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-   -   Minimalist UI Mod request (https://www.lotrointerface.com/forums/showthread.php?t=845)

Neen 01-12-2010 01:21 AM

Minimalist UI Mod request
 
Hi guys,

I've been looking for a UI for quite some time now but unfortunately i've never been able to find what i am looking for so i've decided to basically try & get it made.

Attached is a picture i have created (excuse the skills or lack of), this shows how i would like it to look. I have looked into making it myself but it is quite confusing for me as it's not really my thing, so i was wondering if this would be a pain to create & if not, would someone be willing to do it for me.
I can pay a small fee or make a donation if required.

I run the game in 1920x1200 resolution (windowed) - any feedback, suggestions, comments, questions welcome

Thanks in advance :)




Neen 01-15-2010 08:15 PM

Is this even possible to do guys? :confused:

Uthboth 01-15-2010 09:21 PM

I would think that it can be done. I don't work with the art assets so I wouldn't know where to start.

Sry I couldn't be of any help, just didn't want u to think it was just crickets round here.

Neen 01-15-2010 09:31 PM

haha, np thanks :)

Gaylen 01-16-2010 03:51 AM

It can be done, it just might be a bit time consuming. You can't just move the bar, you have to code each button on the bar. That includes the auto-attack button, fervour/focus pips, etc.

You might also have some issues with the toolbar being layered on top of the skill bars. I know I have quickbars overlapping part of the toolbar and they always load behind/underneath the toolbar when I first login.

I haven't worked extensively with moving elements around the screen, I mostly just tweak artwork. But I can try it.

MrJackdaw 01-16-2010 04:38 AM

Done... I hope. Called it Neen UI and put it under beta interfaces. Hope this is ok. Very beta and only tested with a hunter. My UI is 1440 so I have set it to where I *think* it should be in terms of position. If it is wrong - have a tinker with the line

Code:

<Element ID="ToolbarField" X="537" Y="2000" Width="1191" Height="85"> <!-- X="Width of screen/2 -423"-->
and change the x= bit...

I have little time on the PC at the moment so if it doesn't work perfectly it may take me a while to get round to fixing it.

Gaylen 01-16-2010 06:05 AM

1 Attachment(s)
I gave it a shot. Buttons are working. My screen is a different resolution, so you might load it up and find things are a hair off. It's pretty easy to go into the SkinDefinition and move that element one or two pixels. I tested it with a Hunter and RK to check those pip elements, which look okay at my resolution. I placed the first quickbar, since it was a part of the same panel and easy enough. You'll want to manually place the others.

I didn't test extensively, so no guarantees that it will work flawlessly. :o

Don't forget that once you select it from the menu for your character, you'll need to relog. Also, if anyone else is going to try to use this, check the note in the SkinDefinition to make the adjustment to your resolution. I've preset it to the OP's.


MrJackdaw 01-16-2010 06:30 AM

*laughs* Choice of two now!

Neen 01-16-2010 04:42 PM

Guys this is simply amazing, exactly what i had in mind :D

I've only managed to try Gaylen's so far but it is great, there was a slight issue with the image file though but a friend helped me with replacing a photoshop image with a .TGA image.

Thank you ever so much :p


Gaylen 01-16-2010 10:38 PM

Bah, I musta switched out the wrong one. I had saved it as a TGA, couldn't test it other wise. But I have saved the photoshop file in the same folder. I thought the PSD was the one I had moved out of the folder when I zipped it. Guess not. Sorry about that! :o

Glad to hear it's working, though.

Deewe 02-26-2010 10:31 AM

If you are looking for a minimalistic UI you should check my Yessh UI

If you want you can have skinless vitals and smaller strait focus/fervor bars There are others mods with smaller fervor/focus bars, don't remember the names.

You can hide the auto attack indicator
<Element ID="AutoAttackIndicatorButton" X="0" Y="0" Width="1" Height="1"></Element>
<Element ID="ViolentModeIndicator" X="0" Y="0" Width="1" Height="1"></Element>
<Element ID="ToolbarButton_AutoAttack_TutorialHighlight" X="0" Y="0" Width="1" Height="1" />
And also hide the XP bar:
<Mapping ArtAssetID="LetterBoxBottom" FileName="invisible.tga"></Mapping>

or better:
<Element ID=""LevelMeter"" X="0" Y="0" Width="1" Height="1">
<Element ID="LevelMeterFill" X="0" Y="0" Width="1" Height="1">
<Element ID="LevelMeter_BonusMeter" X="0" Y="0" Width="1" Height="1" />
</Element>
<Element ID="ToolbarButton_LevelUpXP_TutorialHighlight" X="0" Y="0" Width="1" Height="1" />
<Element ID="ToolbarButton_Experience_TutorialHighlight" X="0" Y="0" Width="1" Height="1" />
<Element ID="LevelMeterText" X="0" Y="0" Width="1" Height="1" />
</Element>
Finally not to bother with the default unmovable quick slot bar, I would hide it completely
<Element ID="Toolbar_Quickslot" X="0" Y="0" Width="1" Height="1" />
In your UI I would hide everything on the left of the quick slot bars as you can have access to all this with hot keys.

Lirywen 10-21-2010 05:02 PM

Hi, ive tried this UI and so LOVED it :D but there is a thing that makes me not to use it, the problem is that whenever i switch from Fullscreen mode to window mode, the UI screws up. and chance u can fix this? please.

/Lirywen|Devonis

MrJackdaw 10-22-2010 12:54 AM

This is a known bug and effects every (I think) custom UI out there. Sadly, it can't be fixed at the current time.

Lirywen 10-23-2010 03:29 AM

I got one UI for my hunter, called Yessh, which doesnt have that problem tho :) well thx anyway. if u find a way, ti would be awesome

daimon 10-23-2010 05:45 AM

As Jackdaw says it's a known problem but there's one way to avoid the bug and that is to not modify the mainbar element ID's - you can still skin it though but if you're going to resize/move the mainbar then the bug appears.

Neen 11-07-2010 06:58 AM

1 Attachment(s)
Hi guys, since the most recent f2p update, a few buttons along with the lovely LOTRO store icon:rolleyes: has appeared on the right hand side of the UI on top of the existing buttons. Is there a quick fix for this?

I have attached the file i am using, it's a combination of 'Yesh' and the altered Crafting window

daimon 11-07-2010 08:17 AM

Under Toolbarfield add the following line
Code:

<Element ID="Toolbar_WebstoreButton" X="1" Y="1" Width="1" Height="1" />
for the two new menu buttons you can make them go away with
Quote:

<Element ID="ToolbarButton_RightSlot_6" X="1" Y="1" Width="1" Height="1" />
<Element ID="ToolbarButton_RightSlot_7" X="1" Y="1" Width="1" Height="1" />
for a quick fix

you can use this example as a reference http://www.lotrointerface.com/forums...5&postcount=12

Neen 11-07-2010 12:35 PM

Hi, i have tried that but i am still having the same issue :confused:


daimon 11-07-2010 05:58 PM

hmh ..someone else had the same problem earlier.

have you tried adding all the stuff inside ID="Toolbar_WebstoreButton" as there's a few tags it includes. could try to set those to width="1" height="1"

check them from Skin Art Pack / SkinDictionary.txt if none here won't be able to post them.

sorry I don't have those examples here atm as im not on my main pc

Grixal 11-08-2010 10:46 AM

I think Zercleanui is more minimalistic than this one is.

Just my opinion though...

Neen 11-14-2010 08:52 AM

Does anyone else have any further suggestions on this, i am still struggling :confused:

ZhuHanuku 11-14-2010 12:28 PM

What Daimon said to do should work. Can you confirm you put these lines under the line for ID="ToolbarField"?

Code:

<Element ID="Toolbar_WebstoreButton" X="1" Y="1" Width="1" Height="1" />
  <Element ID="Toolbar_WebstoreButton_ButtonLabel" X="1" Y="1" Width="1" Height="1" />
  <Element ID="Toolbar_WebstoreButton_ButtonLable_Store" X="1" Y="1" Width="1" Height="1" />
</Element>
<Element ID="ToolbarButton_RightSlot_6" X="1" Y="1" Width="1" Height="1" />
<Element ID="ToolbarButton_RightSlot_7" X="1" Y="1" Width="1" Height="1" />

If that's not working you could try making the images transparent. Unfortunately the buttons look to be on top of your toolbar. You might not be able to click through them even though they're invisible.

Here's the code for the webstore button. FileName should be a fully transparent tga. You can use the one from Black Vellum (under beta interfaces) if you're looking for one.

Code:

<Mapping ArtAssetID="toolbar_webstore_button_normal" FileName="blank.tga"></Mapping>
<Mapping ArtAssetID="toolbar_webstore_button_pressed" FileName="blank.tga"></Mapping>
<Mapping ArtAssetID="toolbar_webstore_button_rollover" FileName="blank.tga"></Mapping>



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