I actually figured that out, also. I think I spent a little more time than necessary, but I eventually arrived to the activation of fervor stance (unfortunately for me, it was the last thing I tried, but I suppose I did learn a lot about how the game works, so that should be useful in the future).
I've been working on gathering empirical data now to find an appropriate constant for the time intervals to display the pips. I think I am almost finished with this plugin, and will post the finished product once it is completed.
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