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GetReadyState Method
Player Class
Members
See Also
Beta Documentation - Subject to change.
Gets the ready state of a player based on the result of a ready check.
Syntax
Lua
function
Player
:
GetReadyState
(
)
;
Returns
Type: number
Returns a value indicating the ready state of a player based on a ready check.
Remarks
See Also
Player
Turbine.Gameplay