Quantcast
VGInterface.com
Search Downloads


Go Back   LoTROInterface > LotRO Stand-Alone Plugins > Maps, coordinates & compasses


Post A Reply
Author Comments Comment Options
Unread 04-05-2017, 03:25 PM  
Garan
The Undying
 
Garan's Avatar
Interface Author - Click to view interfaces

Forum posts: 239
File comments: 691
Uploads: 19
known issue

Dagorlad crafting nodes are not currently supported - I will fix this in a future update.
Garan is online now Report comment to moderator   Reply With Quote Reply With Quote
Unread 04-05-2017, 01:14 PM  
Garan
The Undying
 
Garan's Avatar
Interface Author - Click to view interfaces

Forum posts: 239
File comments: 691
Uploads: 19
Update 1.34(a)

The briefly available Update 1.34 was uploaded with the wrong version of the .plugin file so it reports itself as 1.33 and will not automatically update the U20 default data. This was fixed in 1.34a. Please download 1.34a if you already downloaded 1.34.

Last edited by Garan : 04-05-2017 at 01:19 PM.
Garan is online now Report comment to moderator   Reply With Quote Reply With Quote
Unread 03-07-2017, 04:48 AM  
Jethpriel
The Wary

Forum posts: 0
File comments: 17
Uploads: 0
Re: Re: Anorien After Battle maps

Quote:
Originally Posted by Jethpriel
Heya, soon we are getting new area again (U20)
Do you have any plans for creating maps for Pelennor After Battle / Northithilien?
Quote:
Hi, those maps were added in version 1.32 back in December...
Woops, was sure I had the latest update.
Will download this now then.
Sorry and thanks for answer.
Jethpriel is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 03-06-2017, 03:12 PM  
Garan
The Undying
 
Garan's Avatar
Interface Author - Click to view interfaces

Forum posts: 239
File comments: 691
Uploads: 19
Re: Anorien After Battle maps

Quote:
Originally Posted by Jethpriel
Heya, soon we are getting new area again (U20)
Do you have any plans for creating maps for Pelennor After Battle / Northithilien?
Hi, those maps were added in version 1.32 back in December...

Last edited by Garan : 03-06-2017 at 03:27 PM.
Garan is online now Report comment to moderator   Reply With Quote Reply With Quote
Unread 03-06-2017, 12:47 PM  
Jethpriel
The Wary

Forum posts: 0
File comments: 17
Uploads: 0
Anorien After Battle maps

Heya, soon we are getting new area again (U20)
Do you have any plans for creating maps for Pelennor After Battle / Northithilien?

Last edited by Jethpriel : 03-06-2017 at 01:07 PM.
Jethpriel is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 01-25-2017, 03:42 PM  
fade2gray
The Wary
 
fade2gray's Avatar

Forum posts: 2
File comments: 13
Uploads: 0
Quote:
I did add your suggestion to allow changing deed marker font size to the ToDo list, it's just a matter of whether it actually gets implemented.
OK, thanks for the consideration.
fade2gray is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 01-25-2017, 03:39 PM  
Garan
The Undying
 
Garan's Avatar
Interface Author - Click to view interfaces

Forum posts: 239
File comments: 691
Uploads: 19
Quote:
Originally Posted by fade2gray
Would it be at all possible to shift the overlay a few pixels one way or the other in order to make it easier to click on the waypoints the numbers are covering?
That would either be more problematic (if I just moved all deed icons a set number of pixels, many would wind up covering things that were fine previously) or labor intensive if I checked every deed icon and moved it to a new location so that it didn't overlap any annotations. It is fairly simple to just toggle off the overlay for a few seconds to check an annotation that is obscured by deed markers and then toggle it back on.

I did add your suggestion to allow changing deed marker font size to the ToDo list, it's just a matter of whether it actually gets implemented.
Garan is online now Report comment to moderator   Reply With Quote Reply With Quote
Unread 01-25-2017, 02:49 PM  
fade2gray
The Wary
 
fade2gray's Avatar

Forum posts: 2
File comments: 13
Uploads: 0
Quote:
Unfortunately, this would be pretty low priority for me as I no longer play LotRO and allocate very little time to plugin maintenance and updates so even if it gets to the ToDo list it may never actually get implemented.
Would it be at all possible to shift the overlay a few pixels one way or the other in order to make it easier to click on the waypoints the numbers are covering?
fade2gray is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 01-25-2017, 01:02 PM  
Garan
The Undying
 
Garan's Avatar
Interface Author - Click to view interfaces

Forum posts: 239
File comments: 691
Uploads: 19
Quote:
Originally Posted by fade2gray
In a similar vein to SrceamInVain's query (pun intended), is it possible to use this method to reduce the size of the numerical icons in Berry's Deeds Data overlay?
The Berry's Deeds Data numbers are actually text in Verdana 20pt font. Since they aren't images, they can't be resized that way. I may look into allowing a different font size but that comes with it's own complications (Turbine never implemented a font-metrics class so we're stuck using Lua based work-arounds to determine things like control size when resizing fonts).

Unfortunately, this would be pretty low priority for me as I no longer play LotRO and allocate very little time to plugin maintenance and updates so even if it gets to the ToDo list it may never actually get implemented.
Garan is online now Report comment to moderator   Reply With Quote Reply With Quote
Unread 01-25-2017, 07:43 AM  
fade2gray
The Wary
 
fade2gray's Avatar

Forum posts: 2
File comments: 13
Uploads: 0
Quote:
Yes, you can easily do this using a custom icon.
In a similar vein to SrceamInVain's query (pun intended), is it possible to use this method to reduce the size of the numerical icons in Berry's Deeds Data overlay?

Last edited by fade2gray : 01-25-2017 at 07:45 AM.
fade2gray is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 01-24-2017, 11:20 PM  
Garan
The Undying
 
Garan's Avatar
Interface Author - Click to view interfaces

Forum posts: 239
File comments: 691
Uploads: 19
Quote:
Originally Posted by ScreamInVain
Is there any plan (or a way already that I have somehow overlooked) to make it so you can scale how big the icons you put on the map are? This plugin is awesome but I feel the icon marker for the annotations is enormous. Personally, I would want it to be WAY smaller. Any chance you could add a scaling option?
Yes, you can easily do this using a custom icon. Icons can be .jpg or .tga files - if you use a .tga file, you can specify a transparency color too, so you could make a smaller icon thus making it have a smaller impact. To specify a custom icon, first create a .tga file using your favorite paint program - I happen to use paint.net for quick icon stuff. You may want to create a "selected" version that shows a highlighted border and a small version for the filter list. Typically the two larger icons are 32x32 or 30x30 and the smaller version is 16x16 or 15x15. Save the files in the
"The Lord of the Rings Online\Plugins\GaranStuff\MoorMap\Resources" folder under your documents folder. Do not just edit the existing icons as your custom icons would get wiped out by any future updates to the plugin. Note, the icons are displayed centered on their coordinates, so center the non-transparent part of the icon. You can make your icon any size you like but you should try to stay at or below 32x32 (in your case you want it smaller so that's no problem)

To assign the custom icons, load the plugin, open the map and click the filter button, top left of map, third button from the left. In the filter list, right click on the icon you want to override and click "Change Icon". In the Icon Maintenance window, enter just the filename of the image(s) you created as the path is fixed. Click Save and you should immediately see your changes applied to the map and filter list. Note. in the Icon Maintenance window, most of the default icons use a resource ID number for one of the built-in icons so they show as numbers instead of a filename - if you ever need to go back to the built-in icons, just open the Icon Maintenance window and click "Restore Default" for the affected icon and then click Save to save the original defaults.

Last edited by Garan : 01-25-2017 at 01:02 PM.
Garan is online now Report comment to moderator   Reply With Quote Reply With Quote
Unread 01-24-2017, 09:10 PM  
ScreamInVain
The Wary

Forum posts: 0
File comments: 1
Uploads: 0
Is there any plan (or a way already that I have somehow overlooked) to make it so you can scale how big the icons you put on the map are? This plugin is awesome but I feel the icon marker for the annotations is enormous. Personally, I would want it to be WAY smaller. Any chance you could add a scaling option?
ScreamInVain is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 12-11-2016, 06:08 PM  
Garan
The Undying
 
Garan's Avatar
Interface Author - Click to view interfaces

Forum posts: 239
File comments: 691
Uploads: 19
Re: Thargelon in wrong place

Quote:
Originally Posted by Altair7
Me again.

Thargelon is marked in the wrong place on the North Ithilien map. It should be at 56.5S 5.0W
Hi. Good catch, I accidentally duplicated the location of Thurindol as Thargelon which is really odd since one is an NPC and the other is a place :P

Let me know if you find any more The fix will probably be published after New Years.

Last edited by Garan : 12-11-2016 at 06:11 PM.
Garan is online now Report comment to moderator   Reply With Quote Reply With Quote
Unread 12-11-2016, 05:36 PM  
Altair7
The Wary

Forum posts: 0
File comments: 15
Uploads: 0
Thargelon in wrong place

Me again.

Thargelon is marked in the wrong place on the North Ithilien map. It should be at 56.5S 5.0W
Altair7 is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 12-04-2016, 07:09 AM  
Garan
The Undying
 
Garan's Avatar
Interface Author - Click to view interfaces

Forum posts: 239
File comments: 691
Uploads: 19
Update 1.33 contains a bug fix for the update bug reported by Altair7 and Tappo in 1.32

If 1.32 was working correctly for you, you can skip downloading 1.33
Garan is online now Report comment to moderator   Reply With Quote Reply With Quote
Post A Reply

 
Category Jump:
Search this Category:
 

All times are GMT -5. The time now is 10:22 PM.


Our Network
EQInterface | EQ2Interface | Minion | WoWInterface | VGInterface | LoTROInterface | MMOInterface | Swtorui