Tooltip equiment comparison feature.
Yes, I know it's there, but the problem is, it's backwards..
Hower over an item in your backpack and the immediate window that attaches to your mousepointer is the "equipped" one, and the window that attaches off to the side of that one again is the actual tooltip of the item in question.
It's very counter-intuitive and it's driving me mad equipping and re-equipping the wrong stuff all the time.
Is it possible to simply swap these two so that the main tooltip displays the actual item being hovered over, and that the childframe displays what the equipped one is??