
Thanks.
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The new version will have a list that does not grow outside of your screen
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11-20-2020, 11:08 AM
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The Wary
Forum posts: 0
File comments: 9
Uploads: 3
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Quote:
Tried the latest version and getting these errors when I attempt to enable the plugin.
Code:
gs Online\Plugins\PrimePlugins\RaidTools\MoveBox.lua:1: attempt to call global 'class' (a nil value)
nline\Plugins\PrimePlugins\RaidTools\__init__.lua:10: Failed to import package "PrimePlugins.RaidTools.MoveBox".
Rings Online\Plugins\PrimePlugins\RaidTools\Main.lua:2: Failed to import package "PrimePlugins.RaidTools".
gs Online\Plugins\PrimePlugins\RaidTools\MoveBox.lua:1: attempt to call global 'class' (a nil value)
Online\Plugins\PrimePlugins\RaidTools\__init__.lua:10: Failed to import package "PrimePlugins.RaidTools.MoveBox".
...Rings Online\Plugins\PrimePlugins\RaidTools\Main.lua:2: Failed to import package "PrimePlugins.RaidTools".
Previous version(7.06) works fine.
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You have to include the Turbine Folder that is present in versions 7.07+ in your plugins folder. It should be on the same level as other plugin folders so directly in "The Lord of the Rings Online/Plugins"
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11-20-2020, 11:22 PM
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The Wary
Forum posts: 0
File comments: 11
Uploads: 0
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Ahh, I see.
I saw the folder and saw I already had it, so figured I didn't need to copy it over.
Thanks!
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11-22-2020, 07:38 AM
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The Wary
Forum posts: 0
File comments: 1
Uploads: 0
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Errors after Downloading
Okay, so I just want to see maul as a cooldown like the effect windows in BuffBars... Someone suggested your plugin!
However upon downloading, unzipping, and pasting your folders into my Lotro Plugins folder under My documents (same procedure as every other plugin)... When I log in and enable all of the plugins, I get a bunch of errors and it won't allow me to run your plugin. Thoughts?
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12-21-2020, 11:52 AM
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The Wary
Forum posts: 0
File comments: 1
Uploads: 0
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Is it possible to add more settings for overlay size and positions? F.e. button count, size and padding. I'm using custom bars, and they don't match scale setting. Also different bars have different settings so it is useful to have those settings per bar.
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12-22-2020, 01:29 PM
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The Wary
Forum posts: 0
File comments: 73
Uploads: 0
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Unload Prime Parse - how
Heya.
Earlier you told me how to unload PrimePlugin: /plugins unload PrimePlugin
this is working perfect.
Although I can't do the same for Prime Parse: /plugins unload Prime Parse
Getting this: usage /plugins [load] <plugin name> | [unload] <script state> |[list] | [refresh] | [manager]
What am I doing wrong?
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12-24-2020, 01:44 PM
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The Wary
Forum posts: 0
File comments: 6
Uploads: 0
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Target Window
Hey,
I have been unable to track Armour of the Elements in the target window. This would be really useful for creep pvp if there is a solution
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