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Unread 01-15-2012, 12:30 PM  
lunarwtr
The Undying
 
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Quote:
could you elaborate what you mean? and how you made this macro? paste some code?
Some gaming keyboards have features like this built in where they have programmable keystrokes.
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Unread 01-15-2012, 02:33 AM  
vxu
The Wary

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Quote:
Just tried waypoint. Nice mod.

I use a toggle macro for /loc at 25ms repeat off of my keyboard and the waypoint updates nicely as I ride. This makes deeds so easy todo for my alts.
could you elaborate what you mean? and how you made this macro? paste some code?
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Unread 11-15-2011, 11:00 AM  
abj9562
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Just tried waypoint. Nice mod.

I use a toggle macro for /loc at 25ms repeat off of my keyboard and the waypoint updates nicely as I ride. This makes deeds so easy todo for my alts.
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Unread 11-08-2011, 12:09 PM  
lunarwtr
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Thanks for checking on that for me
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Unread 11-08-2011, 11:31 AM  
Garan
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Quote:
The article I used for region one was noted here http://lorebook.lotro.com/wiki/Mecha...dinate_Systems

He mentioned going to 0, 0 in player coordinates and getting the developer ones. If you are able to do that in region 2 that would be great. Otherwise, a couple of developer / player coordinates, and I can probably extrapolate an approximate.
It turns out that the formula works just fine, they just moved the origin in region 2 so it seems Waypoint will work just fine in Rhovanion.

I did notice one issue, your regex pattern won't match when the character is facing due north because there is no " h0.0" value (the heading is blank when facing north) to match which causes the captures to be nil and no waypoint is found. I had to account for that in MoorMap by testing the presence of the "h" component before trying to match.

Last edited by Garan : 11-08-2011 at 12:13 PM.
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Unread 11-07-2011, 07:45 PM  
lunarwtr
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As to region 2, I will try to get you a conversion formula from /loc to ;loc coordinates when I can (my conversion formula was only good in region 1 as well - I had put it on a back burner until RoI released and then got sidetracked by lots of nifty chat stuff).
The article I used for region one was noted here http://lorebook.lotro.com/wiki/Mecha...dinate_Systems

He mentioned going to 0, 0 in player coordinates and getting the developer ones. If you are able to do that in region 2 that would be great. Otherwise, a couple of developer / player coordinates, and I can probably extrapolate an approximate.
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Unread 11-07-2011, 05:51 PM  
Garan
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Originally Posted by matzig
A suggestion for a future release would be to work with the makers of Compendium and Moor Map
Hmmm... I hear the makers of Compendium and Moor Map are a real pain to work with (I'm hoping Matzig realizes the irony here).

As to region 2, I will try to get you a conversion formula from /loc to ;loc coordinates when I can (my conversion formula was only good in region 1 as well - I had put it on a back burner until RoI released and then got sidetracked by lots of nifty chat stuff).
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Unread 11-07-2011, 03:23 PM  
lunarwtr
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Quote:
Can we have a voice telling directions ?

"Turn .. left .. in .. 100 .. meters .. then turn .. left"
"Turn .. left .. now"

Just kidding, seems interesting
lol. It would be great to have the Garmin voice (Susan?) Speak the directions.
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Unread 11-07-2011, 02:57 PM  
Equendil
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Can we have a voice telling directions ?

"Turn .. left .. in .. 100 .. meters .. then turn .. left"
"Turn .. left .. now"

Just kidding, seems interesting
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Unread 11-07-2011, 12:15 PM  
lunarwtr
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Nice plugin! A suggestion for a future release would be to work with the makers of Compendium and Moor Map to have the plugins work together. As it stands, with Compendium you can click on a coordinate and it will show in Moor Map... but would be very cool to also appear on the screen using Waypoint! Yay! I can dream, right?
I completely agree. I tried to make waypoints usage very simple, and would encourage it to be integrated.

For example.. I'm a big pvp'r in other games, I plan to do that in Lotro. What would be cool is an addon that both reports, and tracks players encounters with enemy players. If a battle is going on, how much easier is it to click a button, vs have to type out lengthy description details so other players can come help defend / attack. clicking an alias would report location of enemy. Meanwhile other users with the plugin would recieve a notification, and the option to open up a waypoint to the battle.
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Unread 11-07-2011, 09:12 AM  
matziq
The Unscathed

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Nice plugin! A suggestion for a future release would be to work with the makers of Compendium and Moor Map to have the plugins work together. As it stands, with Compendium you can click on a coordinate and it will show in Moor Map... but would be very cool to also appear on the screen using Waypoint! Yay! I can dream, right?
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Unread 11-07-2011, 08:22 AM  
lunarwtr
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One thing to remember is that the world coordinate system is different in Region 1 (Eriador) and Region 2 (Moria and Rhovanion). This can cause some confusion when looking for locations. You'll also note that some areas have locations that make no sense like coordinates on the Zirak Zigal map would place it somewhere in the far northern Mirkwood instead of atop Moria where it belongs. If you're in region 1 and enter coordinates for a location in region 2, the arrow may point the wrong way. You just have to be sure you're in the right part of the world before trying to enter and follow coordinates.
Good point. Along those notes, I am somewhat stuck in region one since I am so low level. If anyone is in region two and can give it a try that is appreciated. Once I'm that high I'll definetly test more.
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Unread 11-06-2011, 09:36 PM  
Garan
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Neat addon.

One thing to remember is that the world coordinate system is different in Region 1 (Eriador) and Region 2 (Moria and Rhovanion). This can cause some confusion when looking for locations. You'll also note that some areas have locations that make no sense like coordinates on the Zirak Zigal map would place it somewhere in the far northern Mirkwood instead of atop Moria where it belongs. If you're in region 1 and enter coordinates for a location in region 2, the arrow may point the wrong way. You just have to be sure you're in the right part of the world before trying to enter and follow coordinates.
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Unread 11-06-2011, 07:22 PM  
Sammys
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Nicely Done!

Very useful and good addon (: Nice Job!
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Unread 11-06-2011, 10:57 AM  
lunarwtr
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I'm glad to finally release Waypoint. It has been a side project of mine since before RoI. It just didn't get a lot of attention. It started with me writing an application to sit outside Lotro to scan memory for the location data, and provide this to the game to load in. Then I scrapped that after noticing you could pass the ;loc alias over the command arguments. Doing this however didn't exactly give you the player heading. You could still figure it out by collecting a minimum of two points and formulate the angle between the two points and axis, but this is when I heard that RoI would have chat parsing. One of the reasons is after 10+ years of not much use, my math skills were very very dusty. After a lot of scratch paper, and reschooling myself on Trig here is the first release.

Special thanks to Garan & Digital Utopia. We've exchanged messages and each made addons related to maps & coordinates. I'll buy you Cheetoes & Mtn dew if you ever wind up in my neck of the woods.
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