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Category: LotRO PatchesTravel Window
This file is a Patch for Travel Window by D.H1cks. You must have that installed before this Patch will work.
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Name: Travel Window   Popular!
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Date: 01-11-2017 02:48 PM
Size: 87.33 Kb
Version: 19.0.3
Rate File: 5 out of 5 with 3 votes  
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Rhovanion Map Window with travel skills
 
Description
Note: I have taken over (with permission from original author D.H1cks) the development of TravelWindow. Versions starting with v16 have features developed by me.

Travel Plugin
This plugin creates a single window that contains all the available travel skills, including the race, class and reputation skills.

IMPORTANT NOTE for versions v16 upwards: Make sure the plugin is marked as active in the plugin manager. I renamed it internally from Travel to Travel Window; one side effect is that you have to set it to active in the manager once again.


Installation:

Contrary to the lotrointerface page, this is the full plugin and can be installed standalone. Follow the general plugin installation instructions to install or update your Travel Window installation.

This plugin also requires the Turbine utilities that are available at:
http://content.turbine.com/sites/lot..._LuaPlugins.7z
This has to be extracted to your "Documents\The Lord of the Rings Online\Plugins" folder (if you are on Windows) so two folders called Turbine and TurbinePlugins show up there.

I recommend you install and manage your plugins with the LOTRO Plugin Compendium found here: http://www.lotrointerface.com/downloads/info663-LOTROPluginCompendium.html

Changelog:
v19.0.3
added the French translations! apparently they were missing for months and I did not notice, sorry for that - please perster me with more bug reports in the future =)

v19.0.2
updated German translations, they were missing because I copied the wrong translation file into the 19.0.1 release - thanks for IceBear for pointing that out

v19.0.1
- added German and French translations for U18.2 and U19
- added German and French translations for Premium House skill
- fixed French Return to Galtrev skill
- added Lumbago to credits file for providing french translations

v19.0.0
- added new U19 skills (rep + housing)
- removed boxes in options panel for better readability
- German and French skills from U18.2 and U19 are not supported yet, but will be fixed - please submit names of those skills as I am no longer actively playing

v18.0.4
- added travel skills for after-battle Minas Tirith
- German and French client are not supported yet

v18.0.3
- added German and French translations for U18 travel skills
- fixed bug in French client with Ost Guruth (Rep) skill not being recognized

v18.0.2
- added U18.1 class travel skills

v18.0.1
- fixed typo in name of new travel skill

v18.0.0
- added new U18 travel skill
- reorganized options window so all travel skills should fit

v17.1.0
- incorporated updates to German skill names by Eleador
- incorporated updates to options window by Eleador
- added Eleador and Plague as contributors to credits.md file =)

v17.0.0
- added U17 travel skills
Archive List (Old Versions)
File Name
Version
Size
Author
Date
19.0.2
87.32 Kb
Hyoss
11-30-2016 08:52 PM
18.0.4
86.94 Kb
Hyoss
08-29-2016 06:20 PM
17.1.0
84.25 Kb
Hyoss
11-14-2015 07:23 AM
16.1.2
86.54 Kb
Hyoss
06-02-2015 05:36 AM
15.3.2
5.65 MB
Hyoss
02-06-2015 07:05 PM
File Statistics
User Rating:
5 out of 5 with 3 votes
Downloads: 32374
Views: 43890
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Unread Yesterday, 08:27 AM  
Hyoss
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Quote:
I got two for now:

Return to the Camp of the Host: 0x70047BF4
Return to Haerondir: 0x70047C1B

Unfortunately I won't be able to get the hunter and warden port for a while now (Guide and Muster for both), maybe someone else can get them for now? Too many thing to do right nwo with springfest and new update :P
There is a way of getting the IDs with any character, you just have to use the debug feature in on of Garan's plugins. I will be using that to figure out the IDs; so those are no problem. If someone could provide the German and French names (screenshot of tooltip would be best) that would spare me the hassle of setting my client to German and French respectively and figuring out myself.
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Unread Yesterday, 08:19 AM  
Rhanti
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I got two for now:

Return to the Camp of the Host: 0x70047BF4
Return to Haerondir: 0x70047C1B

Unfortunately I won't be able to get the hunter and warden port for a while now (Guide and Muster for both), maybe someone else can get them for now? Too many thing to do right nwo with springfest and new update :P
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Unread Yesterday, 04:36 AM  
Hyoss
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Quote:
As per update 20 there are 2 new locations;

Guide to the Camp of the Host
Guide to Haerondir
Thanks for letting me know. Will get an update out in the next 24h.
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Unread Yesterday, 09:43 PM  
sucamarto
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As per update 20 there are 2 new locations;

Guide to the Camp of the Host
Guide to Haerondir
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Unread 03-19-2017, 03:08 PM  
mightymagi82
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Unhappy Return Home 7 (and up?) Doesn't register

I just bought Milestone Skill VII, and I have a milestone bound to it, but when I use the popup screen for Travel Window, it says that Return Home 7 is not bound. Anyone encounter this before?
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Unread 02-15-2017, 11:54 AM  
Hyoss
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Quote:
Is there any way to import/export a sorted list of travel skills among Alts?

Basically I want to create a single, sorted (1st by the region's starting level and 2nd by settlement) master listing of all travel skills (ie, for all races, classes, reputations, etc) and be able to share it among all my Alts. Obviously this master listing, once imported, would need to be self-adjusting to remove extraneous skills (ie, my Minstrel wouldn't show Warden port skills).

The sort order is based on the idea that you're generally going to play through the various regions by level, with the Starter Areas being the only consistent exception.

All of the ports to a specific location should be grouped together regardless of type/class. A port to Ost Guruth is a port to Ost Guruth - provided a character has it, it doesn't matter whether it's a Guide, Muster or Return (Rep), or Return (Race), or whatever. Although I would prefer a consistently applied order.

I would think the Milestone Return Home skills would have to be excluded because they're variable, being set by the user. Although if they could automatically be sorted into the listing that would be great. Only having to adjust the Milestones per Alt is better than an entire list.

I'm not adverse to some cut & pasting but I'm not a programmer. Still, I would think that this is pretty much a "once and done" thing after establishing the initial list.

The Regions by level are:
Code:
The Shire            1-13
Ered Luin            1-15
Bree-land            1-24
The Lone-lands      22-35
North Downs         24-30
Evendim             32-40
Trollshaws          35-40
Misty Mountains     40-45
Angmar              40-50
Forochel            44-50
Eregion             45-50
Moria               50-60
Lothlorien          56-60
Enedwaith           60-65
Mirkwood            60-65
Dunland & Isengard  65-75
Great River         70-75
East Rohan          75-85
Wildermore          85
Helm's Deep         85-95
Western Gondor      95-100
Central Gondor      100
Eastern Gondor      100
Old Anrien         100
Far Anorien         105
North Ithilien      105
And then have each town's entry grouped together within a region as follows:
Guide to XXX
Muster to XXX
Return to XXX
I am not sure I fully understand your request. What I understood is you would like a fixed sorting of travel skills in TravelWindow, the same for every character, and auto-adjusted for class/race. Is that more or less it?
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Unread 12-30-2016, 05:52 PM  
Modnar
The Indomitable

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Is there any way to import/export a sorted list of travel skills among Alts?

Basically I want to create a single, sorted (1st by the region's starting level and 2nd by settlement) master listing of all travel skills (ie, for all races, classes, reputations, etc) and be able to share it among all my Alts. Obviously this master listing, once imported, would need to be self-adjusting to remove extraneous skills (ie, my Minstrel wouldn't show Warden port skills).

The sort order is based on the idea that you're generally going to play through the various regions by level, with the Starter Areas being the only consistent exception.

All of the ports to a specific location should be grouped together regardless of type/class. A port to Ost Guruth is a port to Ost Guruth - provided a character has it, it doesn't matter whether it's a Guide, Muster or Return (Rep), or Return (Race), or whatever. Although I would prefer a consistently applied order.

I would think the Milestone Return Home skills would have to be excluded because they're variable, being set by the user. Although if they could automatically be sorted into the listing that would be great. Only having to adjust the Milestones per Alt is better than an entire list.

I'm not adverse to some cut & pasting but I'm not a programmer. Still, I would think that this is pretty much a "once and done" thing after establishing the initial list.

The Regions by level are:
Code:
The Shire            1-13
Ered Luin            1-15
Bree-land            1-24
The Lone-lands      22-35
North Downs         24-30
Evendim             32-40
Trollshaws          35-40
Misty Mountains     40-45
Angmar              40-50
Forochel            44-50
Eregion             45-50
Moria               50-60
Lothlorien          56-60
Enedwaith           60-65
Mirkwood            60-65
Dunland & Isengard  65-75
Great River         70-75
East Rohan          75-85
Wildermore          85
Helm's Deep         85-95
Western Gondor      95-100
Central Gondor      100
Eastern Gondor      100
Old Anrien         100
Far Anorien         105
North Ithilien      105
And then have each town's entry grouped together within a region as follows:
Guide to XXX
Muster to XXX
Return to XXX

Last edited by Modnar : 12-30-2016 at 05:56 PM.
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Unread 12-13-2016, 09:44 PM  
justabloke
The Wary

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The "Turbine" and "TurbinePlugins" folders should be in your "Documents\The Lord of the Rings Online\Plugins" folder. (If you have not previously installed any plugins, you will have to create the "Plugins" folder first.

Thanks mate, working :-)
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Unread 12-12-2016, 05:59 AM  
Marancil
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Wonderful

here I was gonna post about 19 not working and I see a new release for 19 and even a couple of bugfixes. Good Job and THANKS!

However, will an update of the TravelWindow be needed for every update of the game?
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Unread 12-06-2016, 10:42 AM  
Hyoss
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Quote:
Here is the french translation for 19.02

wardenLocations:AddData("Rassemblement au camp militaire", "0x700459AA", "Rassemblement au camp militaire");
wardenLocations:AddData("Rassemblement Minas Tirith aprs la bataille", "0x70046CBF", "Rassemblement Minas Tirith aprs la bataille");
wardenLocations:AddData("Rassemblement Henneth Annn", "0x70047075", "Rassemblement Henneth Annn aprs la bataille");
wardenLocations:AddData("Rassemblement after-battle Osgiliath", "0x70047076", "Muster in after-battle Osgiliath");

repLocations:AddData("Retour au Camp Militaire (Rep)", "0x700459A9", "Retour au camp militaire");
repLocations:AddData("Retour Minas Tirith aprs la bataille (Rep)", "0x70046CC0", "Retour Minas Tirith aprs la bataille");
repLocations:AddData("Retour Osgiliath aprs la bataille (Rep)", "0x7004707D", "Retour Osgiliath aprs la bataille");
repLocations:AddData("Retour Henneth Annn aprs la bataille (Rep)", "0x70047080", "Retour Henneth Annn aprs la bataille");
It seems I have included the wrong file TWO times now, I have that data and was 100% sure I included it in 19.0.1 already. I will make sure to have a proper patch done late at night today (CET) or tomorrow.
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Unread 12-02-2016, 03:39 PM  
ardinendlil
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Here is the french translation for 19.02

wardenLocations:AddData("Rassemblement au camp militaire", "0x700459AA", "Rassemblement au camp militaire");
wardenLocations:AddData("Rassemblement Minas Tirith aprs la bataille", "0x70046CBF", "Rassemblement Minas Tirith aprs la bataille");
wardenLocations:AddData("Rassemblement Henneth Annn", "0x70047075", "Rassemblement Henneth Annn aprs la bataille");
wardenLocations:AddData("Rassemblement after-battle Osgiliath", "0x70047076", "Muster in after-battle Osgiliath");

repLocations:AddData("Retour au Camp Militaire (Rep)", "0x700459A9", "Retour au camp militaire");
repLocations:AddData("Retour Minas Tirith aprs la bataille (Rep)", "0x70046CC0", "Retour Minas Tirith aprs la bataille");
repLocations:AddData("Retour Osgiliath aprs la bataille (Rep)", "0x7004707D", "Retour Osgiliath aprs la bataille");
repLocations:AddData("Retour Henneth Annn aprs la bataille (Rep)", "0x70047080", "Retour Henneth Annn aprs la bataille");
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Unread 11-29-2016, 07:01 PM  
IceBear
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german translation

Just downloaded 19.0.1, but German translation for after-battle locations is missing.
So, here it is:

repLocations:AddData("Rckkehr ins schlachtgezeichnete Minas Tirith", "0x70046CC0", "Rckkehr ins schlachtgezeichnete Minas Tirith");
repLocations:AddData("Rckkehr ins schlachtgezeichnete Osgiliath", "0x7004707D", "Rckkehr ins schlachtgezeichnete Osgiliath");
repLocations:AddData("Rckkehr ins schlachtgezeichnete Henneth Annn", "0x70047080", "Rckkehr ins schlachtgezeichnete Henneth Annn");

hunterLocations:AddData("Fhrer zum schlachtgezeichneten Minas Tirith", "0x70046CBB", "Fhrer zum schlachtgezeichneten Minas Tirith");
hunterLocations:AddData("Fhrer zu Henneth Annn", "0x70047077", "Fhrer zu Henneth Annn");
hunterLocations:AddData("Fhrer zum schlachtgezeichneten Osgiliath", "0x70047074", "Fhrer zum schlachtgezeichneten Osgiliath");

wardenLocations:AddData("Appell im schlachtgezeichneten Minas Tirith", "0x70046CBF", "Appell im schlachtgezeichneten Minas Tirith");
wardenLocations:AddData("Appell in Henneth Annn", "0x70047075", "Appell in Henneth Annn");
wardenLocations:AddData("Appell im schlachtgezeichneten Osgiliath", "0x70047076", "Appell im schlachtgezeichneten Osgiliath");

Rep ist testet by myself, hunter and warden only seen at barter NPC, since I don't have warden/hunter at high level.
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Unread 11-27-2016, 11:11 AM  
Thurallor
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Quote:
Where do you put Beta_LuaPlugins.7z stuff? Extract it yeah? But to where?
The "Turbine" and "TurbinePlugins" folders should be in your "Documents\The Lord of the Rings Online\Plugins" folder. (If you have not previously installed any plugins, you will have to create the "Plugins" folder first.
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Unread 11-27-2016, 08:11 AM  
justabloke
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Where do you put Beta_LuaPlugins.7z stuff? Extract it yeah? But to where?
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Unread 11-07-2016, 03:41 PM  
IceBear
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german after-battle Minas Tirith

repLocations:AddData("Rckkehr ins schlachtgezeichnete Minas Tirith", "0x70046CC0", "Rckkehr ins schlachtgezeichnete Minas Tirith");
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