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Unread 11-08-2011, 02:16 PM  
123meins
The Wary

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Hi,

I'm a german lotro player and would like to use this plugin, but I get the following error loading it with the PluginManager:

Code:
...d of the Rings Online\Plugins\Fortunis\MCHA\Main.lua:24: Unable to resolve package "Turbine.UI.Extensions"
Already deleted MCHA.plugindata ..

First I thought the Turbine Plugin Folder is missing, but two other plugins (Buffbars, Palantir) are working fine.

Hope you can help with this.

Thanks a lot.
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Unread 10-24-2011, 01:07 AM  
NecroFeline
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Thankyou so much for this plugin. I can now see my mouse without my nose being 2ins from the screen even with my glasses on trying to find my cursor

Only been playing a few weeks and was going to give up before I found this great plugin.

Plz plz keep this plugin up todate


Last edited by NecroFeline : 10-24-2011 at 03:39 AM.
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Unread 07-21-2011, 05:13 AM  
Fortunis
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Re: Re: RE:

Quote:
Originally Posted by frankichibi
You could try placing it further down on the page –say just before the changelog-. You’ll be amazed how short the attention span is when users like me browse the plugin lists

I'll give this a try. Thanks for the advice


Quote:
Originally Posted by frankichibi
As for the plugin itself, it feels rather complete. The ability to track in/out of combat was a huge leap forward, and alone would be worth the download. I assume the API limits the possibility to track which objects the cursor hoovers above (ie, having different images for when pointing at an enemy, fellowship member, raid member, object, etc). Maybe some functionality to track your own status (ie, having the cursor flash vibrantly when health / power reaches a critical level –A nice reminder to pop a potion).

It does feel complete to me too. Dont think its possible to have the highlighter change when it hovers over the other parts of the UI, i could be wrong. As for Morale/Power, this maybe doable but again not sure. I havnt really looked at the API for Morale/Power.

----------


I had been working on a new plugin but then my attention was taken away by another game. So for now, ive taken a break from lotro and plugins for the time being. I'll hopefully get back into the swing of things when i get bored of this other game.


~Fortunis
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Unread 07-20-2011, 07:22 AM  
frankichibi
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Re: RE:

Quote:
Constructive criticism accepted
Thanks for replying. I can imagine that making plugins can feel like ungrateful work. If it helps, you can at least take comfort in that your plugin have the silent acknowledgement of hundreds of users .

The “Please consider rating my plugin.” comment on your plugin page is what caused me to vote in the first place (although I seem to recall it was written in red and had a different formulation). You could try placing it further down on the page –say just before the changelog-. You’ll be amazed how short the attention span is when users like me browse the plugin lists

As for the plugin itself, it feels rather complete. The ability to track in/out of combat was a huge leap forward, and alone would be worth the download. I assume the API limits the possibility to track which objects the cursor hoovers above (ie, having different images for when pointing at an enemy, fellowship member, raid member, object, etc). Maybe some functionality to track your own status (ie, having the cursor flash vibrantly when health / power reaches a critical level –A nice reminder to pop a potion).

Ofc, I have no idea how much work this will require . Or if it will bloat up the plugin, giving it a huge memory footprint and/or lag issues.
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Unread 07-14-2011, 02:37 AM  
Joerg_Mosthaf
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Red face Re: Error when starting options window

Oops, nevermind. After also deleting the .plugindata file in AllServers it worked.
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Unread 07-14-2011, 02:27 AM  
Joerg_Mosthaf
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Error when starting options window

Hi,
When I try to start the options window with /mcha after loading the plugin, I get the following error:
...Rings Online\Plugins\Fortunis\MCHA\OptionsWindow.lua:195 : attempt to perform arithmetic on field '0' (a nil value)

I deleted all folders and reinstalled the newest version (3.03) and also deleted my .pluginsdata
The image around the cursor is visible in combat, so everything else seems to work, I just can't change any settings.
I use an english client in a german windows on a german server (Belegaer).
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Unread 07-06-2011, 03:12 PM  
Fortunis
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RE:

Quote:
This might sound like harsh criticism, but it's intended to be constructive.

Is it really necessary to have a HUGE popup screen and 5 lines of information showing up every time this plugin loads, with your name stenciled all over the place?

The main purpose of this plugin is to be an aid for people who have problems seeing the mouse cursor. There really shouldn't be any need for bloating it up with all that useless boasting.
Constructive criticism accepted

I wouldnt call it boasting, but more like recognition. If users knew how to rate someones hard work, i probably wouldnt have opted to place a welcome screen at all. At least placing the welcome screen on, has brought more people to comment here

Although, like ive mentioned in other areas of this site, i like to do things slightly different than other people or at least try to. But tbh, the present welcome screen wasnt/isn't intended to be a long term component of the plugin and it will have work done to it, to lessen its activity at the very least. Where it ends up once the plugin is totally finished is anyones guess. New ideas thought up and/or community input (like yours) can mould the plugin into something different than firstly intended.


Thanks for your comment.
-Fortunis

Last edited by Fortunis : 07-08-2011 at 02:10 PM.
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Unread 07-06-2011, 01:02 PM  
frankichibi
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This might sound like hash criticism, but it's intended to be constructive.

Is it really necessary to have a HUGE popup screen and 5 lines of information showing up every time this plugin loads, with your name stenciled all over the place?

The main purpose of this plugin is to be an aid for people who have problems seeing the mouse cursor. There really shouldn't be any need for bloating it up with all that useless boasting.
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Unread 07-06-2011, 10:12 AM  
Fortunis
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Re: Ariane

Happy to help, as always
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Unread 07-06-2011, 04:28 AM  
Ariane
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Sorry, I forget. My fault *blush*

Now it works just fine.

Thx for your quick help
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Unread 07-06-2011, 03:39 AM  
Fortunis
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Quote:
...Lord of the Rings Online/PluginData/xxxxxxxxx/AllServers/MCHA.plugindata:6: ']' expected near ','
..Lord of the Rings Online\Plugins\Fortunis\MCHA\Load.lua:7: Unable to parse file!
Exactly the same error Adra was having, which was fixed for him with this new version 3.01. Line number different but still the same, as the data swaps and changes lines when different saves happen.

Have you tried deleting your MCHA.plugindata?

Last edited by Fortunis : 07-06-2011 at 03:42 AM.
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Unread 07-06-2011, 02:12 AM  
Ariane
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Hi Fortunis,

first of all thx for the new Version, I love the Plugin

I downloaded the new Version a few minutes ago, deleted the old Version, put the new Version in my folder and wanted to test the plugin in game.

Unfortunately I get the following error:


...Lord of the Rings Online/PluginData/xxxxxxxxx/AllServers/MCHA.plugindata:6: ']' expected near ','
..Lord of the Rings Online\Plugins\Fortunis\MCHA\Load.lua:7: Unable to parse file!

What can I do?

Thank you for your Support and greetings from Germany

Last edited by Ariane : 07-06-2011 at 02:12 AM.
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Unread 07-05-2011, 01:14 PM  
Fortunis
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Re: congratz

Quote:
Well done !

The coma is no more an issue with v3.1
Aye, it deffinatly was the OWx and OWy causing the issues. Glad its sorted for you now

Quote:
I can now save a profile 1, which strangely seems to be the default profile, i still don't understand what "save general settings" is intended to do, because it don't saves the current settings I define until I save profile 1, but, the important thing is a default profile can be saved and works fine, which is now the case
I guess i need to explain the workings of this to you ...

If you have Combat Swap Profile enabled (which is saved only via 'Save General Settings') then what you will have appear when u load MCHA plugin is what ever profile you have selected as your 'Out of Combat = Profile #'.

'Save General Settings' saves data about all elements. Checkboxes, Highlighter image, size colour etc.

'Save Profile #' saves only the Highlighter image, size and colour, and nothing more.

Quote:
Btw the messages "saving general settings / saving profile X" are not displayed any more.
The messages concerning settings saved has been altered so that only the saved message appears after 5-10 secs. This is down to the lotro clients method of acknowledging it. So i decided to remove the 'settings saving...' part. You used to get 2 messages at version 3.00, now you only get 1 message for version 3.01.

Quote:
Concerning the pop up panel at starting, I think too it could just appear at first use, for example when no "MCHA.plugindata" exists.

At mcha loading, you've already defined a clear display of the informations about the plugin and its author in the chat window, maybe it is enough after first use
The problem here is, if the user has used MCHA before, then they will have plugindata. So if/when another update to MCHA is done/used and ive decided to change the welcome screen, they wont see it.

It shouldnt be a big deal for it to show up once per day for both normal user and/or someone loading/unloading plugins constantly while coding or skinning. Besides, im the type of person who likes to think outside the box and do things a little different to others. The new plugin im working on would be a great example of this because i feel its gonna have a wow factor about it, but unfortunatly its early days yet and im not releasing any information about it at this time

Quote:
In any case,

good job for this plugin and for the v3.1 !
Once again thanks for your support and feed back Adra

p.s. its v3.01

Last edited by Fortunis : 07-05-2011 at 01:19 PM.
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Unread 07-05-2011, 12:38 PM  
Adra
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Thumbs up congratz

Well done !

The coma is no more an issue with v3.1

I can now save a profile 1, which strangely seems to be the default profile, i still don't understand what "save general settings" is intended to do, because it don't saves the current settings I define until I save profile 1, but, the important thing is a default profile can be saved and works fine, which is now the case

Btw the messages "saving general settings / saving profile X" are not displayed any more.

Concerning the pop up panel at starting, I think too it could just appear at first use, for example when no "MCHA.plugindata" exists.

At mcha loading, you've already defined a clear display of the informations about the plugin and its author in the chat window, maybe it is enough after first use

In any case,

good job for this plugin and for the v3.1 !
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Unread 07-05-2011, 11:16 AM  
Fortunis
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Re: Configurable bootscreen

Quote:
It would be nice if you could change your bootscreen to be configurable. MCHA is in my bootstrap autobootmenu. When testing new plugins with load/unload I have to deactivate it otherwise I find it quite annoying after several reload cycles...
This is what i do too when working on other things and loading plugs often

Not sure why its a pain to click MCHA off from bootstrap (or any other plug manager) for the duration your working on plugs/skins , but i'll think about it nonetheless

Maybe have it load only once when first used and/or when no plugindata was previously found. OR maybe see if i can get it to show once per day, if thats possible. Ill look into the possibilities though for you
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