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Category: Outdated LotRO InterfacesUiBuilder
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The Old One's Portal Bug Reports Feature Requests
How do I install this? (FAQ)
Name: UiBuilder   Popular!
Author:
Date: 04-04-2011 12:01 AM
Size: 8.17 MB
Version: 3.4.1
Rate File: 5 out of 5 with 6 votes  
Patch & Add-on List
File Name
Version
Size
Author
Date
Type
0.0.4.2
881.64 Kb
10-27-2011 08:23 PM
Addon
1.00
198.12 Kb
11-17-2010 02:41 PM
Addon
1
171.29 Kb
11-14-2010 10:56 PM
Addon
1.0
29.61 Kb
11-09-2010 03:19 PM
Addon
1.2.0
740.79 Kb
11-09-2010 03:05 PM
Addon
2
27.33 Kb
10-17-2010 10:59 AM
Addon
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3.3.0
 
Description
This is a new massive rewrite the MyUi Builder.
It can now be updated with new interface options by just adding XML files in the correct format and it will show up in the builder without having to recompile it. Anyone who knows how to write skins should be able to modify them to work in this.

It includes the interfaces that were in the old MiUi but any new add-ons will likely be done with the patch/add-on feature to keep the size down and so anyone can add there own skins easily.

Note: that for XML to work in the builder they need to be in the correct Builder sub-folder and the header and footer needed for it to work in LOTRO need to be removed as they are applied by the builder.

I hope skin builders will upload there own skins as addons for this so anyone can put together the different elements and create exactly the skin they like.
If anyone wants a new category drop-list let me know and I'll be happy to add it.

Quick FAQ
* The UiBuilder folder goes in "%Documents%\The Lord of the Rings Online\UI\Skins" (%Documents% is a "My Documents" folder redirect)
* You must run the UiBuelder from windows
* You must give your UI a name
adding new interfaces
* if it is already made as a addon for UiBuilder you can unzip them to the UiBuilder folder
For other single panel/single res UIs
1 unzip the UI to working directory

2 If there are no files other than SkinDefinition.xml as part the skin you can skip this step
Create a folder with the skin name and move anything other than the SkinDefinition.xml into it.
This is to prevent the other files from showing up in the UiBuilder drop list and so there are no conflicts that can show up if skins use the default name for images they change

3 open the SkinDefinition.xml and remove
Code:
<?xml version="1.0" encoding="UTF-8"?>
<opt>
	<SkinName Name="***"></SkinName>
from the start of the file and
Code:
</opt>
from the end. this will let it combine correctly

4 If you skipped step 2 you can skip this too.
Look for any line starting with "<Mapping ArtAssetID=" it should look somthing like
Code:
<Mapping ArtAssetID="**" FileName="**"></Mapping>
for this you will add "..\{folder}\{Skin Name}\" to the "FileName=" for example in Supercraft it goes from
Code:
<Mapping ArtAssetID="crafting_background"	FileName="super_crafting_background.tga" ></Mapping>
to
Code:
<Mapping ArtAssetID="crafting_background"	FileName="..\crafting\Supercraft\super_crafting_background.tga" ></Mapping>
5 Save the SkinDefinition.xml then rename it to {name of skin}.xml

6 Move everything from the working directory to the UiBuilder Sub-Folder corresponding to the drop list the skin should show up in

Multi res guide will come later

The Old MyUi Builder can be found at for anyone who wants to see it.
http://www.lotrointerface.com/downlo...rUIupdate.html

Source is still included if anyone wants to look at it.

Note on Version Numbering x.y.z
x will be large changes that has the potential to break some addons
y friendly expansion of builder (ex. adding of a new drop-list category)
z bugfix, background or purely "under the hood" change

Change Log
3.4.1
* Forgot to enable Legacy Update and Legacy Extraction lists
* Readded Extended Skirmish with artificeren's fix for update 2
* Added artificeren's taller Legacy Extraction panel
* Added some new crafting panels

3.4.0
* Added Legacy Update and Legacy Extraction lists
* Pulled Extended Skirmish until I can fix it for update 2

3.3.1
* Pulled interfaces that no longer work

3.3.0
* option to delete previously made UIs
* UI Name will now have a list of UI names you have
* If you have no addons for a list installed that list will now be disabled until you install one.

3.2.1
* Chat and Full Map should now remember chosen settings

3.2.0
* added Chat list
* switched back to lower compression

3.1.2
* more toolbar fixes

3.1.1
* forgot to include UI Builder.exe.config

3.1.0
* Added new Full map list

3.0.0
* Changed build so you can have more than 1 skin made with this at a time
This will break every addon not updated for this change

2.*
* Will now remember your previous settings
* Added resolution drop-lists (Now you can have 1 toolbar/addon in the list for all it's resolutions)
* More bugfixes
* Added an image to be used when ever there is no preview for an interface(this can also be used as a guide for max preview image size)
* Added a bunch of drop-lists (I believe it has 1 for every panel in game now)

1.*
* Massive rewrite from MyUi
* Bug fixes
Archive List (Old Versions)
File Name
Version
Size
Author
Date
3.4.0
7.86 MB
The Old One
04-03-2011 02:58 PM
3.3.1
8.19 MB
The Old One
12-06-2010 08:59 PM
3.3.0
10.32 MB
The Old One
11-18-2010 02:17 PM
3.2.1
10.31 MB
The Old One
11-17-2010 02:51 PM
3.2.0
10.35 MB
The Old One
11-17-2010 11:05 AM
3.1.2
8.11 MB
The Old One
11-10-2010 07:30 PM
3.1.1
8.11 MB
The Old One
11-09-2010 06:22 PM
3.1.0
8.11 MB
The Old One
11-08-2010 01:53 PM
3.0.0
10.31 MB
The Old One
10-17-2010 10:58 AM
2.2.0
10.33 MB
The Old One
10-17-2010 10:08 AM
1.1.1
9.31 MB
The Old One
10-14-2010 01:54 PM
File Statistics
User Rating:
5 out of 5 with 6 votes
Downloads: 10277
Views: 40273
Favorites: 12
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Last Modified: N/A

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Unread 04-12-2011, 09:07 PM  
ickypoo
The Wary

Forum posts: 3
File comments: 3
Uploads: 0
Hmm, you may not have enought understanding to use this tool. However, i'll try to help.

Place the ui in whatever folder is ...\The Lord of the Rings on your computer. To do this find the folder, usually in your documents and settings folder, then add a new folder called 'skins' to the above folder, and in this folder (skins) put the ui builder folder.

The other info explains how developers may change skins they already have to be placed in the ui builder for others to use.

It took me a bit to understand too

However, this ui builds 'one' ui from bits, or separate entities. There are a few availabe for you to use in the existing UI builder.

Just run it, and no it doesnt put a shortcut on your desktop.


Read the drop downs when it is running and play with it, you will understand then.

Good luck
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Unread 04-11-2011, 06:45 PM  
maradakia
The Unscathed
 
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Forum posts: 16
File comments: 27
Uploads: 0
Hi. I keep coming bck to the UI Builder, wanting to use this tool and make my own UI...

But I'm not knowledgable about this kind of thing, and don't understand how to use this.

1. First of all, do I save it to? My Documents\The Lord of the Rings Online\ui\skins That's where I saved all my other UI skins.

I don't understand the note in the FAQ about putting this in: %Documents%\The Lord of the Rings Online\UI\Skins

Do I have to create this new folder called %Documents% ? If so, where do I create that folder? (I'm using Windows XP)

2. Once I've saved this to the correct place, how do I run it? You wrote to run this from Windows > Will there be some sort of shortcut to launch the UI Builder from my Desktop?

3. You say to give the UI I'm making a name. Where do I do that? Is it self evident when I have the Ui builder up? Is it just the name I save my new UI compilation under? Or do I need to create a folder within \ui\skins with the name of the UI I'm making?

Is it possible for a total layman to use this program to build their own UI, or will I need programming skills?

I looked over the instructions of the Quick FAQ - steps 1-5... but even though I stare at it and try to understand it, I don't ... yet, though I think I'm starting to.

Is all that info on steps 1 to 5 how to add your own skin to the Ui Builder dropdown lists? i.e. In using the UI builder to make my own, do I need to do any of that stuff if I'm not adding my own work to the builder?

Sorry for all the noob questions. I'm really intersted in using this UI builder... just need some guidance.

I was even wondering if anyone who is proficient with this tool, and who uses ventrilo, might want to meet up in vent, and help me get to know how to use this? : ) That would be awesome.
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Unread 04-09-2011, 11:11 PM  
jeredwolffe
The Unscathed
 
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Interface Author - Click to view interfaces

Forum posts: 17
File comments: 26
Uploads: 2
Multi panel UI integration

Hey Old One.

I love your UI builder and have used it for a while, but now I've found a few UI skins I like that are not in your builder and cover more than 1 panel. In particular I tried Cleanlinez 0.8 and New Default UI. both very good and simple. But I cant get them into your builder. So do I have to cut out each section and make a new xml?

Your assistance would be appreciated
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Unread 04-07-2011, 09:45 PM  
Shazzie
The Wary

Forum posts: 0
File comments: 5
Uploads: 0
Oh, I'm excited about this, thank you!

I always wind up just going with a bits-and-pieces UI, and this makes it far more cohesive. Much appreciated!
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Unread 12-03-2010, 11:55 AM  
The Old One
The Undying
Interface Author - Click to view interfaces

Forum posts: 54
File comments: 50
Uploads: 10
I've been out of town (still am) so have been away from my development system but plan to pull broken panels until they can be updated.
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Unread 12-01-2010, 10:53 AM  
Fringe
The Undefeated
 
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Interface Author - Click to view interfaces

Forum posts: 5
File comments: 15
Uploads: 3
November Patch

Not sure if you'll be updating this for compatibility with the November Patch or if any of this will help but here's what I've discovered using v3.3.0 with the options that I would normally use.

ArtyBar = OK
Firefern's Quest Log = NEEDS UPDATE
Firefern's Vendor = OK
Firefern's Mail = OK
Larger Crafting Panel by Thrashfinger = NEEDS UPDATE
Larger Auction Panel by Thrashfinger = OK
B.D.R.X. (Dressing Room) by Brygard2007 = OK
DaimonUI Inspect/BIO = OK
Larger Item Advancement Panel by Agent Propagandi = OK
Extended Barter by The Old One = OK
Extended Skirmish by The Old One = OK
Faded Scrollbars = OK


Hope this helps.
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Unread 11-18-2010, 12:43 PM  
The Old One
The Undying
Interface Author - Click to view interfaces

Forum posts: 54
File comments: 50
Uploads: 10
Quote:
Have you thought of letting someone remove a UI from the build?
Actually I had not thought of that. (do you mean remove a interface you have already built or one of the options from the list?)

Quote:
Some spec's that probably should be implemented.
- Allow users to direct the Skin to a location they want along with allowing them to load a skin, some of us use different skins/plugins for different classes.
ATM it puts the skins in a sub-folder called "<name placed in UI Name box> Skin" and showing in game as <name placed in UI Name box> the game checks each sub-folder for SkinDefinition.xml so you can have more than 1 setup with this if you give them different names. Changing that could break addons. (Something I'm hoping not to do again)
Quote:
- Keep the empty listitem available, or add "<delete>" selection, for clearing a skin reference from use, and appropriately delete that skin for being used in the directory structure.
Not sure what you're asking if it's to delete skins previously made with this it never occurred to me to put that in as I use the same name whenever I built a skin. EDIT: Done!
If it's to delete options from lists that also never occurred to me as in the old MyUi every option had to be hard coded so removing something would be much harder then this one and if someone didn't like one of the options they could just not us that one.
Quote:
- As well, if you do not have a skin change choice, dont put it on the whole window, grey it out, until you have a choice other than "Default".
That is a good idea. EDIT: Done!

Quote:
I would have no problem helping you out, if you do not have enough side time. I am recently laid off and have till end of the year to get a real job.
That would be nice as school takes up more and more of my time.

Last edited by The Old One : 11-18-2010 at 02:20 PM.
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Unread 11-18-2010, 11:33 AM  
goldbishop
The Undying
Interface Author - Click to view interfaces

Forum posts: 24
File comments: 31
Uploads: 2
Have you thought of letting someone remove a UI from the build?

Some spec's that probably should be implemented.
- Allow users to direct the Skin to a location they want along with allowing them to load a skin, some of us use different skins/plugins for different classes.
- Keep the empty listitem available, or add "<delete>" selection, for clearing a skin reference from use, and appropriately delete that skin for being used in the directory structure.
- As well, if you do not have a skin change choice, dont put it on the whole window, grey it out, until you have a choice other than "Default".

I would have no problem helping you out, if you do not have enough side time. I am recently laid off and have till end of the year to get a real job.
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Unread 11-17-2010, 02:25 PM  
Temil2006
The Unscathed
Interface Author - Click to view interfaces

Forum posts: 17
File comments: 19
Uploads: 2
Very very Minor Issue I found.

When loading the UiBuilder, the 2 newest additions being "Chat" and "Full Map" default to "null" (being blank values). It's not pulling from the config file the previously saved setting, unlike all of the other fields in your program.

Other then that, all is well =) thanks!
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Unread 11-16-2010, 11:10 PM  
The Old One
The Undying
Interface Author - Click to view interfaces

Forum posts: 54
File comments: 50
Uploads: 10
Re: chat frame

Quote:
Hi, I'd like to request for another drop-list for chat frame.
Sorry I've been out of town but I will do this tomorrow.
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Unread 11-14-2010, 05:22 PM  
Temil2006
The Unscathed
Interface Author - Click to view interfaces

Forum posts: 17
File comments: 19
Uploads: 2
Quote:
Could we get Zercleanui to UIbuilder? The DIY instructions are a bit confusing.
what exactly from the Zercleanui were you interested in moving over as a plugin?
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Unread 11-14-2010, 05:21 PM  
Temil2006
The Unscathed
Interface Author - Click to view interfaces

Forum posts: 17
File comments: 19
Uploads: 2
ok, tried it with 7-zip and that worked.. seems like it was something with the ziping method that was used, winzip didn't even like it.

just seemed odd since winrar opened previous versions just fine .. but either way, got the files so it's all good. thanks!
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Unread 11-14-2010, 04:48 PM  
kwiat_w
The Wary
Interface Author - Click to view interfaces

Forum posts: 4
File comments: 13
Uploads: 1
It's not corrupted, I had no problems with extracting using 7-zip.
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Unread 11-14-2010, 01:35 PM  
Temil2006
The Unscathed
Interface Author - Click to view interfaces

Forum posts: 17
File comments: 19
Uploads: 2
Please reupload the zip file for 3.1.2. Geting the following errors when trying to extract from the newest 3.1.2 zip file. tried with winrar, winzip, and windows intergrated zip support, same issues.

Downloaded and extracted the 3.1.1 with no issues to make sure it wasn't my PC, also tried it on 3 different PCs and same errors with the zip, seems like it's corupted or something.

Here is a list of the errors, this is only an example, as this same error is happening on nearly 50-60 of the files included in the zip.


Code:
!   UiBuilder 3.1.2.zip: Unknown method in UiBuilder\Attunement\preview\Default.jpg
!   UiBuilder 3.1.2.zip: Unknown method in UiBuilder\Auction\large auction.xml
!   UiBuilder 3.1.2.zip: Unknown method in UiBuilder\Auction\large auction\larger_auction_background.tga
!   UiBuilder 3.1.2.zip: Unknown method in UiBuilder\Auction\large auction\larger_auction_background_black.tga
!   UiBuilder 3.1.2.zip: Unknown method in UiBuilder\Auction\preview\Default.jpg


Forum won't allow me to post full list, it's to long....
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Unread 11-14-2010, 07:44 AM  
kwiat_w
The Wary
Interface Author - Click to view interfaces

Forum posts: 4
File comments: 13
Uploads: 1
Question chat frame

Hi, I'd like to request for another drop-list for chat frame.
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