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Category: LotRO Developer UtilitiesLOTRO Skin Editor
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D.H1cks's Portal Bug Reports Feature Requests
How do I install this? (FAQ)
Name: LOTRO Skin Editor   Popular!
Author:
Date: 09-20-2007 08:25 AM
Size: 139.87 Kb
Version: 0.31
Rate Addon: 4 out of 5 with 5 votes  
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The main window
 
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The Toolbar Editor window
 
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The art asset management window
 
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The options window
 
Description
Well, its been a while, but here is an update finally....

I have been working on some ideas since the Book 10 update, with all the new art assets and new PanelFile stuff for altering the panels, but so far am not happy with my progress. I am also not happy with how I am rendering the assets, so I continue to look for new ways to do things.

NOTE:
You may need to download the latest DirectX runtime updates:
DirectX June 2007 Update

A few known bugs:
1. After selecting a new resolution for the background, the Toolbar may not appear where it should. If you reload the skin, it should place it where you want.

2. Resizing the following elements of the toolbar by dragging does not work properly. Please just use the numeric boxes to resize these elements:
  • LevelMeterFill
  • LevelMeterBonus
  • LevelMeterText

3. Do not move the MainMenu window or any of the bag windows over the minimap panel, or they will get stuck there (Don't ask why). If this does happen, you can close the program, edit the settings.ini file to move the panel back to somewhere you can move it again. (This is one of those things I am not happy about).

Version History:

0.3.0 - Inventory Bags are completely done
- Player Portrait partly done
- Minimap, that changes with Dread/Hope setting, is mostly working
- MainMenu panel is in
- Toolbar editor window can now be resized.
- Your can press 'I' to open all the bags at once, like in the actually game, and 'F12' will hide the UI.

- Anything that shows up as a red grid, is something that can be skinned, with an exception: the Hope/Dread rings around the minimap. The seem to be a few missing ArtAssetIDs related to it that are missing/not implemented, like Hope_2, Dread_1. Dread_2, Dread_9, and Dread_10. I have made a few assumptions about how these and have made my own AssetNames for them to make my life easier. You could make your own images for these if you like, but they will not work in the game...

0.2.0 - Made default binary target x86 to try and get the program to work on Vista64
- Added the inventory bags

0.1.0 - First Beta version.

Well, I think thats all for now.

PLEASE, use the Bugs and Features buttons to the right to submit bugs and feature requests. It will be easier to track them that way.

Thanks and enjoy
Hicks
Archive List (Old Versions)
File Name
Version
Size
Author
Date
0.3
125.12 Kb
D.H1cks
07-09-2007 08:55 PM
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4 out of 5 with 5 votes
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Old 11-28-2007, 11:56 PM  
Uthboth
The Wary
 
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More info

Sorry I forgot to say that I use the MovableBar.zip file within Spirit Of Elfwood. I tried using the standard toolbar and I was able to up that one up without a problem.
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Old 11-28-2007, 01:05 PM  
D.H1cks
The Undying
 
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Re: Bad xml file?

Code:
I use Spirit of Elfwood and am unable to load that file. I get the following error. 

"SkinDefinition(load): Could not process elements of a panel. Try checking the syntax of the XML file."

What would cause this problem and how can I fix it? Thanks for your help.
I don't know. I just downloaded the latest version of that skin and opened it in the editor without any issues. If you have modified the XML file at all ,then there might be a syntax error in the modification causing the problem. That is all I can come up with.
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Old 11-26-2007, 08:50 PM  
Uthboth
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Bad xml file?

I use Spirit of Elfwood and am unable to load that file. I get the following error.

"SkinDefinition(load): Could not process elements of a panel. Try checking the syntax of the XML file."

What would cause this problem and how can I fix it? Thanks for your help.
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Old 09-13-2007, 10:41 AM  
Kithigore
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Afraid so =\
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Old 09-12-2007, 08:53 PM  
D.H1cks
The Undying
 
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Quote:
When using this, I get this error:


CLR error: 80004005.
The program will now terminate.



I have new DX installed an using XP. I get this error with both the editor and viewer. Any suggestions?
Are all your .Net runtimes up-to-date? That is the only thing I can think of.
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Old 09-07-2007, 10:09 PM  
Kithigore
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When using this, I get this error:


CLR error: 80004005.
The program will now terminate.



I have new DX installed an using XP. I get this error with both the editor and viewer. Any suggestions?
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Old 09-03-2007, 03:57 AM  
Bulletsix
The Undefeated

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no stress :)

thanks for the reply

i am sorry if i came across gruntling or impatient (sometimes i am but i don´t intend to be a pita and try to keep it to myself )

I have seen a lot of promising projects fade away unannounced, so reading a honest "i am still on it" is all that is needed imo, no ETAs or feature-promises.
Especially because its done on free time that is limited to most people (and recenty i heard some strange concept named RL )

As stated before i couldn´t have done the interface i currently have and love w/o this tool
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Old 09-01-2007, 09:55 AM  
D.H1cks
The Undying
 
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Re: Re: Re: Nice

There will be an update to this app. I am just trying to figure out a good way to do it.

With about 240 panels and 650 art assets, it is a big job, so please have some patience, and I will see what I can do.
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Old 08-23-2007, 09:51 AM  
Bulletsix
The Undefeated

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Re: Re: Nice

Thank you for this! *bows*
finally a way to adjust the mainbar to my likings

a question though: Book 10 seems to change some stuff. And noobish as i am, this may be a bit preliminary, but will you update your program for the changes (if needed)?
( btw, does your program write/alter the whole .xml-file or just the "header" with the positioning info of the mainbar elements and doesn´t care about the rest?)

[Edit: basically forget the request here. I posted it via the feature-request feature...
And one other small request: please add the possibility to re-size the mainbar-edit-window
]

Greetings
BS

Last edited by Bulletsix : 08-23-2007 at 10:01 AM.
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Old 07-15-2007, 01:59 PM  
D.H1cks
The Undying
 
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Re: Nice

Quote:
Very nice tool. But when loading up some skins it tells me "SkinDefinition(load): Cound (think that's supposed to be "could") not process elements of a panel. Try checking the syntax of the XML file." Greyskin ui 3.x is the skin Im working on currently.

Also my monitor is 1680x1050 wide screen so the inability to resize or maximize the windows is a real downfall for me since it makes it real hard to work on the toolbars when I can't see the whole toolbar without the need to scroll back and forth.

Keep up the great work, I hope to see it improve as time goes on. It's definately an asset to the community at large.
Hmmm. I tried the latest Greyskin and it worked ok for me. Also, version 0.2 is set up so that you can resize/maximize the main window(not the toolbar editor yet). It should work.
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Old 07-15-2007, 11:59 AM  
Jalida
The Wary
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Nice

Very nice tool. But when loading up some skins it tells me "SkinDefinition(load): Cound (think that's supposed to be "could") not process elements of a panel. Try checking the syntax of the XML file." Greyskin ui 3.x is the skin Im working on currently.

Also my monitor is 1680x1050 wide screen so the inability to resize or maximize the windows is a real downfall for me since it makes it real hard to work on the toolbars when I can't see the whole toolbar without the need to scroll back and forth.

Keep up the great work, I hope to see it improve as time goes on. It's definately an asset to the community at large.

Last edited by Jalida : 07-15-2007 at 12:01 PM.
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Old 07-09-2007, 07:27 AM  
D.H1cks
The Undying
 
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Quote:
Hm, it doesn't work. If I start it i get an Error:

[Main(Init): Could not Initialize the main program.
Message: Object refenrence not set to an instance of an object.]

Ans then [exitting]. I have installed the Direct X. I have Net. Frameworks 2.0.
I hope anybody can help me, 'cause I think this is a nice programme.
Not sure why this is happening. I will continue to look into it.

Quote:
Same for me.

DX is up to date, also .Net.
Running on Vista 64.
I have been reading about this, and my program will probably not work for Vista 64, yet. The article I read said something about how the Vista64 runs 32 bit apps, and I need to set a flag when I compile the program. Hope to have it all figured out before the next update.

Also, the System.BadImageFormatException info was helpful.

Last edited by D.H1cks : 07-09-2007 at 07:28 AM.
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Old 07-08-2007, 12:56 PM  
Aalwein
GM, Scarlet Underground
 
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It's been running for me. This app is going to be awesome, H1cks.

I noticed though that resizing and maximizing the window doesn't work at all. I'm sure that will get fixed as development continues so keep up the great work.
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Old 07-08-2007, 10:28 AM  
Passatuner
The Indomitable
 
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Same for me.

DX is up to date, also .Net.
Running on Vista 64.

Starts and then stops working immediately.

Dont know if this could help, maybe it's of use:

Problemereignisname: CLR20r3
Problemsignatur 01: lotro skin editor.exe
Problemsignatur 02: 0.1.0.0
Problemsignatur 03: 469030f2
Problemsignatur 04: LOTRO Skin Editor
Problemsignatur 05: 0.1.0.0
Problemsignatur 06: 469030f2
Problemsignatur 07: 90
Problemsignatur 08: b
Problemsignatur 09: System.BadImageFormatException
Betriebsystemversion: 6.0.6000.2.0.0.768.3
Gebietsschema-ID: 1031


Greeting,
Passa
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Old 07-08-2007, 07:34 AM  
schneidebrett
The Wary

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Hm, it doesn't work. If I start it i get an Error:

[Main(Init): Could not Initialize the main program.
Message: Object refenrence not set to an instance of an object.]

And then [exitting]. I have installed the Direct X. I have Net. Frameworks 2.0.
I hope anybody can help me, 'cause I think this is a nice programme.

Last edited by schneidebrett : 07-12-2007 at 03:17 PM.
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