Either myself or Adobe Bridge messed up because the Swarm Vitals were not included (again.) You have three choices:
1) Redownload the updated v.3.1 ROTR Skinpack
2) Go to the forum thread and download the swarm_vitals.tga and drop it into your Riders of the Riddermark\Vitals\ folder
3) Go download the new LM Eorlingas cause it's wicked.
Riders of the Riddermark (ROTR) March 21/08 - AS IS v3
-Fixed the Journal button in the Toolbar, before it would display a gray box
-Fixed the Title Active selection, before it would display a gray box
-Fixed the Trait borders under the Equipped Traits tab in the Character
Journal, before they would display gray boxes
-Fixed Swarm Vitals and changed Basic Opponent Vitals, Swarm Vitals would
display gray box
Sorry about any inconveniences this may have caused.
This UI skin was specifically developed for the kin I am apart of on Meneldor. You can probably guess the name of the kin according to the name of the UI skin. When I was in the first stage of developing the toolbar, I realised the potential this concept had. I decided to not only release it to my kin, but to the public as well. I don't know what I would do without this website. I'm so glad there is such a thing as LotroInterface.com.
Something happened with the ZIP file which duplicated a lot of the images subsequently making the file size 8 mb. I uploaded a new ZIP file which is only 3.5 MB roughly.
Sorry, I don't know what happened there
Riders of the Riddermark (ROTR) March 16/08 - AS IS v2
I am releasing the AS IS version of the UI, meaning it is 95% complete aside from some selection skins.
This will be a good chance for the public to try out the skin and let me know:
a) What to improve on
b) What to add
c) What to change
Also, I haven't heard anything back from Frosty yet regarding the minimap positioning so the minimap skin will stay as default until then.
Basically, the bone, muscle and most of the flesh is included in this release.
So please, download the AS IS version of the skin and let me know what you think.
There is a tutorial in the SkinDictionary.xml file which will explain how to adjust the skin to suit your screen resolution. It's important to do this before you try and load the skin into the game
The tutorial found in the SkinDictionary.xml file is as follows:
<!-- RESOLUTION TUTORIAL
To adjust the skin to the proper resolution, follow these steps:
x-value = (xresolution - 612) / 2
y-value = (yresolution) - 85
If you're resolution is 1600 x 900 (Widescreen) it would look something like this:
X = "x-value"
X = "(1600 - 612) / 2 = 988 / 2 = 494"
X = "494"
Y = "y-value"
Y = "900 - 85 = 815"
Y = "815"
Now input those numbers into the code:
<Element ID="ToolbarField" X="x-value" Y="y-value" Width="612" Height="85" Detach="1">
Goodluck! If you do this correct I gaurantee it will work 100%!
There is an exclusive image of the prototype toolbar for the new Men of the West (Gondor Movie Theme) UI skin.