 |
| Category: LotRO Developer UtilitiesLOTRO Skin Viewer |
| Interface Information |
|
| Name: |
LOTRO Skin Viewer  |
| Author: |
|
| Date: |
07-02-2007 10:26 AM |
| Size: |
323.68 Kb |
| Version: |
3.5 |
| Rate Addon: |
|
This is an application that will let you see how a skin looks, without having to log in to the game.
A couple of things to note:
1. This app does not support the new size/location changes that came with Shores of Evendim.
2. You may need to download the latest DirectX runtime updates:
DirectX June 2007 Update
Just unzip the downloaded file and run. Please keep the files that come in the zip in the same directory, or the app may crash. You can however replace the files if you like, but keep the names the same.
To view a skin, click on the open file button and select a SkinDefinition.xml file to view, or use the pulldown to select an installed skin.
If you hover the mouse over a button on the menustrip, a tooltip will show you what the button will do.
Any parts of the skin that are missing will default to a checker board type image, but you can turn them off by clicking on the 'Hide Tiles' button.
VERSION INFO
Version 3.5: Message will point to which skin XML file is incorrectly formatted if the program cannot read the data properly. Will also display a message to try and help point to the specific issue.
Version 3.4: Fixed an issue with reading compress TGAs, again. They work much nicer now.
Version 3.3: Fixed the issue with the File->Open method of openning skins to not work.
Todo: Nothing. This is probably the last version of the skin viewer in its current form. I am working on a Skin Editting package with much more functionality. However, I will continue to fix bugs as I find them or they are pointed out.
|
| Archive List (Old Versions) |
File Name |
Version |
Size |
Author |
Date |
|
3.4 |
323.60 Kb |
D.H1cks |
07-01-2007 08:45 PM |
| File Statistics |
| User Rating: |
|
| Downloads: |
18009 |
| Views: |
38232 |
| Favorites: |
17 |
| Uploaded By: |
|
| Last Modified: |
N/A |
|
|  |
|
 |
|
08-27-2007, 06:06 AM
|
|
The Undefeated
Forum posts: 7
File comments: 4
Uploads: 0
|
hi there
i tried to load some edited skin into the skin-viewer but some (critical) things go wrong:
-if you change the toolbar size/ratio its not shown correctly
-changed sizes of buttons are not shown correctly
-"player-health-window" doesn´t show up at all
( the features i mentioned work correctly ingame)
do you lpan on further working on this nice program in the future?
|
|
|
07-03-2007, 06:41 AM
|
|
The Wary
Forum posts: 4
File comments: 10
Uploads: 1
|
Hi.. I tryed to use your Skin Viewer.
But I get the error
- Object reference not set to an instance of an object
- Could not Initialize the program. Exitting now.
What do I nead to do to make it work?
I have the latest Dx running.
Last edited by Budvar : 07-03-2007 at 06:43 AM.
|
|
|
07-02-2007, 12:52 PM
|
|
The Unscathed
Forum posts: 18
File comments: 13
Uploads: 0
|
Got it working with version 3.5 and a little messing around. Thanks. 
|
|
|
07-02-2007, 11:54 AM
|
|
The Undying
Forum posts: 45
File comments: 23
Uploads: 3
|
I just moved my My Documents folder to a different location and it still worked for me. Not sure why it does not work for you.
The program uses a built-in Windows function to determine where your My Documents folder is located, so it should not matter where it is located.
If it was trying to find the skins somewhere else, it should give an error like:
"Could not find a part of the path: E:\My Docs\Lord of the Rings Online\....."
Did version 3.3 work for you?
|
|
|
07-02-2007, 11:28 AM
|
|
The Unscathed
Forum posts: 18
File comments: 13
Uploads: 0
|
I know the problem. My Docs folder is not on my C: partition. Can we have a way to tell the program where our Docs folder is located?
Thanks.
Last edited by AstroCat : 07-02-2007 at 11:29 AM.
|
|
|
07-02-2007, 10:17 AM
|
|
The Undying
Forum posts: 45
File comments: 23
Uploads: 3
|
Quote:
Latest version 3.4 =
"Could not read XML data"
"Object reference not set to an instance of an object"
"Could not initialize the program. Exitting now."
Any ideas?
Thanks.
|
Looks like an XML file you are using is not correctly formatted.
For example. I can re-create the error by removing the </opt> line from the file.
One way to test an XML file, is to try and open it in Internet Explorer. If there is a problem with the formatting, then it will display a message about the error. My example above had the following message:
Code:
The XML page cannot be displayed
Cannot view XML input using XSL style sheet. Please correct the error and then click the Refresh button, or try again later.
--------------------------------------------------------------------------------
The following tags were not closed: opt. Error processing resource 'file:///C:/Documents and Settings/MyUser/Desktop/LOTRO...
The problem is, finding which one is not formatted properly.
Edit: I have updated the program to point to the skin that is causing the problem.
Last edited by D.H1cks : 07-02-2007 at 10:28 AM.
|
|
|
07-02-2007, 07:18 AM
|
|
The Unscathed
Forum posts: 18
File comments: 13
Uploads: 0
|
Latest version 3.4 =
"Could not read XML data"
"Object reference not set to an instance of an object"
"Could not initialize the program. Exitting now."
Any ideas?
Thanks.
|
|
|
06-27-2007, 05:06 PM
|
|
The Undying
Forum posts: 38
File comments: 22
Uploads: 5
|
Ahhh... Okay. Well it's the old Load and Exit route for me for now. Hopefully, your revamp will make things easier, but I can do it the "old skool" way, too. hehe
|
|
|
06-27-2007, 03:24 PM
|
|
The Undying
Forum posts: 45
File comments: 23
Uploads: 3
|
Ah, interesting error. It works fine using the drop down list, but not the File->Open menu selection. I am trying to figure out what is causing the problem.
Quote:
|
And yup, i also notice custom positioning and sizing isn't working correctly too
|
Nope, it does not. And I do not plan on updating this app to do so. However, the Skin Editor I am working on will support it. And depending on how long it takes before the scaling comes into effect, maybe that too.
Last edited by D.H1cks : 06-27-2007 at 03:26 PM.
|
|
|
06-27-2007, 02:24 PM
|
|
The Wary
Forum posts: 0
File comments: 18
Uploads: 1
|
It helps when you are already using custom UI since all the UI will appear on the drop-down list located on the right hand side of the icon menu (the one with the "Open", "L", "P", etc).
From here you just select the one to load
And yup, i also notice custom positioning and sizing isn't working correctly too 
|
|
|
06-27-2007, 12:27 PM
|
|
The Undying
Forum posts: 38
File comments: 22
Uploads: 5
|
I downloaded the package last night... I have the latest DX (june 2007) installed.
I get a nice series of errors as others have listed here. The second error, after "could not load image" pops up, says that it is, indeed, looking for yuk.tga in the folder where I'm trying to load the skindefinition.xml file from... as an example, it said: Could not find file C:\Documents and Settings\Khanon\MyDocuments\The Lord of the Rings Online\ui\skins\Shae Test\yuk.tga
Then it proceeds to say first that it "failed loading file", then "could not load sprites", then "could not close drawing properly", then exits.
Eedit: I tried Grimholm's sorta-fix. I got the initial "Could not load image" error, then it loaded the skin...but it didn't load the skin properly. Can it not handle the changes that you can now make to positioning the items in the main toolbar from anything but default? I ask, because it's not running the right resolution (1280x1024) and it improperly placed and improperly displays the main toolbar. For a reference, you can see what my toolbar looks like (atm) here.
I'm just now getting into ui skinning, and AncientWolf has been a great inspiration to getitng me going on it, so I've taken the latest Fenir Wood ui and have copied a set of the ui files from the movable toolbar files and am modding it for myself.
Last edited by Khanon : 06-27-2007 at 12:42 PM.
|
|
|
06-23-2007, 08:15 PM
|
|
The Undying
Forum posts: 45
File comments: 23
Uploads: 3
|
Quote:
Argh, but now I receive a "Error Loading default Images"-Message followed by a "Could not find 'Path\thame\yuk.tga'"-message when I try to open a skin 
P.S.: Copying a random "yuk.tga" into the theme-folder helps a bit.
|
Strange. It should only be looking for yuk.tga in the same folder as the program. So far I cannot replicate the same error.
|
|
|
06-23-2007, 07:54 PM
|
|
The Undying
Forum posts: 28
File comments: 10
Uploads: 1
|
Argh, but now I receive a "Error Loading default Images"-Message followed by a "Could not find 'Path\thame\yuk.tga'"-message when I try to open a skin
P.S.: Copying a random "yuk.tga" into the theme-folder helps a bit.
Last edited by Grimholm : 06-23-2007 at 07:57 PM.
|
|
|
06-23-2007, 07:48 PM
|
|
The Undying
Forum posts: 45
File comments: 23
Uploads: 3
|
Quote:
Whoaaa, I was completely wrong with my investigations concerning more recent .NET 2.0-Versions. It's working with the DirectX-Update Thank you
|
Its good to hear. And I thank you for starting me down the right path. You may not have had it exactly right, but you were close enough.
|
|
|
06-23-2007, 07:46 PM
|
|
The Undying
Forum posts: 28
File comments: 10
Uploads: 1
|
Whoaaa, I was completely wrong with my investigations concerning more recent .NET 2.0-Versions. It's working with the DirectX-Update  Thank you 
|
|
|
All times are GMT -5. The time now is 09:17 AM.
|
 |