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Unread 10-19-2012, 04:48 PM
Stever1388 Stever1388 is offline
The Undying
Interface Author - Click to view interfaces
 
Join Date: Nov 2010
Posts: 33
Quote:
Originally Posted by bsmorgan
If the client is crashing, it does help to know what is causing the crash. I have no problems with disabling all plugins to see if that eliminates the crash. What I don't agree with is having just one thread for crashes (without plugins). There should be two threads, one for crashes without plugins and one for crashes because of plugins. Different information needs to be gathered for each type of crash and obviously different solutions for each.

I also have a problem with the attitudes of some of the Turbine employees. Plugins should not be treated as warts to be removed. The "sandbox" that plugins play in is provided by Turbine. The "sandbox" should not leak "sand" and cause the client to crash. Turbine is just a responsible for fixing the "sandbox" as they are fixing the playground in which it sits.

Brad
They get around this by saying Plugins are Beta features, and thus they don't have to hold them to the same standard that you'd expect from Live features (like raids, instances, crafting, game performance).

The 2nd thread about plugins crashing should happen in the Plugins forums so that the authors can find out what is causing the crash so they can work around it and tell Turbine what is going on. Turbine doesn't have many resources on Plugins so they won't actively be fixing a problem.

It does suck, but it's the way it is. We either have Plugins with little to no support, or we don't have plugins at all.
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