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Category: WardenWardenEase2
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Name: WardenEase2   Popular!
Author:
Date: 02-08-2014 08:57 PM
Size: 7.50 MB
Version: 2.5
Rate File: 5 out of 5 with 4 votes  
Pictures
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Hide gambits by right clicking on them and selecting "Hide Gambit".
 
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Sample image of the key overlay feature in WE2.
 
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Sample image of the sequence tracker in WE2.
 
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Another image of the sequence tracker.
 
Description
WardenEase was originally developed by Deusdictum but has since stopped updating it, and has graciously allowed others to pick up where it was left off.

Per the original information:

WardenEase creates three bars that hold all of your gambits and another bar with quickslots. When you click on a gambit from one of the three bars, the quickslots are filled with the gambit building skills needed to execute the gambit. Simply click the skills in order to execute it. The gambit will remain for you to execute it again, or you can select another gambit.

Features:
  • Automatically adds new gambits and quickslots as you level and learn new skills. This should work indefinitely even if if new gambits are added because it pulls gambit information directly from the game. NOTE: Turbine broke this feature with Helm's Deep.
    Special Note: Because it pulls the information from the game, it's a bit delayed due to the fact that when you learn a new skill there's no events fired (events are only fired when you level up). You'll have to wait until you level again before it updates properly, or you can use /we2 refresh, or unload and reload the plugin for it to update.
    Special Note: Because "Trained Skills" are skills you have trained whether you can actually use them or not, the plugin will always list all Fast Builder skills even if you can't use some of them.
  • Color codes for correct building sequences will display behind the builders.
    Initially, the color will be WHITE behind them, meaning it is waiting for a builder to be used. GREEN means you are building the gambit correctly, and RED means there is one or more incorrect builders present in the sequence. BLACK means the gambit builder location is not used.
    The actual gambit skill will have WHITE/GREEN/RED behind it too, WHITE meaning that the gambit sequence is being built, but not finished yet, and the sequence doesn't include any incorrect builders; GREEN means the gambit is ready to be used (special note: if you have other builders after the gambit sequence that changes the gambit, the gambit will still display GREEN); and RED means that there is an incorrect builder present.
    Please see the side pictures for better clarification.
  • Key overlays. These display the corresponding key you need to use in order to execute the builder or gambit.
    Currently, you can only set the overlays to 1 through 4, and the defaults are what most Wardens use: 1-Spear, 2-Shield, 3-Fist, 4-Gambit.
    You can change these numbers by using the menu button.
    You can turn on/off this feature using the menu as well.
  • Customize the gambit bars.
    You can now hide different gambits you don't care to see by right clicking on the gambit, and then selecting hide from the drop down menu.
    You can show hidden gambits by right clicking any gambit on the bar, and selecting the "Show...<gambit name>" option, or the "Show All" option at the bottom. Note that you can't hide ALL gambits on one bar (use the main menu to hide the entire bar).
  • Customize the main WE2 window.
    You can switch whether the fast builders display above or below the builder and gambit skills by using the main menu button.
    You can switch where the Fast Builder skills are location in the 3x3 grid by right clicking on one of the Fast Builders and selecting which one you want in that spot. It will swap the one you selected and the one that was originally in that spot. Special Note: When switching the Fast Builders from above to below and vice versa, they get reversed, so set the fast builder location before setting where you want each individual one to be).
  • Use layout mode (CTRL + \) to move the UI around and rotate the gambit bars.
  • One gambit bar for each type of gambit (Spear, Fist, Shield)
    Right-click the down arrow in the main gambit window to hide / show individual gambit bars.
  • Adds slash commands to populate the main WardenEase2 window. E.g. "/we2 Brink Of Victory" will populate the WardenEase2 window with the "Brink of Victory" gambit sequence. These slash commands can be used in aliases / shortcuts and placed in any quickslot! You do not even have to type the full name in, for example "/we2 deft" will display Deft Strike or "/we2 conv" will display Conviction. When using partial names, please use at least three characters.
  • Tooltips for Fist, Shield, and Spear gambits will display when you hover over them. NOTE: These may be outdated. A future update will bring them up to date.
    I cannot directly get the in-game tooltip, so I have created a simple workaround, which is I use an in-game screenshot of the tooltip and manually enter it into the plugin.
    Because of this, the tooltips will NOT display damage numbers, but will instead display percents of main-hand or ranged weapon. For example, Celebration of Skill displays 123.1% of Main-hand + bonus damage. Certain gambits deal a set amount of damage based on level; in those cases you will see the number for a level 75 Warden.
    Also, when I created these tooltips I created them with no legacy or trait bonuses, so they should be as basic as possible, but there is always some chance that a tooltip will not have the exact correct information for your character.
    You can turn off Tooltips by clicking the down arrow and selecting the "Hide Descriptions."
    Please let me know of any problems or missing tooltips.
  • Should now properly work with European clients.
  • No dependencies.

Future Plans:
  • Continue working on Tooltips. Perhaps find a more efficient way to display them. Any suggestions?
  • Allow users to customize a special bar for whatever gambits the user wants.
  • Add more customization to the numbers on the quickslot boxes, so that users will know which key (defaults 1-4) to press to execute a certain builder or gambit. Perhaps this can be extended to the Gambits bars themselves if the user is using aliases to set the Gambits.
  • Allow more customization of the layout of the Fast Builders and Recovery Skills, perhaps letting them be all on one line or not shown at all if desired.
  • Have color coding and/or numbering (similar to the builders) for the Fast Builders so if you wish to create a gambit faster you know which Fast Builders to use.

Known Issues:
  • API LIMITATION: The API does not allow you to determine whether the client is in layout mode (CTRL + \) or not. If you load the plugin in layout mode, turn layout mode off and reload the plugin.
  • Tooltips may be out of date as I have not updated them since before Helm's Deep was released. A future update to the plugin will address this.
  • Gambits cannot be placed into a control or a quickslot, so I cannot get the tooltips for them that way, so you will not see your specific gambits, but will see screenshot versions of a lvl 75 Wardens gambits with no weapons or traits. The Gambit quickslot in the main window will, however, show you the correct tooltips for your Warden.
  • Skills might be off if you have just trained a new skill or gambit and have not leveled up afterwards, used /we2 refresh, or unload/reloaded the plugin. If you have trained a gambit and want it to show up on your gambit bars, please use /we2 refresh or unload and then reload the plugin.
  • When building gambits via the quickslot keys WE2 shows you, the refreshing mechanism that I use to keep tooltips updated makes it appear that a skill currently in the queue is actually not (as the dotted box won't appear around the skill button). I plan to fix this is a future update.

Please contact me with any problems.

Version History:

Version 2.5
  • Fixed issues that arose after Helm's Deep was released.
  • Possibly fixed an issue with ranged gambits not displaying correctly in the color coded helper.

Version 2.31
  • Now with less chat spam!

Version 2.3
  • Fixed an issue where the number of Fast Builders might be smaller than expected, causing the window to be larger than it should be. Or not since it was impossible to test this bug but the code was wrong. Who knows.
  • Add ability to move around the main WE2 window, basically reversing the direction the window is set up.
  • Added option to allow users to switch locations of the fast loaders in the 3x3 grid.
  • Fast Builders should now always show the proper tooltip.
  • Redundant code is now redundant. As such it has been removed.

Version 2.1
  • As this was a big change in terms of coding and features, I have skipped all the way to v2.1.
  • Fixed an error that caused European clients to have their save data corrupted, again. Thanks to Garan for his help solving this issue. Again.
  • Added key overlay that displays the key you should pressed to use a builder/gambit.
  • Added highlighting to the builders/gambit so the user knows if an incorrect builder was used.
  • Added customization of the individual gambit bars, so the user can hide gambits they no longer wish to see.
  • Some overall improvements in efficiency, coding, and usage. Less possibilities for errors and memory leaks. Backend stuff mostly.
  • When updating from a pre2.1 version, your settings will be wiped and you'll have to redo your settings. This is to make your settings compatible with the VindarPatch and other upgrades I did.

Version 0.99
  • Added all Spear gambit tooltips, which will change based on stance.
  • Fixed an error that caused European clients to have their save data corrupted. Thanks Barbatruck for bringing this to my attention and Garan for his LUA Tutorial on how to deal with this.

Version 0.93
  • Added all Fist gambit tooltips, which will change based on stance.
  • Fixed an error when a user did not have the first Recovery skill trained that prevented the plugin from loading. Thanks lebordeluche!
  • Fixed issue with tooltips displaying out of screen and behind other UI elements.

Version 0.9
  • Added all Shield gambit tooltips, which will change based on stance.
  • Fixed an error when a first-time user loaded WE2 and did not have a save file. Thanks wmrojer for bringing this to my attention!

Version 0.8
  • "LevelChanged" event for LocalPlayer will now play nicely with other plugins.
  • The Default Gambit skill will now show the correct tooltip even when a Gambit is being produced.
  • Tooltips implemention started. Conviction will show its tooltip based on stance.
  • Removed dependency on Turbine Utilities.

Version 0.7 - Initial Release
Note: When you first upgrade from a previous version (0.5 for example) of WardenEase to WardenEase2, your settings will be wiped due to some errors that had come up over time. This is to ensure your settings are stable. Sorry for the inconvenience.
Archive List (Old Versions)
File Name
Version
Size
Author
Date
2.31
7.47 MB
Stever1388
04-13-2013 08:56 AM
File Statistics
User Rating:
5 out of 5 with 4 votes
Downloads: 14818
Views: 33740
Favorites: 19
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Last Modified: 02-08-2014 09:03 PM by Stever1388    

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Old 04-09-2014, 10:15 AM  
Harbrent
The Wary

Forum posts: 0
File comments: 1
Uploads: 0
WardenEase2

I have downloaded and installed the plugin and it shows in my plugin list when I use the plugins manager command. I cannot get it to work under any circumstance, however. It is set to automatically load when I play my warden but it does not and I cannot manually choose the 'load plugin' option. Other plugins function properly. I am running Windows 8 if that makes any difference. Please help, thank you.
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Old 03-02-2014, 10:52 AM  
Stever1388
The Undying
Interface Author - Click to view interfaces

Forum posts: 25
File comments: 91
Uploads: 9
Thank you for the information update. Is there anything still to be done (except programming the LUA) which i could help with?

Thanks for the offer, but at this point it really is just the programming. Too many other projects going on unfortunately.
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Old 02-25-2014, 10:24 PM  
hedschenin
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This version (2.5) isn´t compatible with german (and french) clients yet, but stever is working on a version that supports at least the german clients, but this can take a little time, as he wrote to me.

German:
Diese Version (2.5) ist nicht kompatibel mit deutschen (und französischen) Clients, Stever arbeitet aber an einer Version, die zumindest deutsche Clients unterstützt, nur kann das etwas dauern, wie Stever mir schrieb.


Thank you for the information update. Is there anything still to be done (except programming the LUA) which i could help with?
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Old 02-25-2014, 04:29 PM  
burgus34
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Quote:
Hi,

is this new version of Warden Ease 2 already patched to work with german clients? I am a little confused with the "upload date" and the files date, therefore my question.
This version (2.5) isn´t compatible with german (and french) clients yet, but stever is working on a version that supports at least the german clients, but this can take a little time, as he wrote to me.

German:
Diese Version (2.5) ist nicht kompatibel mit deutschen (und französischen) Clients, Stever arbeitet aber an einer Version, die zumindest deutsche Clients unterstützt, nur kann das etwas dauern, wie Stever mir schrieb.

Last edited by burgus34 : 02-25-2014 at 04:33 PM.
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Old 02-25-2014, 01:21 PM  
hedschenin
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Hi,

is this new version of Warden Ease 2 already patched to work with german clients? I am a little confused with the "upload date" and the files date, therefore my question.
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Old 02-13-2014, 06:34 AM  
burgus34
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Quote:
Hmmm yeah I hadn't considered this since the old system pulled all the information directly from the game so I never really had to translate anything. I would need an in-game translation of all the gambits in order to build a table for it. If you'd be willing to supply that information please send me a private message and I'll send you a way to pull that information quickly.
done, I have also posted my e-mail for better exchange
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Old 02-10-2014, 11:46 AM  
Stever1388
The Undying
Interface Author - Click to view interfaces

Forum posts: 25
File comments: 91
Uploads: 9
Quote:
I´ve tested this on a german client and it didn´t work, so I´ll think, that the translated gambit-names makes your workaround not useable for clients other then english
Hope you´re be able to fix it soon, because it´s a great addon for wardens
Hmmm yeah I hadn't considered this since the old system pulled all the information directly from the game so I never really had to translate anything. I would need an in-game translation of all the gambits in order to build a table for it. If you'd be willing to supply that information please send me a private message and I'll send you a way to pull that information quickly.
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Old 02-09-2014, 03:16 PM  
robhupf
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Wardenease update

Great to see this handy plugin getting updated. I have tried it a few times and I like it. you mentioned both of these in your "future plans", but I'd like to give them a vote. Customizing the size/shape of the quickslots. Right now, it takes up a lot of room, and being able to build your own custom bar. Great work and thank you for taking it over.
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Old 02-09-2014, 02:06 PM  
burgus34
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I´ve tested this on a german client and it didn´t work, so I´ll think, that the translated gambit-names makes your workaround not useable for clients other then english
Hope you´re be able to fix it soon, because it´s a great addon for wardens

Last edited by burgus34 : 02-09-2014 at 02:08 PM.
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Old 02-08-2014, 09:01 PM  
Stever1388
The Undying
Interface Author - Click to view interfaces

Forum posts: 25
File comments: 91
Uploads: 9
Version 2.5 now available!

Sorry for the longer than expected delay, but I have finally released a temporary fix for the problems that HD caused. I had to manually create a table of (what I believe is) all 64 available gambits to a maxed level Warden, and the sequence of builders needed to create each gambit. I believe I got everything correct, but if you notice a gambit is using the wrong builders to make it, please let me know which gambit it is and I'll fix it ASAP. For example, Conviction should be Sh-F-Sh-F-Sh, but you see it says to build it as Sh-F-Sp-F-Sh.

Tooltips may not display 100% accurate information for the gambit, as I have not updated the tooltips yet and HD brought a few changes to gambits, so I'd expect some to be slightly wrong or out right incorrect. I was going to disable tooltips to prevent confusion but decided against it as they can still be used as guidelines.
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Old 12-18-2013, 11:39 AM  
Stever1388
The Undying
Interface Author - Click to view interfaces

Forum posts: 25
File comments: 91
Uploads: 9
Problem with API

Just a heads up, I started looking into the problems that came with Helm's Deep, and unfortunately Turbine broke the API I use to create the toolbars and populate the window with the fist/spear/shield builders you need in order to create a gambit. Unfortunately this makes it quite difficult to fix, and Turbine isn't really know for fixing API issues quickly. I'll look into alternatives in the meantime but this will delay a fix. Sorry everyone!
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Old 12-02-2013, 12:48 PM  
0zzi
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Looking forward to a update on this plugin for helms deep it's very helpful on learn how to memorize the gambits.
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Old 12-01-2013, 01:05 PM  
Stever1388
The Undying
Interface Author - Click to view interfaces

Forum posts: 25
File comments: 91
Uploads: 9
Re: missing Gambit bars

Quote:
I have tried to get this plugin to run, but unfortunately it never shows the gambit bars. All I get is the quickbar. When I load the plugin I get this:

174
0
-1
155
-155
The gambit index is out of the range of available gambits. The index should be between 1 and 0

Any help would be much appreciated.
This occurred because of the changes made to classes in Helm's Deep. I haven't had a chance to go through the new plugin data to find out if this is fixable yet. Unfortunately I cannot say when I will have time to try and fix it.
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Old 11-27-2013, 08:28 PM  
SaladFingers
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Re: missing Gambit bars

Quote:
I have tried to get this plugin to run, but unfortunately it never shows the gambit bars. All I get is the quickbar. When I load the plugin I get this:

174
0
-1
155
-155
The gambit index is out of the range of available gambits. The index should be between 1 and 0

Any help would be much appreciated.
This is because the way gambits were listed in the gambits tab of the skills sheet had categories like "4 Icon Gambits" and "2 Icon gambits" and so on, whereas now you'll find the categories listed under the gambits tab have been renamed to something like "assailment gambits" and etc, so this is why you get error codes as the plugin is asking for the list of gambits in the wrong way - hopefully this should be rectified in an update soon
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Old 11-25-2013, 03:43 PM  
outthere
The Wary

Forum posts: 0
File comments: 1
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missing Gambit bars

I have tried to get this plugin to run, but unfortunately it never shows the gambit bars. All I get is the quickbar. When I load the plugin I get this:

174
0
-1
155
-155
The gambit index is out of the range of available gambits. The index should be between 1 and 0

Any help would be much appreciated.
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