Redefining the wrong art asset or XML file problem?
2 Attachment(s)
With the new art asset pack, I've been working on fixing my UI Skin. If you look at the picture, you will notice that the panel has a white border along the top. Unless I'm mistaken, I've identified the art asset as box_silver_upper_light. The problem I'm having is that I've remapped that asset to my own file, but when I log in it doesn't look like its being remapped. I've included the complete skin definition file.
1. Am I trying to redefine the correct art asset? 2. If so, then what am I doing wrong in the skin definition file? One thing I did try was to link a non-existent file to see if I would get the missing art graphic (the white lines on a grey background). No success there, still got the white border. |
Hi,
the fix for the panels is very simple :) There are some new borders introduced, with "_min' at the end of their name. Just link them to their "twin brothers" border files which have the same name without the "_min" at the end. Of course don't delete the old ones, they are still used. Code:
<Mapping ArtAssetID="box_silver_bottom_left_noadorn_min" FileName=""box_silver_bottom_left_noadorn.tga" /> Code:
<Mapping ArtAssetID="base_box_center_silver_gradient" I did not found the new stable master panel background picture, if someone got it, I'd be glad to know which filename it is :) |
Adra,
I did what you suggested, but I still have the same problem. |
The top line in your image seems to be in the same position as box_silver_upper.tga in my interface, but I don't find that file in the official skindef or files. It's very probably my error since I'm not good with removing unused files, but it seems to be displaying anyway. :o I don't know what to make of it. I only mention it in case you're desperate. Good luck. The line in my skindef:
<Mapping ArtAssetID="box_silver_upper" FileName="boxes/box_upper.tga"></Mapping> |
oops I answered beside the question, I read too fast and thought it was the same than in the previous post ^^
I confirm it is box_silver_upper.tga or box_silver_upper_min.tga don't forget to close and restart lotro to see ingame the changes made in the skindefinition file. |
1 Attachment(s)
I can confirm that it is box_silver_upper.tga, and not box_silver_upper_min.tga.
One final thing (hopefully), does box_silver_side_right.tga, box_silver_side_right_light.tga, or box_silver_side_right_min.tga have any effect on the vault panel? Specifically the border area where the chest tabs connect to the side of the panel (see image for clarification.)? |
No, this is the tab design itself.
|
I figured out how to fix that problem, mapped vault_ui_tab to my own vault_ui_tab.tga file.
Many, many thanks to everyone for your help it is greatly appreciated. |
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