Category: LotRO PatchesBuffIcons Patch |
This file is a Patch for BuffIcons by Lynx3d. You must have that installed before this Patch will work.
Interface Information |
|
Name: |
BuffIcons Patch |
Author: |
|
Date: |
03-07-2020 11:01 AM |
Size: |
28.34 Kb |
Version: |
0.3-4 |
Rate File: |
|
Hi there,
I made a little patch for Lynx3d's BuffIcons. I wanted the debuff being near my potion bar without having this long list of buffs I don't care about (buff place is near my map).
Functionnalities Added
- Saving on unload and per character
- Dragbar support (better to place and more intuive)
- Possibility to get the target's buffs/debuffs
- Possibility to separate buffs/debuffs into 2 windows
If you want others update, you may ask.
Nindyr
|
Archive List (Old Versions) |
File Name |
Version |
Size |
Author |
Date |
|
0.3-3 |
28.31 Kb |
Nindyr |
03-05-2020 02:52 PM |
File Statistics |
User Rating: |
|
Downloads: |
18065 |
Views: |
27651 |
Favorites: |
4 |
Uploaded By: |
|
Last Modified: |
N/A |
|
| |
|
|
|
12-12-2021, 05:44 AM
|
|
The Wary
Forum posts: 0
File comments: 6
Uploads: 0
|
Thank you so much for this patch.
I have no idea why the ability to scale and move the Buff icons for both target and player aren't built into the base game. This patch/mod is especially helpful for those of us who can't see well enough to identify the icons as they display under the vitals (without scaling up the UI).
I did get error spam when targeting things that can't have buffs or debuffs, like ore nodes and chests. So, I added another 'check' at line 54 of main.lua to be sure the target is something can have effects.
Old line 54:
Code:
if (player:GetTarget() and player:GetTarget():GetEffects()) then
With the added check:
Code:
if (player:GetTarget() and (player:GetTarget()):IsA(Turbine.Gameplay.Actor)
and player:GetTarget():GetEffects()) then
Again, thank you for this patch to BuffIcons. Feel free to add my tiny little bit of code if you do an update.
(P.S., it was a post from Garan here that enabled me to identify the proper API call. So thanks Garen as well.)
Last edited by Largo : 12-12-2021 at 05:50 AM.
|
|
|
|
|
All times are GMT -5. The time now is 05:34 AM.