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Category: Outdated LotRO InterfacesSuperCraft
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The Old One's Portal Bug Reports Feature Requests
How do I install this? (FAQ)
Name: SuperCraft   Popular!
Author:
Date: 09-09-2010 05:27 PM
Size: 533.68 Kb
Version: 2.8
Rate File: 5 out of 5 with 3 votes  
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Size: 91.19 Kb
Dimensions: 989 x 518
1.0
 
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Size: 99.30 Kb
Dimensions: 989 x 622
2.0 Master
 
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Size: 102.39 Kb
Dimensions: 989 x 624
2.1
 
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Size: 93.13 Kb
Dimensions: 937 x 623
2.5
 
Description
I was trying several skins to change the craft panel in hopes of increasing the recipe list length. I wanted something that did not change the feel of the craft panel and liked WideCraft(http://www.lotrointerface.com/downloads/info289-WideCraft.html) and TallCraft(http://www.lotrointerface.com/downloads/info292-TallCraft.html) By MrJackdaw but wanted a even longer list.

This started as mostly an attempt to make WideCraft taller to have a longer list. I wanted to use the extra space this created in the recipe recipe panel to have the mastery options up at the same time as the recipe but I have not found a way to do that but I did get the mastery options to show at the bottom.

Unless someone finds a way to have the recipe and mastery options up at the same time any future updates will must likely be limited to bug fixes.

Fell free to use this in your own interface if you want.

Special thanks to daimon

2.8
* minor fix for V3B2 aka F2P (turbine changed the way the "one use only" text was displayed)

2.7a
* 2.7 was not decompressing in some unzip tools

2.7
* Fixed minor bug with border in lower left corner

2.6
* Re-centered panel title

2.5
* Fixed Scroll bar thanks to daimon
* list and therefor panel now 52 pixels narrower

2.2
* Shadows and borders have been fixed
* Scroll Bar is now 'less' broken (works for longer lists than before but still breaks if list is very long)

2.1
* Realigned list to better fit the panel
* Moved search, expand and collapse buttons just a little to the left (meant for a possible future update as the list is ~50 pixels wider than it needs to be)

2.0a
* somehow the SkinDefinition.xml in the zip was not updated and I went out of town after uploading so could not fix tell now

2.0
* Tweaked the panel to fix a bug with Volume III (Multi-output+1shot or cooldown text were on top of each other This bug is also in turbines craft panel)
* Made the list even longer (the panel is now 622 pixels tall)
* Now works with 4 mastery options (Still never seen any)

1.1
* Fixed minor bug with cool-down timer(render too far over on xh xxm fine on xd)

1.0
* Worked on shadows
* Should now work with recipes with 2 optional ingredients(Does anyone know if there are any?)
* Tweaked background

0.9
first release
Archive List (Old Versions)
File Name
Version
Size
Author
Date
1.1
439.98 Kb
The Old One
02-21-2010 02:15 PM
0.9
432.23 Kb
The Old One
02-20-2010 02:23 PM
File Statistics
User Rating:
5 out of 5 with 3 votes
Downloads: 12821
Views: 56787
Favorites: 14
Uploaded By:
 
Last Modified: 12-03-2010 12:37 PM by The Old One    

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Unread 10-22-2010, 04:54 PM  
thecookiemomma
The Wary

Forum posts: 0
File comments: 2
Uploads: 0
Durpedurr durr. Ok. That's my problem solved. Thank you, Old One. Really Really appreciate it.

Quote:
thecookiemomma: Did you log out and back in. LOTRO does not change some parts of the UI unless you log out and back in.
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Unread 10-22-2010, 02:23 PM  
The Old One
The Undying
Interface Author - Click to view interfaces

Forum posts: 54
File comments: 50
Uploads: 10
thecookiemomma: Did you log out and back in. LOTRO does not change some parts of the UI unless you log out and back in.
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Unread 10-22-2010, 01:10 AM  
thecookiemomma
The Wary

Forum posts: 0
File comments: 2
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I installed this, and it's not working properly http://i19.photobucket.com/albums/b1...nShot00001.jpg Observe. Any help would be appreciated. I'm new to LOTRO, and I'm F2P (Dunno if that makes a difference), but not to games and modding (at least as a user).

Thank you.

Last edited by thecookiemomma : 10-22-2010 at 01:15 AM.
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Unread 09-12-2010, 10:02 AM  
Erlowaen
The Wary

Forum posts: 1
File comments: 14
Uploads: 0
How to install?

I've installed full skins before, but I've never installed just one part of a skin like this before.

Can you post how exactly to install this from start to finish and how to get it working?

If I have a custom skin installed, do I need to add it to that skins files, etc?
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Unread 09-11-2010, 10:08 AM  
The Old One
The Undying
Interface Author - Click to view interfaces

Forum posts: 54
File comments: 50
Uploads: 10
no Lua is very limited in LOTRO and cannot ATM replace or change the crafting panel
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Unread 09-11-2010, 09:20 AM  
Mandros
The Undefeated
 
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Forum posts: 5
File comments: 11
Uploads: 0
Do you think the Supercraft can be converted to a lua ?
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Unread 03-31-2010, 05:25 PM  
daimon
The Undying
 
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Interface Author - Click to view interfaces

Forum posts: 466
File comments: 362
Uploads: 12
Quote:
ATM the shadows Still need work
just a tip. if you leave out the shadow tags from your code the lotro client should adjust the shadow values automatically. works for scrollbar child tags etc too.

edit: just make sure the parent element is correctly edited the way you want it

Last edited by daimon : 03-31-2010 at 05:31 PM.
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Unread 03-17-2010, 02:42 PM  
The Old One
The Undying
Interface Author - Click to view interfaces

Forum posts: 54
File comments: 50
Uploads: 10
To Mandros
I have tried but it looks like the game code prevents it.
We can only hope they give us skinners more options in a future update as I believe that would be a great improvement.
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Unread 03-15-2010, 01:58 PM  
Mandros
The Undefeated
 
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Forum posts: 5
File comments: 11
Uploads: 0
Great work.

Just one question/request.

In the Mastery view are only the crit items displayed.
As the screen allows for displaying the same space twice, could you make it display both at the same time ?

Picture it like this, mastery can be displayed but is greyed out when not master.
So you could start to collect the crit items in advance.
And while crafting multiple critted items you can keep track of your resources.

I think it would improve my crafting experience.
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Unread 03-09-2010, 06:57 PM  
daimon
The Undying
 
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Forum posts: 466
File comments: 362
Uploads: 12
MrJackdaw: I agree. It was a great idea in the first place (like Brygard's dressing room) and it really proofs one can actually do something very practical with the skindef as before all we had was skin modifications - but these can be called mods, not just skins ^^
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Unread 03-08-2010, 12:14 PM  
MrJackdaw
The Undying
 
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Forum posts: 249
File comments: 422
Uploads: 19
You know - I am amazingly proud of what has happened since I released my crafting frames. Well done to everyone who has taken the concept and run in different directions with it!

Hooray for us modders!
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Unread 02-20-2010, 05:22 PM  
Deewe
The Undying
Interface Author - Click to view interfaces

Forum posts: 104
File comments: 94
Uploads: 6
Good job, should be very handful!
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