Plugin Cleaning house
So Ok title sounds vague but I will try and give it in a nutshell...
Since the November update and the breaking of alot of the plugins. I have tried to keep ahead in making sure everything has worked. Well Not so much any more and I feel its time to completely wipe all the plugins and reinstall all the plugins here at my computer. But Before I do that I would like to know which of the following Folders would be needing to be wiped. Well I have one folder that is a unsure but the rest I know... Location C:~/The Lord of the Rings PluginData (Unsure) PluginManager (Yes will delete) Plugins (Yes will delete) Now I have DL'd all the up to date plugins that I use and including the Beta_LuaPlugins.7z and the Beta_LuaDocumentation.7z. But Do I need to install the LuaDocumentation file?? as Memory serves that is just for Programming plugins??? Please advise..... |
You don't need the documentation unless you're going to be making your own. So really the only folder I'd suggest keeping is the Turbine folder from the example plugins - as some author's plugins require that folder. The TurbinePlugins folder is not necessary, unless you want to use them.
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And what about deleting the current PluginData Folder?? Train of thought w/ this is that this folder just keeps settings of Plugins that I use?? I am going to do a BU of the folders incase of something going amiss w/ re-installation. |
Ya keep your plugindata folder. Its just your saved info for any plugins you may use that have that feature.
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Complete and Idea
Just a note of Thanks to both Digital and Gramps for responding. All is well, Several bugs that I was experiencing have disappeared but think it was an installation error on my part to begin w/.
I do have a minor thing to report and this is in regards to Lotro_mod manager_1.0. Not all the plugins are compatible. Knowing all about compatible protocols ( TCP/IP , OSI ) in Networking and application installs. I know that making a standard might be tough to enforce as everyone is going to install things differently. But what could be done?? Maybe when a plugin is listed they (Author) must list whether or not it is Lotro_Mod_ Manager compatible?? |
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