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Turbine.UI.Window behavior changing in next Lua update
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10-26-2010, 11:00 PM
Digital_Utopia
The Undying
Join Date: Sep 2010
Posts: 207
Also, trying to get the LocalPlayer like so:
Code:
player=Turbine.Gameplay.LocalPlayer();
will throw an error - instead it needs to be handled like so:
Code:
player=Turbine.Gameplay.LocalPlayer.GetInstance();
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Last edited by Digital_Utopia : 10-26-2010 at
11:57 PM
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