Syntax
Lua |
---|
function Chat:Received(sender, args); |
Parameters
- sender
-
Type:
table
The event sender.
- args
-
Type:
table
The event arguments
Remarks
This event is fired whenever any chat message is recieved from the game or another users. The arguments for this event will contains a combination of a Sender, a ChatType, and the Message. The ChatType enumeration can be used to determine what kind of message was recieved.