Effect

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{{API_Row|[[GetIcon]]|Gets the icon for the effect. }}
{{API_Row|[[GetIcon]]|Gets the icon for the effect. }}
{{API_Row|[[GetID]]|Gets a unique ID for the effect. }}
{{API_Row|[[GetID]]|Gets a unique ID for the effect. }}
-
{{API_Row|[[GetName]]|Gets the name of the effect. }}
+
{{API_Row|[[GetName_(Effect)|GetName]]|Gets the name of the effect. }}
{{API_Row|[[GetStartTime]]|Gets the time the effect started. }}
{{API_Row|[[GetStartTime]]|Gets the time the effect started. }}
{{API_Row|[[IsCurable]]|Gets a flag indicating if the effect is a curable. }}
{{API_Row|[[IsCurable]]|Gets a flag indicating if the effect is a curable. }}

Revision as of 10:15, 24 September 2010


Represents an effect that can be applied to an entity.


Methods

Name Description
GetCategory Gets the category of the effect.
GetDescription Gets the description of the effect.
GetDuration Gets the duration of the effect.
GetIcon Gets the icon for the effect.
GetID Gets a unique ID for the effect.
GetName Gets the name of the effect.
GetStartTime Gets the time the effect started.
IsCurable Gets a flag indicating if the effect is a curable.
IsDebuff Gets a flag indicating if the effect is a debuff.
IsDispellable Gets a flag indicating if the effect is a dispellable effect.


Events

Name Description
CategoryChanged Event fired when the category changes.
DescriptionChanged Event fired when the description changes.
DurationChanged Event fired when the duration changes.
IconChanged Event fired when the icon changes.
IsCurableChanged Event fired when the curable state changes.
IsDebuffChanged Event fired when the debuff state changes.
IsDispellableChanged Event fired when the dispellable state changes.
NameChanged Event fired when the name changes.
StartTimeChanged Event fired when the start time changes.


Remarks

Effects are buffs or debuffs that have been applied to an entity through the environment, by other actors, or other game events.


Inheritence Hierarchy

Turbine.Object

Turbine.Gameplay.Effect
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