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Category: LotRO CompilationsUth
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How do I install this? (FAQ)
Name: Uth   Popular!
Author:
Date: 05-31-2010 03:54 PM
Size: 2.45 MB
Version: 1.4
Rate Addon: 5 out of 5 with 1 votes  
Patch & Add-on List
File Name
Version
Size
Author
Date
Type
Add-on
19.58 Kb
07-11-2010 10:49 AM
Addon
Pictures
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Size: 354.11 Kb
Dimensions: 1680 x 1050
Crafting Panel, Bags and Quest Log
 
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Size: 249.98 Kb
Dimensions: 1680 x 1050
Dressing Room and Quest Log
 
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Size: 115.13 Kb
Dimensions: 1029 x 347
Progress and Buttons Setup
 
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Size: 69.99 Kb
Dimensions: 426 x 708
Vendor Panel
 
Description
Support has ended for this skin, I am going with a different setup. Anyone is allowed to do updates or addons to this skin.

Step 1
Once you Download and unpack the zip you should have two directories in your UI folder. One is Skins and the other will be Layout.

Step 2
In order for the toolbar to be placed properly, you'll need to modify the X and Y position manually in the SkinDefinition.xml file. The line you'll need to modify is the following line:

<Element ID="ToolbarField" X="..." Y="..." Width="1024" Height="144">

The rules for calculating the values are:
X = (Resolution Width - 1024) / 2
Y = Resolution Height - 135

Step 3
Start up LotRO and use the following command in-game.

/ui layout load uth

If you are running lower than 1680x1050 then you will use the alternate ui load.

/ui layout load uth_1024x768

After you use this command log out and back in, you may have to use the ui load command after you log back in if your quick-slot bars are not lined up properly. If everything was done correctly your ui should be ready to go.

Known Issue
  1. Bar 3 tends to load behind the ui so to bring it to the front just click on a skill. I've run into that problem with most setups I've used.
  2. This ui will not work with the 800x600 resolution.
  3. Moving the Dressing room all the way to the side will cause a rendering issue.

http://i326.photobucket.com/albums/k402/Uthboth/ScreenShot00003.jpg


If you chose to move things around a bit you can do a ui save so if you have to reload at a later time you can load your own without the worry about moving things around again. This can be done with the following command.

/ui layout save file-name


I added in the hunters focus and the champs fervour. You can see the placement in the following screen shots. The hunter and champ screen shots are from pre-Mirkwood so they have the old button setup.






I used different elements from the following interfaces.

Runekeeper UI
Daimonui 3.7.2
LM Eorlingas
ArenUI v3.0
Passa's Integrated Mainbar
Ultra Mini-packs
Black Fade (Gambit Only)
B.G.M. Blue V-3
Updated vitals for B.G.M Blue V3.0
Firefern's CV&D Mod
Ray’s UI
Azure Glass
Thrashfinger’s Auction Panel
Agent Propagandi’s Item Advancement Panel

I have added in the coding to make bag 1 on the menu bar transparent. If you wish to have the normal bag button remove the following code from the skindef file you are using.

Code:
<!--Bag 1 Button (Invisible)-->
  <Mapping ArtAssetID="bag1_normal"				FileName="General\invisible.tga" />
  <Mapping ArtAssetID="bag1_pressed"				FileName="General\invisible.tga" />
  <Mapping ArtAssetID="bag1_rollover"				FileName="General\invisible.tga" />
V 1.1
Layout files were modified to not overwrite most of the settings that the user already has in place. It will still unlock and make your skill bars horizontal. UI buttons are still setup to default to bag1 so that they are invisible since skill induction is placed over the left side buttons.

V1.2
Changed the Vitals using the assets from B.G.M Blue V-3 and the patch from Updated vitals for B.G.M Blue V3. Added in the WideCraft panel and made some positioning tweaks.

There are some known issues with the crafting panel, but they are cosmetic only. The down arrows are a little off and I was unable to get them to line up with editing.

V1.3
Added in the larger Vendor, Mail and Quest Journal from Firefern's CV&D Mod.

Changed the Dressing Room over to a standard size for all resolutions using the skin from Daimonui 3.7.2.

Changed the Crafting Panel to the one in Daimonui 3.7.2.

Mail Panel


V1.4
Mixed Ray’s UI and Azure Glass Deed log together.
Added Thrashfinger’s Auction Panel
Added Agent Propagandi’s Item Advancement Panel

Deed Log, Legendary Panel and Auction Panel




Lotro Forums Post

MyLotro Post
Archive List (Old Versions)
File Name
Version
Size
Author
Date
 Uth
1.3
1.63 MB
Uthboth
03-14-2010 06:49 PM
 Uth
1.2
1.52 MB
Uthboth
01-06-2010 06:54 PM
 Uth
1.1
3.57 MB
Uthboth
12-09-2009 06:09 PM
 Uth
1.0 Mirkwood
1.24 MB
Uthboth
11-28-2009 02:41 PM
File Statistics
User Rating:
5 out of 5 with 1 votes
Downloads: 4535
Views: 16667
Favorites: 7
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Last Modified: 07-24-2010 09:27 AM by Uthboth    

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Old 08-02-2010, 06:16 PM  
Uthboth
The Undying
 
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Support has ended from me for this UI, if someone else wants to take it over they may.

With LUA scripting coming out and the fact I'm using a different setup I will not be working on this anymore.
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Old 08-02-2010, 06:13 PM  
Uthboth
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File comments: 27
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Step 2
In order for the toolbar to be placed properly, you'll need to modify the X and Y position manually in the SkinDefinition.xml file. The line you'll need to modify is the following line:

<Element ID="ToolbarField" X="..." Y="..." Width="1024" Height="144">

The rules for calculating the values are:
X = (Resolution Width - 1024) / 2
Y = Resolution Height - 135

Yours would be
X = 128
Y = 889

Try that, I don't know about windowed mode as I don't run it.
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Old 07-28-2010, 01:07 PM  
Eliegost
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File comments: 1
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Windowed

Hey, just want to say that I absolutely love this UI!

I'm having a slight problem though: I'm running in Windowed mode at 1280x1024 and the UI has lined itself up all the way to the right of the screen..How can I fix this?

Thank you in advance!
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Old 07-24-2010, 08:42 AM  
Uthboth
The Undying
 
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Sorry for the delay in responding to the questions.

Calamir, take the following code and overwrite what is in the skindef file. You can use notepad or Notepad++. If you use Notepad++ you will change the following lines in the file;
58, 66, 74, 82, 90, 98, 106, 114, 122, 130, 138, 146.
I tried to post the code so you could just overwrite it, but it turned out to be too long to post.
Code:
    <Element ID="ToolbarButton_Slot_1" X="35" Y="28" Width="25" Height="25"> 
    <Element ID="ToolbarButton_Slot_2" X="35" Y="28" Width="25" Height="25"> 
    <Element ID="ToolbarButton_Slot_3" X="35" Y="28" Width="25" Height="25"> 
    <Element ID="ToolbarButton_Slot_4" X="35" Y="28" Width="25" Height="25"> 
    <Element ID="ToolbarButton_Slot_5" X="35" Y="28" Width="25" Height="25"> 
    <Element ID="ToolbarButton_Slot_6" X="35" Y="28" Width="25" Height="25"> 
    <Element ID="ToolbarButton_Slot_7" X="35" Y="28" Width="25" Height="25"> 
    <Element ID="ToolbarButton_RightSlot_1" X="35" Y="28" Width="25" Height="25"> 
    <Element ID="ToolbarButton_RightSlot_2" X="35" Y="28" Width="25" Height="25"> 
    <Element ID="ToolbarButton_RightSlot_3" X="35" Y="28" Width="25" Height="25"> 
    <Element ID="ToolbarButton_RightSlot_4" X="35" Y="28" Width="25" Height="25"> 
    <Element ID="ToolbarButton_RightSlot_5" X="35" Y="28" Width="25" Height="25">
SumWun, modifiy line 54 in Notepad++

Code:
    <Element ID="ToolbarField" X="128" Y="665" Width="1024" Height="160" Detach="1">
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Old 07-09-2010, 04:00 PM  
SumWun
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1280x800

Hey, I use 1280 x 800 and I really need to know how to do the modification with X and Y things cuz I dont understand what it says... Can you help me by like telling me what I need to change?

Thnx
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Old 07-05-2010, 11:18 PM  
Calamir
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Hi Uth. Is it possible to remove the Bag 1 button altogether? If so, how would I go about it? I never use it and it's stopping me from getting buff/debuff descriptions. Thanks
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Old 05-31-2010, 04:12 PM  
Uthboth
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Hope you all enjoy the update. As always if you have problems I'll help out as best I can.
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Old 05-04-2010, 08:12 AM  
maximus85
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got it

when you said log out, i didn't know i needed to exit the game. Doing that (as opposed to just logging out to entry screen) fixed my problem
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Old 05-04-2010, 06:27 AM  
maximus85
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Hi uth. I'm really hoping to get your ui running but am having problem with the quickslots and toolbars. I'm running in 1280x768 and have adjusted the values in the .xml file appropriately. i've undocked all the quickslot bars. Yet after loading and reloading multiple times, the bars are still all over the place.

There are the two layout files, uth and uth_1024x768. i need to be loading the second... right? But i don't need to be running 1024x768.

http://s912.photobucket.com/albums/a...nShot00024.jpg

thanks in advance and great job to you and all the other UI designers
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Old 04-24-2010, 09:55 AM  
Uthboth
The Undying
 
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Re: need help docking the bars

Quote:
I've been using this UI and I love it but have a nagging problem as seen here

http://i925.photobucket.com/albums/a.../uiproblem.png
You need to undock the bars that you want to move as seen in the following screen-shot. The one bar that you are not going to be able to move is the main bar in the lower left hand corner.

http://i326.photobucket.com/albums/k402/Uthboth/QBs.jpg
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Old 04-23-2010, 03:08 AM  
MisterBojangles
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need help docking the bars

I've been using this UI and I love it but have a nagging problem as seen here

http://i925.photobucket.com/albums/a.../uiproblem.png

I don't know how to get the other toolbars to dock with the 1st bar. I've tried ctrl+\ but I don't get an option to drag the other bars. Please help and thanks!

edit: my resolution is 1366x768

Last edited by MisterBojangles : 04-23-2010 at 03:09 AM.
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Old 04-21-2010, 08:15 AM  
Uthboth
The Undying
 
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Forum posts: 26
File comments: 27
Uploads: 2
Quote:
Was there an answer or fix for those of us using 1920x1200 resolution.

I have edited the specific area in the skindef file making it "448" and 1065 respectively, but my toolbar thing-a-ma-jig is still hovering up and left of centre bottom.

Have seen others ask the question, but no sight of answer.

Lovely UI though, crafting, especially, should be a breeze - but until I fix the toolbar location i can't play with it.
I answered it with the information in step 2 on how to fix it. I am unable to test that resolution myself because I do not have a monitor that is able to display that size. If you are still having problems post a link to a screenshot and I'll see if I can help you that way. I can't guarantee that I would be able to fix it though.

Please do not post a screenshot, just a link to it. IE; http://i326.photobucket.com/albums/k...ndorPannel.jpg

In order for the toolbar to be placed properly, you'll need to modify the X and Y position manually in the SkinDefinition.xml file. The line you'll need to modify is the following line:

<Element ID="ToolbarField" X="..." Y="..." Width="1024" Height="144">

The rules for calculating the values are:
X = (Resolution Width - 1024) / 2
Y = Resolution Height - 135

For 1920x1200, it would be
X = 448
Y = 1065

Last edited by Uthboth : 04-21-2010 at 08:22 AM.
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Old 04-12-2010, 08:39 PM  
Redvers
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Was there an answer or fix for those of us using 1920x1200 resolution.

I have edited the specific area in the skindef file making it "448" and 1065 respectively, but my toolbar thing-a-ma-jig is still hovering up and left of centre bottom.

Have seen others ask the question, but no sight of answer.

Lovely UI though, crafting, especially, should be a breeze - but until I fix the toolbar location i can't play with it.
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Old 03-16-2010, 05:49 PM  
Uthboth
The Undying
 
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Forum posts: 26
File comments: 27
Uploads: 2
In order for the toolbar to be placed properly, you'll need to modify the X and Y position manually in the SkinDefinition.xml file. The line you'll need to modify is the following line:

<Element ID="ToolbarField" X="..." Y="..." Width="1024" Height="144">

The rules for calculating the values are:
X = (Resolution Width - 1024) / 2
Y = Resolution Height - 135

For 1366x768, it would be
X = 171
Y = 633
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Old 03-16-2010, 09:24 AM  
tig3rclaw
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Is it possible to use this UI with a resolution of 1366x768?

How can I check this, or what should I do to make it work?
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