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Unread 11-29-2010, 01:57 PM  
CattyFr
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Re: Re: Re: Re: Load Error

Actually I'm sitting in Texas and using the US client
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Unread 11-29-2010, 01:45 PM  
NuclearTonic
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Re: Re: Re: Load Error

I think I know the issue (thought I had fix it already) I'll take a deeper look and hopefully fix it later when I get home.

You must be in Europe or using a European client?
Thanks.

Last edited by NuclearTonic : 11-29-2010 at 01:46 PM.
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Unread 11-29-2010, 01:33 PM  
CattyFr
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Re: Re: Load Error

v2.1.1

I've tried re-downloading and installing it and checked to make sure its under \plugins\Tonic

Last edited by CattyFr : 11-29-2010 at 01:35 PM.
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Unread 11-29-2010, 01:31 PM  
NuclearTonic
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Re: Load Error

Quote:
I having trouble getting TonicBars to load now.
What version are you using?
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Unread 11-29-2010, 01:15 PM  
CattyFr
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Load Error

I having trouble getting TonicBars to load now.

The error I'm getting is:

Online\Plugins\Tonic\TonicBars\SettingsManager.lua :27: attempt to index local 'value' (a number value)
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Unread 11-29-2010, 09:38 AM  
Wicked Mouse
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Could you make it so that F12 is removed from screen together with the rest of the UI? That way I don't need to unload plugins for making screenies
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Unread 11-29-2010, 07:47 AM  
Farothhen
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Thanks again for your hard work!
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Unread 11-29-2010, 06:37 AM  
NuclearTonic
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Quote:
With the new Version there appeared a bug when you want to set quickbars. If a bar has more than one column and row it multiplies the rows with the number of columns and the number of rows gets bigger and bigger each time you select this bar to edit. Try it with a 2x2 bar.
Download v2.1.1 it should fix this issue.
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Unread 11-29-2010, 02:14 AM  
all-time
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With the new Version there appeared a bug when you want to set quickbars. If a bar has more than one column and row it multiplies the rows with the number of columns and the number of rows gets bigger and bigger each time you select this bar to edit. Try it with a 2x2 bar.

The new option "show if event is not active" is really great!
The next step would be And/Or-conditions
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Unread 11-28-2010, 11:37 PM  
NuclearTonic
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Re: Thanks!

Quote:
This one is much better, with some great features!
Thanks for your efforts!!
Thank you! A lot of time has been put into this!! Keep in mind, you can always submit new feature ideas / way to make the plugin better, easier to use, etc, through My Ticket Tracker. I'm always looking for good suggestions!

One of the next major things I need to tackle is making bars EASY to setup. Allow the Advanced users to tweak everything, but allow the standard user to configure a set of bars VERY easily. It'll be tricky to walk that line. Hopefully I'll come up with some ideas, but feel free to help out and chime in.

Thanks again!

Quote:
Lichbane:
You should be able to resize the quickslot sizes using the "size" option of the Quickbars. Extensions do not currently do this, but should be inheriting this from their parent bars. On the quickbars, this resize shrinks the quickslot view, but the shortcut size remains the same. (I hope that's what you mean)

As to the Health Bar having issues, can you describe this more? Are you using v2.1? I had a few issues with PRE-v2.1 as I was developing things and those were fixed before release. I am not seeing anything obvious when using it today. Anything more you can tell me about the problem?

Quote:
all-time:
I'll go through and add those for the next release. Thank you for your efforts!!!

Last edited by NuclearTonic : 11-28-2010 at 11:42 PM.
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Unread 11-28-2010, 11:11 PM  
ThalianG
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Thumbs up Thanks!

Not to trash the author of bevy'o'bars, because I really appreciated his plugin and the work he put into it, but since he's EU and it does not currently work with the US november update I decided to switch to Tonicbars. This one is much better, with some great features!

Thanks for your efforts!!

Thal
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Unread 11-28-2010, 04:36 PM  
Lichbane
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Quote:
Alright, I've got this working... one Caveat... I had to build in some logic around ANDing or ORing. Basically you can select When to trigger class based triggers. When the buffs are Active or Not Active. But, you can choose multiple buffs. Does that AND together or OR together.

So, I did what I think was most logical in their usage. I could have provided the options, but I've learned my settings were becoming quickly unwieldly, so I am trying to limit them. But it should be in the next release.
Fantastic. I know what you means about than ANDing and ORing. It can get rather messy. I was simply planning on having a RED bar come up with standard buff so it was more "in you face" with the buffs I should have up ... like food, stances and "Find the Path" for my hunter.

Anther thing I was thinking about was changing the size of the button. I know it's not possible to scale the button itself, but perhaps the border could be scaled? Just a thought.

EDIT: Oh ... one other thing I noticed was that the "bar appearing on less % than health" seemed to be a bit dodgy. I created a bar with that condition and it appeared regardless of health. I reloaded the UI and that didn't seem to make a different. I didn't get a chance to relog with that character to see if it's a log in/log out issue; I'll let you know if that fixes it.

Last edited by Lichbane : 11-28-2010 at 04:39 PM.
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Unread 11-28-2010, 08:58 AM  
all-time
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Thanks a lot! I love this plugin!

I translated the Events of the Captain to German:

just replace the "event-lines" in Captain.lua (in /Localization/German/) with the following lines:

eventManager:RegisterEffect( "Gegner besiegt", "Erwiderung \"Vernichtung des Gegners\"", Captain );
eventManager:RegisterEffect( "Hoffnung des Banners", "Hoffnung des Banners", Captain );
eventManager:RegisterEffect( "Kriegsbanner", "Kriegsbanner", Captain );
eventManager:RegisterEffect( "Banner des Sieges", "Banner des Sieges", Captain );
eventManager:RegisterEffect( "VvM", "Verteidigung von Mittelerde", Captain );
eventManager:RegisterEffect( "Gefährte besiegt", "Erwiderung \"Vernichtung des Gefährten\"", Captain );
eventManager:RegisterEffect( "Mut", "Mut", Captain );
eventManager:RegisterEffect( "Aggressive Haltung", "Aggressive Haltung", Captain );
eventManager:RegisterEffect( "Kampfbereit", "Kampfbereit", Captain );
eventManager:RegisterEffect( "Kampfgestählt", "Kampfgestählt", Captain );
eventManager:RegisterEffect( "Motiviert", "Motiviert", Captain );
eventManager:RegisterEffect( "Siegesschrei: Kraft", "Siegesschrei: Kraft", Captain );
eventManager:RegisterEffect( "Siegesschrei: Moral", "Siegesschrei: Moral", Captain );
eventManager:RegisterEffect( "In Bereitschaft", "In Bereitschaft", Captain );
eventManager:RegisterEffect( "Gnadenloser Angriff", "Gnadenloser Angriff", Captain );
eventManager:RegisterEffect( "Fokus", "Fokus", Captain );

and for the Guardian:

eventManager:RegisterEffect( "Haltung: Überwältigen", "Überwältigen", Guardian );
eventManager:RegisterEffect( "Haltung: Block", "Blockhaltung des Wächters", Guardian );
eventManager:RegisterEffect( "Haltung: Parade", "Paradehaltung des Wächters", Guardian );
eventManager:RegisterEffect( "Haltung: Bedrohung", "Haltung: Bedrohung des Wächters", Guardian );
eventManager:RegisterEffect( "Pariert", "Erwiderung \"Parade\"", Guardian );
eventManager:RegisterEffect( "Geblockt", "Block Response", Guardian );
eventManager:RegisterEffect( "Schildstreich", "Schildstreich", Guardian );
eventManager:RegisterEffect( "Vergeltung", "Vergeltung", Guardian );
eventManager:RegisterEffect( "Wächterschild", "Wächterschild", Guardian );
eventManager:RegisterEffect( "Verbesserung: Wächterschild", "Verbesserung: Wächterschild", Guardian );
eventManager:RegisterEffect( "Stunned", "Stunned", Guardian );
eventManager:RegisterEffect( "Dazed", "Dazed", Guardian );
eventManager:RegisterEffect( "Zu Boden geschlagen", "Zu Boden geschlagen", Guardian );

Last edited by all-time : 11-28-2010 at 11:14 AM.
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Unread 11-27-2010, 08:09 PM  
NuclearTonic
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Quote:
Loving Tonic Bars.

I just discovered the "Show Bar if you have a buff" and it looks quite handy. Would it be possible to do the reverse? Show the bar if you DON'T have a buff up? (I'm always making the mistake of forgetting to put stances up! DOH!)
Alright, I've got this working... one Caveat... I had to build in some logic around ANDing or ORing. Basically you can select When to trigger class based triggers. When the buffs are Active or Not Active. But, you can choose multiple buffs. Does that AND together or OR together.

So, I did what I think was most logical in their usage. I could have provided the options, but I've learned my settings were becoming quickly unwieldly, so I am trying to limit them. But it should be in the next release.

Last edited by NuclearTonic : 11-28-2010 at 01:00 AM.
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Unread 11-27-2010, 06:43 PM  
Lichbane
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Loving Tonic Bars.

I just discovered the "Show Bar if you have a buff" and it looks quite handy. Would it be possible to do the reverse? Show the bar if you DON'T have a buff up? (I'm always making the mistake of forgetting to put stances up! DOH!)
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