Quantcast [Request] Fellowship maneuvers timer - LoTROInterface
VGInterface.com
Search Downloads


Go Back   LoTROInterface > LotRO > General Discussion & Support > Interface Requests (L)

Reply
Thread Tools Display Modes
  #1  
Unread 09-23-2015, 01:23 PM
Raiker Raiker is offline
The Wary
 
Join Date: Mar 2013
Posts: 3
[Request] Fellowship maneuvers timer

Hey all,

It would be nice to see a plugin that - once fellowship maneuver happens - shows how many seconds left to click the button. It would be useful since you can continue damage/heal and wait for the last second to apply the maneuver. Couldn't find anything like that. Is it possible with LOTRO's LUA?

Ty.
Reply With Quote
  #2  
Unread 09-23-2015, 09:35 PM
Thurallor's Avatar
Thurallor Thurallor is offline
The Undying
Interface Author - Click to view interfaces
 
Join Date: May 2013
Posts: 121
Does the game generate a message in the chat window when the FM is started? If so, then it should be possible.
Reply With Quote
  #3  
Unread 09-28-2015, 07:52 AM
Hyoss's Avatar
Hyoss Hyoss is offline
The Undying
Interface Author - Click to view interfaces
 
Join Date: Jan 2011
Posts: 66
Isn't there a chat message saying something like "PLAYERNAME broke NPCNAMEs defenses"? Cannot login right now to check.
Reply With Quote
  #4  
Unread 09-28-2015, 09:17 AM
Garan's Avatar
Garan Garan is offline
The Undying
Interface Author - Click to view interfaces
 
Join Date: Oct 2010
Posts: 235
Not all FMs produce a chat message. During testing of Conjunction Junction, a beta plugin for FMs (originally called "Conjunctions") that was scrapped due to inconsistencies, I found a number of cases when the chat message isn't generated. Also, the time from the start of the FM to the receipt of the message is often subject to lag and thus unreliable for a timer. Players that wait for the last second based on the chat message will often find themselves missing the FM. Especially if you are going for an FM that depends on order (basically anything other than all one color). The only time the message is really reliable is if you or your pet trigger the FM.

Last edited by Garan : 09-28-2015 at 09:20 AM.
Reply With Quote
  #5  
Unread 09-28-2015, 02:54 PM
Thurallor's Avatar
Thurallor Thurallor is offline
The Undying
Interface Author - Click to view interfaces
 
Join Date: May 2013
Posts: 121
Thanks, Garan.

Sorry, Raiker, doesn't look like it's possible with the tools at our disposal.
Reply With Quote
  #6  
Unread 10-08-2015, 11:26 PM
moebius92 moebius92 is offline
The Undying
Interface Author - Click to view interfaces
 
Join Date: Sep 2010
Posts: 51
Depends on how you want it to work, I'd imagine. If you want to know how much time is left on the FM of your current target, that's doable. Otherwise, I'm not sure I'd care to try to get the exact timing down without having the FMed mob be targeted at some point.
Reply With Quote
  #7  
Unread 10-09-2015, 03:27 AM
Thurallor's Avatar
Thurallor Thurallor is offline
The Undying
Interface Author - Click to view interfaces
 
Join Date: May 2013
Posts: 121
Care to elaborate?
Reply With Quote
  #8  
Unread 10-10-2015, 01:29 PM
moebius92 moebius92 is offline
The Undying
Interface Author - Click to view interfaces
 
Join Date: Sep 2010
Posts: 51
If you only care about the amount of time left on the FM on your current target, you can use the target's effects to get that. Or if you can ensure that the mob's been targeted at some point when it has the FM, you can save the FM effect times, and just use that.

CCTimer's got an example of how to track combat state effects on your current target.
Reply With Quote
  #9  
Unread 10-10-2015, 02:48 PM
Thurallor's Avatar
Thurallor Thurallor is offline
The Undying
Interface Author - Click to view interfaces
 
Join Date: May 2013
Posts: 121
Quote:
Originally Posted by moebius92
If you only care about the amount of time left on the FM on your current target, you can use the target's effects to get that. Or if you can ensure that the mob's been targeted at some point when it has the FM, you can save the FM effect times, and just use that.

CCTimer's got an example of how to track combat state effects on your current target.
I wasn't aware that initiating a fellowship maneuver caused an effect to immediately appear on the target. What's the name of the effect?

Regardless, I have played with target effects quite a bit and determined that the interface is way too flaky to be useful. Neither watching the events nor polling the effects list is a reliable way of tracking the effects. I submitted a bug report including a nice demo plugin, but I doubt it's going to be fixed.
Reply With Quote
  #10  
Unread 12-09-2015, 03:11 AM
Mathwold Mathwold is offline
The Wary
Interface Author - Click to view interfaces
 
Join Date: Feb 2015
Posts: 1
Vulnerable is the name of the debuff on the target, so I guess that one can be used.
Reply With Quote
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Does/can this exist -- Crafting Cool-down Timer Tracker magill Interface Requests (L) 1 07-31-2012 10:56 PM
CD timer plugin Gramps Interface Requests (L) 6 03-14-2012 05:14 PM
Number Cooldown on Hotbar instead of timer? therams Interface Requests (L) 3 12-19-2010 05:56 AM
Casted debuff/disable duration timer plugin? Pam Interface Requests (L) 1 11-04-2010 11:40 AM
Request: Fellowship window moggs Interface Requests (L) 1 05-12-2007 07:51 AM


All times are GMT -5. The time now is 12:11 PM.


Our Network
EQInterface | EQ2Interface | Minion | WoWInterface | VGInterface | LoTROInterface | MMOInterface | Swtorui