Starting tomorrow, there will be a reliable way to identify the server:
Quote:
Originally Posted by Cordovan
The /loc command has been modified to include the player's server ID and timestamp. Including this information with GM correspondence could help us expedite your request.
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Update 26.2.2 Release Notes)
It requires a click from the user, but it's a huge improvement over the options we had before!
It will also probably break a lot of existing plugins that rely on the "/loc" command's output format.