Ever needed to get from one location around Middle Earth and you're not a hunter or can't bribe one to port you around? StableGuy gives you a quick and easy method of using the available Stable Masters to show you shortest path from A to B.
Simply select the starting location and where you want to go and StableGuy will show you the shortest route by calculating the minimum number of hops to travel from A to B thus minimising cost and travel time.
Simple drop-down menu to select From and To locations.
Incorparates waypoints to run to manually to get to the nearest Stable Master where no direct link exists. eg. You can be in Inner Caras Galadhon, but there's no direct Stable Master route to Caras Galadhon (no idea why!). StableGuy will direct you to run to co-ordinates at the south gate, then on to the Stable Master to continue the journey.
Works between regions and zones throughout Middle Earth. eg. You want to travel from Echad Dunnan in Eregion to The Vinyards of Lorien in Lothlorien. StableGuy will show all the Stable Masters and Waypoints into Moria and out the other side all the way to the Vinyards.
StableGuy covers all the regions around Middle Earth including Moria, Lothlorien, Eregion, Bree-land, Misty Mountains, Trollshaws, Ered Luin, Evendim, Forochel, Shire, Angmar, Enedwaith, North Downs, Dunland, Gap of Rohan, Mirkwood, Nan Curunir, The Great River, Wildermore, East & West Rohan.
Not only does StableGuy show locations for all the StableMasters, but also includes all entrances to raids, campfires and mustering horns, milestones, and spawn locations for Warbands throughout Wildermore, East & West Rohan for good measure!
StableGuy will suggest the shortest route based on all known connections between Stable Masters, even though you may not have previously unlocked the suggested Stable Master. You will need to discover the Stable Master in that location in order to use it in the future by either speaking with the Stable Master or completing the corresponding deed.
StableGuy does not calculate actual time taken to travel from A to B because paths and tracks do not interconnect in a straight line. Roads can wind and twist and horses/goats vary in speed, therefore affecting the actual time taken to travel.
StableGuy always uses Swift Travel as a priority over normal travel to shorten the number of hops, even though this may not be available until Swift Travel has been unlocked by either discovery or completing deeds. Misleading results may occur if you do not have Swift Travel unlocked for the suggested locations, but will all fall into place once you have them unlocked.
If you can't see the suggested Stable Master on your list, it means you haven't discovered it yet. This should not pose too much of a problem because most quests are fairly localised at the lower levels. StableGuy comes in particularly handy for doing quests that require running around all over the place such as the tavern challenge quests.
v2.00 - Major Update! Added locations of all known campfire sites, mustering horns and raid entrances as well as an all new compact look.
v2.01 - Fixed a problem for 1st time users that would fail to load the plugin.
v2.10 - Fixed that path problem (again!). Hopefully added the correct compendium configuration data. Added 'Camp' next to campsite co-ordinates for easier identification.
v2.20 - Sorted Stable Masters into region order, added co-ordinates to Stable Master locations, added Homesteads to Places of Interest, added missing Stable Masters (Searadan's Cabin & Candelleth's Camp).
v2.30 - Added milestones with co-ordinates, renamed campsites with horns, fixed a couple of typo's, added a splash of colour, and location to the Home of Radicus!
v2.40 - Added Festival Stable Masters and milestone (Treasure Hunt) in Bree-land, Ered Luin and Lone Lands.
v2.50 - Added East-Rohan Stable Masters, campsites, & milestones.
v2.60 - Added Frostbluff Stable Master for Winter Festival Special Event. Changed functionality - right-click StableGuy icon to open panel rather than double-click.
v2.61 - Fixed f12 Hide Icon Button and Panel.
v2.62 - Fixed wrong upload file.
v2.70 - Added Wildermore Stable Masters & Milestones.
v2.80 - Added Warbands approximate spawn locations in Wildermore and East Rohan.
v2.90 - Added Helm's Deep (West Rohan) updates! Includes new Stable Masters, Campsites, Milestones and Warband locations.
Find a way of eliminating Stable Masters not unlocked yet from the route, and/or an option for non-subscribers that don't have swift travel available. This will require abit more time to go back over all the routes and add non-swift travel routes as well, but need to work out how I'm going to link towns up as alot of them only have swift travel routes and no slow travel... kind of defeats the purpose as you wont be able to use the Stable Master to get around! You'll have to run manually. Any suggestions?
Add new zones as they become available.
Add more places of interest (send me your suggestions to be included!)
Automatically detect closest Stable Master to your current location and suggest as starting point... hmmm Pythagoras Theorum and some Triangulation will come in handy here. Lucky I paid some attention in math class.
Ensure the file path is: "\The Lord of the Rings Online\Plugins\RadicusPlugins\StableGuy" if installing manually or use Plugin Compendium to install to the correct folder.
Find me on http://www.facebook.com/radicus.hood
or find me on the Riddermark server.
If you totally love this plugin how about a $1 donation by Paypal to email@example.com? It's appreciated!
For more information, bug reports, suggestions and more don't hesitate to contact me.