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10-30-2011, 09:29 PM
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The Wary
Forum posts: 0
File comments: 231
Uploads: 3
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Update
I added the ability to maintained a list of items that are affected by the swapping bug, the loot bug is not visible when looting but it's still occuring (no fix so far, just reload HugeBag ) This list is very small, so you can add more items to this list by right clicking the top left corner and choose the "Add/Remove swappable item" option. If you have time please submit the item category and the type of the item (color too, ex. yellow, purple item) via PM or post it here, so I can add it by default in future release.
I re-inserted the wrapper and the utility until the swapping and loot bug are fix by turbine. I recommend using only the HugeBag wrapper, since you don't need to reload HugeBag, cause the wrapper is doing it for you every time you press your key bind to toggle the bags. If you do so then the sliding effect of the HugeBag widget will be disable. To still get this effect you will then need to use HugeBag himself w/o the wrapper. No need to load manually the utility cause it will be loaded/unloaded automatically.
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10-26-2011, 03:12 AM
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The Wary
Forum posts: 0
File comments: 45
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that would be awesome, i love onebag plugins... and i really miss them.
I think I found a workaround to fix the swapping bug and the loot bug. But not quite working perfectly still working on it 
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10-25-2011, 10:44 PM
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The Wary
Forum posts: 0
File comments: 231
Uploads: 3
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I think I found a workaround to fix the swapping bug and the loot bug. But not quite working perfectly still working on it 
Last edited by Habna : 10-26-2011 at 12:41 AM.
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10-25-2011, 05:04 PM
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The Wary
Forum posts: 0
File comments: 3
Uploads: 0
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Client crash when mounting horse
Yep. Works fine now if I let Boostrap load all plugins except TheHugeBag. Loading this one manually stops the client crashes when mounting a horse.
Thanks.
BTW...I left a post for the Bootstrap author as well for a possible fix.
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10-25-2011, 04:19 PM
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The Wary
Forum posts: 0
File comments: 231
Uploads: 3
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Quote:
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I have never experienced this bug before with other inventory plugins, I'm not sure where the problem lies.
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If the swapping but is fix, then the bag plugins will have the loot bug and if the bag plugins didnt fix the swapping bug then the loot bug will not occurs. I will put back the swapping bug in v1.2.26 to prevent the loot bug until a fix is found.
Last edited by Habna : 10-25-2011 at 04:23 PM.
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10-25-2011, 03:52 PM
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The Wary
Forum posts: 0
File comments: 18
Uploads: 0
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I too am chiming in about the disappearing item bug.
Every time you zone into a new area/room/map/instance/etc, the first item in your pack vanishes.
If you zone somewhere else, the second vanishes, then the third, etc.
I was doing some of the epic on an alt last night and within 45 minutes, the first 11 slots of my inventory were gone. (they appeared to be empty, you need to unload and reload the plugin to make them show again)
I have never experienced this bug before with other inventory plugins, I'm not sure where the problem lies.
Any ideas?
Thanks for all the hard work on this Habna, this is a great inventory plugin.
I can't wait until all the kinks are all ironed out.
-Dread
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10-25-2011, 02:33 PM
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The Unscathed
Forum posts: 15
File comments: 66
Uploads: 0
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Quote:
And concerning the unload or reload... there is new issue, it crashes the game not long after when using the plugins...
I had crashes when calling a mount too... and "chance" it was my first act after a reload plugins. Some tests confirmed it.
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If I manually load my plugins instead of using bootstrap the crash issue does not appear. So, in my experience the issue is bootstrap.
Also, items do disappear on me but if I do a /plugins unload hugebag and then /plugins load hugebag they come back.
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10-25-2011, 08:38 AM
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The Wary
Forum posts: 1
File comments: 42
Uploads: 0
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abj9562 :
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Originally Posted by Habna
The loot bug is not present if the swapping tool bug is not fix. If I fix the swapping tool bug then the loot bug appears.
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And concerning the unload or reload... there is new issue, it crashes the game not long after when using the plugins...
I had crashes when calling a mount too... and "chance" it was my first act after a reload plugins. Some tests confirmed it.
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10-25-2011, 08:22 AM
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The Wary
Forum posts: 0
File comments: 36
Uploads: 0
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Great mod. I love the widget mode as it's great for decluttering the screem.
One bug though for me. Items disappear but a quick unload and reload fixes it. I understand that is more of a Turbine issue though?
I hope you add a function to resize the widget similiar to the windowed mode. Thanks for the hardwork and effort.
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10-25-2011, 08:21 AM
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The Unscathed
Forum posts: 15
File comments: 66
Uploads: 0
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Re: Client Crashing
The plugins loads and works fine except when I get on a mount. Then it crashes the LOTRO client every time. I use a plugin for mounts (Tonic Bar) and have the latest version. The Huge Bag even crashes the client when I access any mount from the in-game Skills/Mounts panel. Any ideas why this is happening. I really like th plugin and want to use it.
If you load just hugebag by itself (i.e. /plugins load hugebag) does it still crash when you pull a mount?
I had noticed the "mount crash" issue if I used bootstrap to load my plugins. If I load them individually the crash doesn't occur.
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10-25-2011, 06:22 AM
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The Wary
Forum posts: 0
File comments: 3
Uploads: 0
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Client Crashing
The plugins loads and works fine except when I get on a mount. Then it crashes the LOTRO client every time. I use a plugin for mounts (Tonic Bar) and have the latest version. The Huge Bag even crashes the client when I access any mount from the in-game Skills/Mounts panel. Any ideas why this is happening. I really like th plugin and want to use it. 
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10-25-2011, 04:22 AM
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The Wary
Forum posts: 0
File comments: 231
Uploads: 3
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Quote:
I take a look in the code, and tested to change "self.itemListBox:SetOrientation( Turbine.UI.Orientation.Horizontal );" to "self.itemListBox:SetOrientation( Turbine.UI.Orientation.Vertical );"
Was weird, if i increase size of window, it reduces number of columns, and vice versa.
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It will be available in v1.2.26 as soon i'm finish with the reversefill ability.
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10-24-2011, 09:33 PM
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The Wary
Forum posts: 0
File comments: 231
Uploads: 3
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Quote:
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Did you look at the original TheOneBag? The loot bug didn't appear with it.
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The loot bug is not present if the swapping tool bug is not fix. If I fix the swapping tool bug then the loot bug appears.
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10-24-2011, 12:21 PM
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The Wary
Forum posts: 1
File comments: 42
Uploads: 0
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We approch the perfection.
Did you look at the original TheOneBag? The loot bug didn't appear with it.
Resize and move with noskin is ok except a little bug, if you active Size lock, you can't move after. But activating the Position locker works ok, you can resize.
I take a look in the code, and tested to change "self.itemListBox:SetOrientation( Turbine.UI.Orientation.Horizontal );" to "self.itemListBox:SetOrientation( Turbine.UI.Orientation.Vertical );"
Was weird, if i increase size of window, it reduces number of columns, and vice versa.
But so, it seems what i want is possible. \o/
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10-24-2011, 01:45 AM
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The Wary
Forum posts: 0
File comments: 231
Uploads: 3
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Quote:
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Hugebag gets stuck sorting the items with the third age items flashing back and forth.
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Automatic re-sorting is now disable in v1.2.25 in case if sorting goes wrong till bug is fix.
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