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  #11  
Unread 10-07-2012, 04:59 AM
moebius92 moebius92 is offline
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Code:
<PanelFile ID="ID_UISkin_Toolbar">
  <Element ID="ToolbarField">
    <Element ID="Toolbar_Quickslot_Page">
    </Element>
  </Element>
</PanelFile>
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  #12  
Unread 10-07-2012, 06:21 AM
Adra's Avatar
Adra Adra is offline
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Thumbs up

OMG, great !

TYVM Moebius !

I get it working, but I still have to scale the toolbar to 0.99 or 1.01 to get the buttons clickable.

Code:
<PanelFile ID="ID_UISkin_Toolbar">
	<Element ID="ToolbarFieldMain"  ....
		...
		...
		...
		<Element ID="Toolbar_Quickslot" ....
		<Element ID="Toolbar_Quickslot_Page"	X=" something " 	Y=" something " 	Width="26" 	Height="60"></Element>
	</Element>
</PanelFile>
Any idea about the cause and the cure ?
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Last edited by Adra : 10-07-2012 at 07:27 AM.
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  #13  
Unread 10-08-2012, 04:39 PM
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Adra Adra is offline
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Here is a reproduction of the letterbox_bottom_mc.tga (the default toolbar for mounted combat).

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JRR Azure Glass download page
Extended and enhanced panels
Adra/Adragor/Osred from Sirannon.
Derelos/Prurit/Karnaj from Evernight.

Last edited by Adra : 10-08-2012 at 04:42 PM.
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  #14  
Unread 10-08-2012, 10:24 PM
Eili's Avatar
Eili Eili is offline
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Quote:
Originally Posted by Adra
Here is a reproduction of the letterbox_bottom_mc.tga (the default toolbar for mounted combat).


Do you know if this letter box mc has the same size as the size as the normal letter box?


And as you seem to have beta access would you mind to post the page DEED with the Rohan picture ? (that would allow me to prepare a bit before the patch
If you can not no worry
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  #15  
Unread 10-08-2012, 10:42 PM
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Wicked Mouse Wicked Mouse is offline
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Yes, it's the same size, as you have to toggle between the three skill bar setups
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  #16  
Unread 10-08-2012, 10:50 PM
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Eili Eili is offline
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Quote:
Originally Posted by Wicked Mouse
Yes, it's the same size, as you have to toggle between the three skill bar setups
So i could imagine just duplicate the container of the actual letterbox i use for Isil, just making it sur that both containers can be fill with 3 skills bars?

I could try this.

I just wonder where on the bar are situated the switch buttons and the new buttons added.

Will try to prepare something, may be that could advance me
Thank you for the answer



I suddenly have a thought so here is my question. When you say that we will have now 3 bars, you speak of 3 x 12 bars. Can we still place those bars as we were doing actully, meaning 3 x 2 extended ?

Last edited by Eili : 10-09-2012 at 01:58 AM. Reason: Question added
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  #17  
Unread 10-10-2012, 06:31 AM
Adra's Avatar
Adra Adra is offline
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@ Eili

Hi, I thouth Bullroarer was open to anyone at this stage of the beta, closing soon now.

The right buttons of the toolbar have moved again, but that has no impact on custom toolbars, nevertheless, you will have to include in your toolbar code the line(s) corresponding to the switch buttons.


<PanelFile ID="ID_UISkin_Toolbar">
<Element ID="ToolbarFieldMain" ....
...
...
...
<Element ID="Toolbar_Quickslot" ....
<Element ID="Toolbar_Quickslot_Page" X=" something " Y=" something " Width="26" Height="60"></Element>
</Element>
</PanelFile>




When you click on up or down arrows, it switches the banks of slots from the main toolbar + quickslots toolbars 1 to 3.
You have nothing to work on for this.

Custom toolbars suffer presently an issue linked with the scale.
Set it to 0.99 or 1.01 to get the buttons clickable !
(in the wait of a fix or the official new code for toolbars)



Apparently the name of the new deed log tab is name "east rohan" ingame (the text displayed on the tab), but it's just "rohan" in the codes.

Sword and shield toolbars banks share the same toolbar skin (the default one)
Mounted combat is the new one.

Switching elements : http://www.sendspace.com/file/c3yyzj

And yes, you don't have to bother to create a new toolbar skin if you don't want to :

<Mapping ArtAssetID="LetterBox_Bottom" FileName="..\toolbar\LetterBox_Bottom.tga" />
<Mapping ArtAssetID="LetterBox_Bottom_mc" FileName="..\toolbar\LetterBox_Bottom.tga" />
__________________
JRR skins collection download page
JRR Azure Glass download page
Extended and enhanced panels
Adra/Adragor/Osred from Sirannon.
Derelos/Prurit/Karnaj from Evernight.

Last edited by Adra : 10-10-2012 at 09:05 AM.
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  #18  
Unread 10-10-2012, 12:28 PM
Eili's Avatar
Eili Eili is offline
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@ Adra

Thank you so much Adra!

wow so much help and the picture is grea!

I never thought i could go on Bull actually pfff will try now!

Checking what i have done actually to see if it fits well with all your informations

Again thank you so much!!!


-----------------
Either there is a last patch soon on BULL and its down now or i really dont have access ... well i have tried at least

Last edited by Eili : 10-10-2012 at 12:33 PM.
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  #19  
Unread 10-10-2012, 07:22 PM
Adra's Avatar
Adra Adra is offline
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You're welcome

They have applied a patch for last tests I guess, and to set up the beta cloture event.
I suppose, now the event has finished, that Bullroarer will stay off until update 8 beta
__________________
JRR skins collection download page
JRR Azure Glass download page
Extended and enhanced panels
Adra/Adragor/Osred from Sirannon.
Derelos/Prurit/Karnaj from Evernight.

Last edited by Adra : 10-10-2012 at 07:24 PM.
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  #20  
Unread 10-10-2012, 08:28 PM
Eili's Avatar
Eili Eili is offline
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Join Date: Apr 2007
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Quote:
Originally Posted by Adra
You're welcome

They have applied a patch for last tests I guess, and to set up the beta cloture event.
I suppose, now the event has finished, that Bullroarer will stay off until update 8 beta
So i was lucky to be able to log right in the event beta and test out the changes i made to the UI.

in fact very minor changes. It seems that i dont have much to redo. I am trying to find out the new Mountvital combat, if there is one. (trying to log into with the account who had the legendary pack, when the server will be back).
- My container for the bars did not moved at all, its all perfect
- I added all the codes you told me.

For this line, i actually set it up at
<Element ID="Toolbar_Quickslot_Page" X="78" Y="55" Width="26" Height="60"></Element> Width="26" Height="60"></Element>

which position the switching button like this on the picture below (will check if this is the best place while i will have play a little with it) :

(the bars were not well positionned as i did this very fast during the fight :P and on of my pluggin slipped off its real place the reason you see some little * under the attack button)

A enormous thank you for the big help you offered me!

(i will of course give you credit for the switching buttons you re created)
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