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Unread 09-17-2010, 01:18 PM  
grezgorz
The Indomitable

Forum posts: 13
File comments: 13
Uploads: 0
Hi, this looks like a very interesting plugin

Will it allow me to make the main toolbar (the one with the default quickslots, buttons, auto-attack icon, and fervor/focus bar) moveable? I'm primarily interested in moving the fervor/focus display to line up along the top of the character portrait of the player vitals.

I've been messing around with a skin that repositions the toolbar elements but I can't seem to get everything lined up the way I want. There seems to be a problem with moving the fervor/focus display more than 200 pixels away from the rest of the toolbar elements, and I was hoping this could be a short-cut that would also allow the flexibility of repositioning in-game and without editing xml files.
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Unread 09-11-2010, 04:23 PM  
MrJackdaw
The Undying
 
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Interface Author - Click to view interfaces

Forum posts: 249
File comments: 422
Uploads: 19
I think your issue was caused by having the UI unlocked when you loaded the plugins causing the "unlock" to be inverted for the frames registered to the dragbars.
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Unread 09-10-2010, 04:19 PM  
Urailas
The Wary

Forum posts: 0
File comments: 3
Uploads: 0
Re: Re: Hiding the dragbar default

Ah, nevermind. I was having issues with BuffBars and not being able to move the bars (when unlocking the UI I was getting an error). I installed DragBar and loaded it and which allowed me to move the buffbars around. I have since unloaded DragBar and I am still able to move my BuffBars so I think it was a user error when originally downloading that I've since solved.
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Unread 09-10-2010, 02:32 PM  
Deusdictum
The Wary
Interface Author - Click to view interfaces

Forum posts: 0
File comments: 25
Uploads: 4
Re: Hiding the dragbar default

Quote:
Is there a way to hide the default dragbar so it stops popping up everytime I enter combat?
By default, the DragBar does not display when you enter combat. Can you give me more information so I can help you?

This is a class meant to be used by other developers and the examples aren't intended to be run during normal gameplay.

If you have the 3rd demo loaded, this would explain what you are seeing, as this example shows one way you can get the DragBar to function with a window that appears/hides based on your combat status.
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Unread 09-10-2010, 12:13 PM  
Urailas
The Wary

Forum posts: 0
File comments: 3
Uploads: 0
Hiding the dragbar default

Is there a way to hide the default dragbar so it stops popping up everytime I enter combat?
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Unread 09-09-2010, 11:51 AM  
MrJackdaw
The Undying
 
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Interface Author - Click to view interfaces

Forum posts: 249
File comments: 422
Uploads: 19
Brilliant! I was hoping you would post this here!

Thanks again for your work on this one... (Saved me a heck of a lot...)
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