Beta Documentation - Subject to change.

Gets the time that the skill will come off of cooldown.

Syntax

Lua
function ActiveSkill:GetResetTime();

Returns

Type: number
The base cooldown of the skill in seconds.

Remarks

Gets the time that the skill will come off of cooldown. This time will be negative if the skill is already off cooldown, otherwise it will have a time that you can subtract Turbine.Engine.GetGameTime from to get the remaining time the skill is in cooldown.

See Also