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Unread 01-02-2010, 12:59 PM
cbrushis cbrushis is offline
The Wary
 
Join Date: Jan 2010
Posts: 2
Moving and resizing toolbar elements doesn't work

Hi,
i want to create a toolbar with 2 rows of quickslots, like in attachment (letterbox_btm.tga). I have this in the xml file:
Code:
<?xml version="1.0" encoding="UTF-8"?>
<opt>
<SkinName Name="MySkin"> </SkinName>

<PanelFile ID="toolbar">
  <Element ID="ToolbarField" X="0" Y="508" Width="1024" Height="200">
    <Element ID="ToolbarButton_Slot_1" X="45" Y="163" Width="1" Height="1"> </Element>
    <Element ID="ToolbarButton_Slot_2" X="73" Y="152" Width="1" Height="1"> </Element>
    <Element ID="ToolbarButton_Slot_3" X="101" Y="162" Width="1" Height="1"> </Element>
    <Element ID="ToolbarButton_Slot_4" X="129" Y="152" Width="1" Height="1"> </Element>
    <Element ID="ToolbarButton_Slot_5" X="157" Y="163" Width="1" Height="1"> </Element>
    <Element ID="ToolbarButton_Slot_6" X="185" Y="152" Width="1" Height="1"> </Element>
    <Element ID="ToolbarButton_Slot_7" X="213" Y="163" Width="1" Height="1"> </Element>
    <Element ID="Toolbar_Quickslot" X="122" Y="152" Width="420" Height="35"> </Element>
    <Element ID="ToolbarFieldMain" X="0" Y="115" Width="1024" Height="90"> </Element>
    <Element ID="Gameplay_AtunementUI" X="36" Y="116" Width="88" Height="60"> </Element>
    <Element ID="GamePlay_FervorPipDisplay" X="35" Y="115" Width="90" Height="42"> </Element>
    <Element ID="GamePlay_AimPipDisplay" X="35" Y="115" Width="90" Height="42"> </Element>
    <Element ID="ToolbarButton_RightSlot_1" X="787" Y="158" Width="1" Height="1"> </Element>
    <Element ID="ToolbarButton_RightSlot_2" X="825" Y="158" Width="1" Height="1"> </Element>
    <Element ID="ToolbarButton_RightSlot_3" X="864" Y="158" Width="1" Height="1"> </Element>
    <Element ID="ToolbarButton_RightSlot_4" X="903" Y="158" Width="1" Height="1"> </Element>
    <Element ID="ToolbarButton_RightSlot_5" X="942" Y="158" Width="1" Height="1"> </Element>
    <Element ID="ToolBarButton_MainMenu" X="6" Y="143" Width="30" Height="45"> </Element>
    <Element ID="GamePlay_RampagePipDisplay" X="35" Y="90" Width="105" Height="67"> </Element>
    <Element ID="AutoAttackIndicatorButton" X="48" Y="133" Width="63" Height="63"> </Element>
    <Element ID="ViolentModeIndicator" X="48" Y="133" Width="63" Height="63"> </Element>
    <Element ID="ToolbarButton_CustomizeSlots" X="0" Y="0" Width="0" Height="0"> </Element>
    <Element ID="ToolbarButton_AutoAttack_TutorialHighlight" X="43" Y="115" Width="80" Height="78"> </Element>
  </Element>
</PanelFile>

<Mapping ArtAssetID="Letterbox_Bottom" FileName="letterbox_btm.tga"> </Mapping>
</opt>
But in the game it looks like in screenshot000017.jpg, although all bag buttons and the buttons for character, crafting etc. shoud be hidden.
btw. Ray's UI (ready for SoM) deosn't work, too (screenshot000018.jpg)
Attached Thumbnails
Click image for larger version

Name:	ScreenShot00017.jpg
Views:	1052
Size:	93.6 KB
ID:	150  Click image for larger version

Name:	ScreenShot00018.jpg
Views:	1010
Size:	97.9 KB
ID:	151  
Attached Files
File Type: tga letterbox_btm.tga (340.0 KB, 945 views)
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