PDA

View Full Version : Riders Of The Riddermark UI (ROTR)


Supermax
02-29-2008, 09:12 PM
In an attempt to make my kin like me, lol, I developed a UI.

I'm really happy with it so far and I'd like to upload it to Lotrointerface and open it up to the public.

Here's a pic:

http://s3.amazonaws.com/mmoguildsites_gallery/img29833.jpg

I know what your thinking, gee that left horse wrap-up on the toolbar looks similar to LM's FE. This was a fluke. Don't worry, I sent him a PM and he's cool with me uploading.

Cairenn
02-29-2008, 10:37 PM
I'd like to upload it to LotrointerfacePlease do. :)

Supermax
03-01-2008, 08:53 PM
Thanks for the quick reply. Lol well then, I'll finish up what elements im working on right now and upload it as a BETA. If all goes well, I should be returning to finish my Gondor Movie Theme UI.

That will be exciting.

Supermax
03-01-2008, 11:27 PM
I'm currently working on a minimap template.

Check it out.

http://s3.amazonaws.com/mmoguildsites_gallery/img29964.jpg

Brode
03-02-2008, 12:53 AM
it looks great! Id definitely try it out.

Wicked Mouse
03-02-2008, 05:58 AM
Looks very nice :)

OarisJM
03-02-2008, 11:03 AM
Beautiful work thus far graphically! I especially love the placement of the bag/tools buttons. That should satisfy minimalists and purists alike.

Cleitanious
03-02-2008, 12:26 PM
bag and minibuttons are in a very bad position for how I like my action-bars to be set up. But please make your UI skin the way you want :) and if you want another version w/o those buttons :)

Supermax
03-04-2008, 12:09 AM
So I'm super close to finishing version 1 but I won't be able to unless I figure whats up with the minimap positioning. I mean I guess I could upload it without the minimap template but I'd like to put out a finished package..

Can anyone tell me whats up with it?


Problem:

Changing values in the minimap panel in the SkinDefinition.xml file doesn't provide any result ingame. The panel id is ID_UISkin_MinimapWindow.

If this means anything, the toolbar id is 'toolbar' and not 'ID_UISkin_Toolbar' like in the SkinDictionary.txt.. If I change it to ID_UISkin_Toolbar, the xml data for the toolbar doesn't work. Am I using a dif version of XML or something?

Anyway please help I really want to upload it so you guys can see what I've done. :)

I've PMed Frosty on the topic.. I hope he gets back to me soon.

Supermax
03-04-2008, 10:59 PM
Heres a pic of the new and improved vitals + bio pedigree background. The circular scrollwork on the vitals look similar to that of the default vitals, only with a colour change. I 100% assure you this was unintentional but it still looks good so I've decided to keep it.

http://s3.amazonaws.com/mmoguildsites_gallery/img30314.jpg

Larren
03-05-2008, 04:32 PM
Wow! Simply amazing UI design and artwork, I'm going to be checking back constantly in hope of a release! ;)

Supermax
03-06-2008, 01:19 AM
Ok, so I just finished skinning the good signature, avenger, hero, defender and master defender vitals.

Take look see:

http://s3.amazonaws.com/mmoguildsites_gallery/img30455.jpg

Larren
03-06-2008, 05:10 AM
Awesome! I really like how clean they are all and the theme flows together. :)

OarisJM
03-06-2008, 11:21 AM
I'm going to be checking back constantly in hope of a release! ;)

That sounds a bit like me... hehe. Beautiful work!

Supermax
03-06-2008, 05:05 PM
A release of the UI is coming sooner than you think...

The Scyphozoa
03-07-2008, 12:13 AM
AWESOME!! Must get... especially since my character's origin is Rohan. And it's not cheezy either!!! MUST. HAVE.

Cleitanious
03-07-2008, 05:23 PM
I Must Has

Wicked Mouse
03-07-2008, 10:37 PM
Dang, how did you do those vitals? made em in 3D first or something? Such a professional job!

Supermax
03-08-2008, 03:40 AM
Lol, thanks for the replies.

@ Wicked Mouse

Lol no I'm just a big fan of the dodge/burn tools in photoshop.

The Scyphozoa
03-08-2008, 12:38 PM
PLEASE hurry up!!! :(:(:(:(

Supermax
03-08-2008, 02:18 PM
I wasn't entirely convinced with the Character Journal I had developed before so I took another shot at it. It's still rough but I like it:

http://s3.amazonaws.com/mmoguildsites_gallery/img30661.jpg

Let me know what you think.

Larren
03-08-2008, 04:24 PM
Looks good to me! :)

The Scyphozoa
03-08-2008, 05:26 PM
Oh, yes, new one's much better. NOW UPLOAD IT!!

The Scyphozoa
03-08-2008, 10:23 PM
Um, wow, I just want to say that I can't believe that you still don't get any ranged attack at lvl 50 on Captain. STICKING WITH HUNTER.

Supermax
03-08-2008, 10:27 PM
Lol. Ya. Captains pwn Hunters in PVP though

Larren
03-12-2008, 04:34 PM
<peeks around to see if there have been any updates, pouts!>

The Scyphozoa
03-12-2008, 06:18 PM
Can you also release a version with the full toolbar once you're done?

Supermax
03-13-2008, 01:24 AM
Full toolbar? Like put the minibuttons back on the sides?

Larren
03-13-2008, 02:19 PM
Well, as long as you keep the option to have it like it is now, as well. ;)

I LOVE the bag and other buttons being ontop of the middle bar.. saves so much space and just looks much more awesome to me. I'm a big space saver / want everything to fit together and that's why I love how it's all setup right now.

The Scyphozoa
03-13-2008, 05:01 PM
Yeah, the buttons back on the sides. Just cuz I'm obsessive-compulsive and I want all my chars to have the full toolbar (I use Durin's Folk for dwarves, Spirit of Elfwood for elves, and I will use Delving Hills for hobbits once it's released).

Supermax
03-13-2008, 05:13 PM
Alright buddy, I'll see what I can do.

OarisJM
03-13-2008, 11:41 PM
Well, as long as you keep the option to have it like it is now, as well. ;) I LOVE the bag and other buttons being ontop of the middle bar.. saves so much space and just looks much more awesome to me. I'm a big space saver / want everything to fit together and that's why I love how it's all setup right now.

I agree, I love how you've condensed the buttons in a beautiful way - never liked the original gigantic bar, just takes up too much screen space.

Supermax
03-15-2008, 11:33 AM
For all you being patient enough, thank you very much.

I just finished my mid terms and will be returning to finish the development of ROTR shortly. I will also be including an exclusive picture, with the UI download, of my new and improved Gondor Movie Theme.

For those of you who don't know what that is:

Gondor Movie Theme was the first UI I ever developed. Sadly, I never got around to finishing it. Looking back, there are a lot of things I want to change both functionally and graphically. With the experience I've gained from ROTR I plan to go back to GMT and "reforge" it. Take a look at the original:

http://www.lotrointerface.com/downloads/info117-GondorMovieThemeBETAbySupermax.html

Once both UIs are completed I plan on releasing them seperately, as well as together in a bundle titled 'Men of the West'.
Lol I know the title is a little sexist but blame Tolkein.

Anyway I'm super excited.

Dyrnwynn
03-15-2008, 08:44 PM
You're super-excited? I want this skin. Great stuff.

Also, I liked your Gondor theme, and I'm eagerly anticipating an updated version.

Supermax
03-16-2008, 07:52 PM
Thanks buddy.

Your going to loooove this new Gondor skin. I started a thread for it but your going to have to wait till the ROTR Skin is updated to see the first pictures of it.

It's really difficult to hold the picture back from you guys, but it'll be worth it.

Men of the West (Gondor Movie Theme Resurrection):

http://www.lotrointerface.com/forums/showthread.php?t=577

Supermax
03-16-2008, 09:07 PM
I just uploaded the AS IS beta version of the UI. Read below.

http://www.lotrointerface.com/downloads/info187-RidersoftheRiddermarkbySupermax.html

Riders of the Riddermark (ROTR) March 16/08 - AS IS
--------------------------------------------------

I am releasing the AS IS version of the UI, meaning it is 95% complete aside from some selection skins.

This will be a good chance for the public to try out the skin and let me know:
a) What to improve on
b) What to add
c) What to change

So please, download the AS IS version of the skin and let me know what you think.

IMPORTANT****

There is a tutorial in the SkinDictionary.xml file which will explain how to adjust the skin to suit your screen resolution. It's important to do this before you try and load the skin into the game.

BONUS ***

There is an exclusive image of the prototype toolbar for the new Men of the West (Gondor Movie Theme) UI skin.

The Scyphozoa
03-16-2008, 09:10 PM
What do you mean by "selection skins"?

Supermax
03-16-2008, 09:12 PM
As in selection images for quest highlights and title highlights.

Mail selections are done, aswell as skill selections.

The Scyphozoa
03-17-2008, 07:55 PM
Funny how there are 111 downloads of both this skin and "Delving Hills". Both great skins.

EDIT: Wow, and now there are 116 for Delving Hills and only 114 for ROTR. And I did download ROTR again with the update. You're falling behind, Supermax!

Larren
03-18-2008, 03:15 PM
Hey Super!

Love the UI, I love it to nooo end on all my characters now. :)

I ended up spotting one bug so far, wanted to let you know about it.

Certain mobs don't have health bars. Pics below.

http://img91.imageshack.us/img91/7545/screenshot00041vh5.jpg

http://img138.imageshack.us/img138/8103/screenshot00042ou7.jpg

Supermax
03-18-2008, 04:32 PM
Oh Geez the swarm vitals! Lol You know I designed the swarm vitals and never included them.

I'll put up a new download later tonight!

Wicked Mouse
03-18-2008, 08:16 PM
Oh Geez the swarm vitals! Lol You know I designed the swarm vitals and never included them.
You gotta test EVERYthing, mate :D

Wicked Mouse
03-18-2008, 08:19 PM
Funny how there are 111 downloads of both this skin and "Delving Hills". Both great skins.

EDIT: Wow, and now there are 116 for Delving Hills and only 114 for ROTR. And I did download ROTR again with the update. You're falling behind, Supermax!

It's not a race :D

Larren
03-19-2008, 03:17 PM
A few more minor things I noticed, that you may or may not know about, just trying to help! :)

On the action bar, when you press your character sheet button, the icon turns into a blank square.

http://img72.imageshack.us/img72/3999/bareb9.jpg

On the action bar, you can only press the small anvill/tradeskills buton my moving your mouse to the very bottom of it, then clicking. Like the rest of the button is blocked by something.. not sure about that, wondering if it's something on my end?

Your active title, in the Character Journal, shows up with a checkered background.

http://img72.imageshack.us/img72/1779/jourst1.jpg

Traits in the Journal show up with the checkered background.

http://img223.imageshack.us/img223/823/traitsqw1.jpg

Sorry if I'm repeating things you already know about. :)

Supermax
03-19-2008, 05:14 PM
Lol oh no! I really appreciate this feedback. I'll get on it.

Gillor
03-21-2008, 06:37 AM
Hi! I'm new here and wanted to test your UI (coz I love it ;))

I've got some problems, though

The values I entered in the SkinDefinition.xml file are (for 1280x1024) at line 38 :
<Element ID="ToolbarField" X="334" Y="939" Width="612" Height="85" Detach="1">

I suppose I'm doing something wrong, because that's what I get :

Beriadan
03-21-2008, 08:50 AM
Try logging out of the game and then back in again.

This is required for changes to take effect when making changes to the xml file, the game needs to reload it.

Kirsche
03-21-2008, 11:55 AM
Try logging out of the game and then back in again.

This is required for changes to take effect when making changes to the xml file, the game needs to reload it.

QFT. Whenever you switch between skins that have different sized toolbars (or a default toolbar vs. an xml-manipulated one), the graphics will look wonky upon initially selecting the skin. A relog should fix it right up.

Supermax
03-21-2008, 02:14 PM
Ok guys, I got around to fixing the assets that were missing. Here's the update info.

Riders of the Riddermark (ROTR) March 21/08 - AS IS v3
--------------------------------------------------

Fixes

-Fixed the Journal button in the Toolbar, before it would display a gray box
-Fixed the Title Active selection, before it would display a gray box
-Fixed the Trait borders under the Equipped Traits tab in the Character
Journal, before they would display gray boxes
-Fixed Swarm Vitals and changed Basic Opponent Vitals, Swarm Vitals would
display gray box

Sorry about any inconveniences this may have caused.

Heres the link to the DL

http://www.lotrointerface.com/downloads/info187-RidersoftheRiddermarkbySupermax.html

Thanks!

The Scyphozoa
03-22-2008, 12:16 PM
It doesn't work for me!!! I included a screenshot of the problem and my SkinDefinition.xml file to make sure I did it right. My screen resolution is 1440*900, and I'm pretty sure I did the XML right. Please help.

Beriadan
03-22-2008, 12:50 PM
Did you quit the game and start it again after switching to the UI?

The game needs to reload the file.

The Scyphozoa
03-22-2008, 02:00 PM
Well I edited the XML before I opened the game... okay I'll try that.

Gillor
03-22-2008, 03:52 PM
Well it did work for me... Great UI

The only thing that didn't make it through is...

<Mapping ArtAssetID="swarm_vitals" FileName="Vitals/swarm_vitals.tga" />

no such file in this directory :D (latest Download v3)

Supermax
03-22-2008, 04:09 PM
Son of a mother.. My Adobe Bridge messed up. Ok well I added the swarm_vitals.tga attachment. Just drop that in your Riders of the Riddermark\Vitals\ folder and everything should be gravy.

My bad.

The Scyphozoa
03-22-2008, 04:20 PM
Wow... it's like you're cursed or something...

Supermax
03-22-2008, 04:26 PM
Lol At this point I highly recommend using the new Eorlingas haha. Just kidding but it really is a great skin.

The Scyphozoa
03-22-2008, 08:33 PM
I restarted the game and I have the same problem. Please help!

Beriadan
03-23-2008, 09:00 AM
Ok lets see what we can do.

We can assume the UI is in the proper directory structure since you can see it in game.

As for the code, as per the directions in the SkinDefinition.xml file.

Not knowing what your resolution is here are a two widescreen and two normal screen resolutions as examples.

If one of these is not yours just substitute your numbers for X and Y.

If you're resolution is 1600 x 900 (Widescreen).
X = "x-value"
X = "(1600 - 612) / 2 = 494"
X = "494"

Y = "y-value"
Y = "900 - 85 = 815"
Y = "815"

If you're resolution is 1680 x 1050 (Widescreen).
X = "x-value"
X = "(1680- 612) / 2 = 534"
X = "534"

Y = "y-value"
Y = "1050 - 85 = 965"
Y = "965"

If you're resolution is 1280 x 1024.
X = "x-value"
X = "(1280 - 612) / 2 = 334"
X = "334"

Y = "y-value"
Y = "1024 - 85 = 939"
Y = "939"

If you're resolution is 1280 x 768.
X = "x-value"
X = "(1280 - 612) / 2 = 334"
X = "334"

Y = "y-value"
Y = "768 - 85 = 683"
Y = "683"


Now input the numbers that work with your resolution into the code:
1680 x 1050 (Widescreen) used in example below.

<PanelFile ID="toolbar">
<Element ID="ToolbarField" X="534" Y="965" Width="612" Height="85" Detach="1">

Now load the game select the UI accept it and then quit the game and log back in.

If the UI does not look right after this then I differ to the more knowledgable people here to help.

The Scyphozoa
03-23-2008, 10:42 AM
I already told you what my resolution is. A few posts up I have my resolution and my SkinDefinition.xml file attached so that you could check if I did it right.

The Scyphozoa
03-23-2008, 05:33 PM
Okay I figured it out. I didn't realize that it had to be the FIRST UI it loaded, as in leave it on when you exit. Great skin! Although may I ask why your minimap skin was not included?

Gillor
03-24-2008, 12:53 AM
Two things I found (I don't know if they are already known)

The need or greed background is missing, and the "new talent" background is missing

Naajia
03-24-2008, 01:59 AM
The Swarm Problem is still there !!
DL the Fixed Version the Swarm Vitals .tga is still broken !!
This ist der Original from the Fixed 3.1 DL :eek:


Otherwise this is my favourite UI Mod :)

Greeting

Naajia

Supermax
03-24-2008, 10:34 AM
First, let me give you my deepest apologies. I understand that this is a beta still but your level of patience is unmatched.

Ok so

@Minimap Inquiry

The reason the minimap is not included is because the way I developed the skin requires some XML modification. I took the panel code for the minimap straight out of SkinDictionary.txt and nothing I do seems to adjust the positions and sizes of the panel. I've PMed Frosty, called him for help in multiple threads and I still haven't heard anything. I understand he's a busy guy but until I can accomplish adjusting the minimap panel I cannot include it. IF you guys wanted to:

a) Help me figure out whats up with the minimap panel xml data that would be cool. I'll give whoever helps me out a design credit.

b) Wait for me to develope an entirely new minimap template that doesn't require any respositioning of minimap assets, I could give it a shot.

@ Swarm Vitals

I am honestly taken back by how it still doesn't work. It'll be fixed tonight, I promise. Tonight will be my third attempt at fixing the Swarm Vitals (embarrasing.)

@ Other Missing Assets

Thanks for that feedback and I'll look into it tonight when I fix the Swarm Vitals.

Thanks for being patient. The end result will be worth it.

Gillor
04-11-2008, 01:25 AM
Hi Supermax!

Are you still there? I can't wait for an update (well I can, but I wanted to know if you're still active ;-)

Supermax
04-11-2008, 01:51 PM
Hey! Lol I'm still active. I'm just dealing with exams right now.. I'm really sorry for keeping you guys hanging like this. As much as I would love to finish the skin Im stuck doing University right now. I have some time to kill right now though.

Ui skin time!

jasonspeed
06-20-2009, 08:31 AM
It's been a while. Any update on this great looking UI?

spr808
06-20-2009, 05:21 PM
:confused: Ummm...are there no more pics or Book 8 update of this UI? :confused: