Syntax
Lua |
---|
function PluginManager.UnloadScriptState(scriptState); |
Parameters
- scriptState
-
Type:
string
The name of the script state to be unloaded.
Remarks
Unloads the script state that is specified. Unloading a script state results in the unloading of every plugin that was loaded into that script state.The script state that is used to invoke this method cannot unload itself.