it would be difficult, but maybe if your parser was external to the game, and the database dropped its files into the correct plugindata folder and in a format that lua can use, then open it from an in game call to the same file name periodicly then it MIGHT work, but I dont know if you could configure sql or any other database to drop things into a file the way lua will need them. and on top of that it is something that not everyone is going to want to try and setup, unless you want it just for your own information.
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